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舊 11-03-06, 12:40 AM   #1
神祕人1號
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Clive Barker's Jericho

Clive Barker's Jericho影片 (640x360,wmv) - 8.64MB
ftp://gruint.korea.com/gruint/videog...01/jericho.wmv
HD (1280x720,wmv) - 27.7MB
ftp://gruint.korea.com/gruint/videog...richo_720p.wmv











此篇文章於 03-14-07 12:42 AM 被 神祕人1號 編輯。
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舊 01-08-07, 08:58 PM   #2
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Clive Barker's Jericho
6-Jan-2007 "The game is basically the Argos Catalogue of foul", explains lead designer Joe Falke

http://www.computerandvideogames.com....php?id=153459

Joe Falke is the lead designer on Clive Barker's Jericho, the game in which seven psychically-gifted super-soldiers shoot ripped-in-half medieval children, climb up gigantic creatures formed out of human corpses and get eviscerated by flying harpies who then use their flesh to pad out their wingspan. In short - Joe's day job is a just a little on the grim side...

So what's Clive Barker's involvement? How close is he to the dev team?
Falke: Clive and his team, Alchemic Productions, supplied us with the story, dialogue, concepts and initial design for Jericho... He's been with us from the start and his involvement is still ongoing and key to the project.

So what's up with Al-Khali? Why does it keep appearing and disappearing?
Falke: The city of Al-Khali, or in modern times, the ruins of Al-Khali, is always present. During key moments of conflict or strife, a giant sandstorm envelops Al-Khali and everyone in it. Each time the growing storm appears, a team of spiritual warriors has entered the storm, banishing it, but never returning...

So they stay behind, and bad things happen to them?
Falke: Each time the storm has appeared and been banished, a different version of Al-Khali has been taken into another dimension. When the Jericho Squad enters this storm, they're entering into this dimension comprised of all the different versions of
Al-Khali from times past. All those who were in the city at the time are trapped in a state of undeath, warring and fighting for power over their dominions.

Charming. So what eras do the people trapped there come from?
Falke: Previous Jericho Squads include Sumerian priests, Roman centurions, Knights Templar and British commandos. Some have succumbed to 'the Box' and become servants of the evil force that rules there. Others have held out, attempting to aid
the next generation of warriors who must save their world. All have been altered by the experience.

What do the supernatural talents of the Jericho Squad themselves bring to the game?
Falke: Varied, exciting and original gameplay. In Jericho, you'll be bending bullets around corners, clearing landslides with telekinesis and toasting enemies with a flame spirit, using the Squad's basic powers. Later in the game, the player will be able to combine the basic powers of two Squad members at a time using a technique called threading.


What's the sickest thing that you've put into the game so far?
Falke: The game is basically the Argos Catalogue of foul. It depends on what sir requires to sate his desire for the disgusting. How does a child who's been ripped in half and attacks you with its entrails sound? A suicide bomber who puts the explosive inside his body? How about a woman who makes her furniture out of human flesh? A man who's been nailed to a cross, every joint in his body fused to that so that he suffers for eternity? How about a guy who's flayed the skin on his back into wings and dug the flesh out around his eye sockets so he can better see his prey? Take your pick. Sick bags sold separately.
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舊 01-08-07, 09:02 PM   #3
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耶利哥
機種 PS3/Xbox 360/PC
廠商 Codemasters/MercurySteam
類型 ACT
價格 未定
發售日 2007年秋季

次世代恐怖新作《耶利哥》新畫面公開
http://www.levelup.cn/article/html/n...01/8131950.htm

Codemasters公開了次世代動作遊戲作品《耶利哥(Clive Barker's Jericho)》的最新遊戲畫面。這是一款由著名恐怖小說作家Clive Barker(代表作有《不死亡靈》)與Codemasters公司聯手製作的恐怖遊戲,將於2007年秋季登陸PS3、X360以及PC平台。

《耶利哥》的故事背景發生在一個被稱為「耶利哥(Jericho)」的古城,在那裡,惡魔被具現化並以肉身出沒。而玩家所扮演的角色也不是普通人,而是一名既有通常作戰本領又接受過解決超自然現象等神秘事件的特殊訓練的特種部隊成員。

「耶利哥(Jericho)」現實中是古代巴勒斯坦的古城,臨近死海西北海岸,是扼守約旦河下游河谷的要塞,據《聖經·舊約》記載,它被約書亞征服並毀滅,但其兩層巨大而堅固的城牆倒塌的真正原因至今還是個謎。

耶利哥城的崩毀,是西方家喻戶曉的故事,此城守著迦南的門戶,城牆高厚,守軍高大壯健,是古代極強大的堡壘,猶太人雖為數達百萬人,但卻是烏合之眾,無任何能力與技術攻城。但據聖經記載,猶太人圍城行走七日然後一起吹號,上帝以神跡震毀城牆,使猶太軍輕易攻入,而後能順利攻入迦南。然而據考古學家考證,耶利哥城的古城牆為兩層構造,外城六尺厚,內城十二尺厚,堅固無比。而倒塌時外城牆向外倒塌,內城牆卻向內倒塌,十分怪異。因為若因地震則城牆應都向外倒,若因攻城,城牆應都往內倒,究竟是為何城牆一向外一向內倒呢?這個令考古學者們思考了幾百年的未解之謎,或許可以在遊戲中找到答案。



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舊 03-14-07, 12:43 AM   #4
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Images of Clive Barker's Jericho
2007-03-13 13:28:27 by snoopers
http://www.xboxyde.com/news_4098_en.html

Clive Barker's Jericho is back with a pack of screenshots, and it looks excellent and disgusting in the same time, which is a very good new. And the best thing is, no need to wait for a trailer, you can now make your own animated gif with these screenshots. Brilliant.

6 images

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舊 03-14-07, 02:04 PM   #5
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舊 03-22-07, 08:10 PM   #6
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Clive Barkers Jericho - Crusader Trailer

http://download.gametrailers.com/gt_...o_crusader.wmv
http://download.gametrailers.com/gt_...o_crusader.mov
WARNING: This video contains mature content. Please verifiy your age.
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舊 04-19-07, 11:49 PM   #7
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舊 04-20-07, 01:52 PM   #8
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Clive Barkers Jericho - Eternity Trailer

http://download.gametrailers.com/gt_...o_eternity.wmv
http://download.gametrailers.com/gt_...o_eternity.mov
Clive Barkers Jericho - Eternity Trailer HD
http://download.gametrailers.com/gt_...rnity_h264.wmv
http://download.gametrailers.com/gt_...rnity_h264.mov
WARNING: This video contains mature content. Please verifiy your age.
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舊 06-13-07, 09:34 PM   #9
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Clive Barker's Jericho
Published by: Codemasters
Developed by: MercurySteam
Genre: Action
Release Date:
US: September 25, 2007
Europe: Q4, 2007
MSRP: $59.99
Available On: PS3, Xbox 360, PC


Clive Barker's Jericho Eyes-on
Seven times the undead fun.

by Michael Pereira
June 12, 2007 - An army of black flies swarm angrily around a pulsating pile of rotting flesh as ominous music plays in the background. Fear surrounds your every decision, and a not-so-pleasant-death can be at any turn. You're utterly and completely screwed.

And that's just the menu screen.

Thus you enter the twisted mind of horror writer supreme, Clive Barker. If you don't happen to read fine tales of the warped and grotesque, the name may still sound familiar: his last videogame collaboration was the surprisingly solid The Undying. His latest endeavor is with Spanish developer MercurySteam for the aptly named Clive Barker's Jericho (coming out PS3, 360, and PC). Barker's involvement isn't just to add more syllables to the title either: he was heavily involved in all aspects of the project. Everything from the highly atmospheric story to working with artists on the character designs, Mr. Barker made sure to imprint his special brand of insanity on the project.



The game starts during present-day, out in the not-so-safe streets of Al-Khali. Apparently, every thousands of years an unspeakable evil (that everyone always speaks about anyway) comes around to muck everything up and a group of talented individuals named "Jerichos" must fight it back. The story focuses on a squad of seven such paranormally-powered Jerichos. For instance, there's a telekinetic who can open up passageways (with her mind!), a healer who can, uh, heal, an exorcist who can enchant weapons, and a blood-mage type girl who cuts herself to unleash spells and immobilize enemies with giant tendrils (obviously).

This team dynamic is the bread and butter of this FPS: although you start out as one particular character, you will later gain the ability to switch to any of the seven characters on the fly. This is where strategy and forethought comes in. For example, only two of the Jerichos can actually raise characters who die ("die" is relative here... think Gears of War's teammate system where one is immobilized until you go and help him out). Hence, you want to keep these characters alive at all costs and should probably relegate them to the back. Likewise, you want to position the sniper farther away so she can take out enemies from a distance, and keep the guy with the huge "kill everything" chain-gun in the thick of things. Keep in mind that the only commands you can issue teammates are along the lines of the "Hold here, Move forward," and "Form up" variety. You can't actually control their special abilities remotely (although they will automatically do their special attacks based on the situation), so if you want more control, you're going to have to jump in their shoes.



If this sounds a little complicated to you, don't worry. The system is pretty streamlined and easy to play. Switching characters is as easy as two button presses. Later on in the game, you'll also be able to "thread" attacks. That's fancy Clive Barker-speak for "combining abilities." Not much was revealed about this aspect, but we were assured that being able to throw things with your mind and then light said things on fire before they connect with a demon's head will be satisfying.

The level we saw was looking quite sharp. Crisp textures, flaming rubble, and beautifully-destroyed buildings populate the city of Al-Khali. There are also nice little touches such a swarm of black flies that descend on dead bodies to take them away. Sure, it's a trick to keep the framerate running smoothly, but hey- it's a neat trick. The levels will also be quite varied. As the Jerichos corner the ancient evil, layers of time start to peel off (described to us like an onion...Shrek style). This results in a sprawling adventure to perfectly safe places like Ancient Rome, WWII-era Europe, Ancient Sumeria, an area during the Crusades...you get the idea. Kind of like the time jumping/ unspeakable evil-killing of Eternal Darkness.

The baddies you meet are also as diverse as the areas. Expect skinless, twisted legions of the damned hounding you at every moment. Take the ghoul of choice in the first level: a bandaged, blade wielding creep who probably went to the same high school as Voldo from Soul Calibur. Sometimes these cretins will latch onto you and you'll have to fend them off with a short, interactive button-pressing cutscene that is all the rage these days. These interactive segments also happen during the normal scripted cutscenes, so don't be foolish enough to put down the controller...lest you want a face full of rusted, pointy things.



Clive Barker's Jericho is looking quite promising right now, but the real test is how the character switching is handled throughout the game. It can either be a very refreshing, strategic take on FPSs that offer interesting Lost Vikings-style puzzles, or an angry descent into frustrating micromanagement. At any rate, the production values and use of Clive Barker's style is undeniably strong so we can hope for the best. The game is scheduled to come out this September.


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舊 06-13-07, 11:03 PM   #10
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畫面超正.......
唔知有無合作mode?

期待


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舊 06-30-07, 09:48 PM   #11
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舊 07-22-07, 09:46 PM   #13
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................... 睇左片 ....

畫面真係好靚 , 但係隻game又頭到尾都係咁黑沉沉 ......
點玩呀...... The Darkness 又係咁.....

都唔明佢地諗乜....
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舊 07-22-07, 10:13 PM   #14
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但d光暗真係好靚~
其實黑都好既
人最怕係黑暗

但睇情況應該無2p
希望online會有合作大戰勁怪獸


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舊 07-25-07, 10:10 PM   #15
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Machine Gun Massacre Gameplay

http://download.gametrailers.com/gt_...acre_gp_gt.wmv
http://download.gametrailers.com/gt_...acre_gp_gt.mov
Machine Gun Massacre Gameplay HD
http://download.gametrailers.com/gt_...gp_gt_h264.wmv
http://download.gametrailers.com/gt_...gp_gt_h264.mov
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舊 07-26-07, 09:57 PM   #16
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Boss Battle Gameplay

http://download.gametrailers.com/gt_...ttle_gp_gt.wmv
http://download.gametrailers.com/gt_...ttle_gp_gt.mov
Boss Battle Gameplay HD
http://download.gametrailers.com/gt_...gp_gt_h264.wmv
http://download.gametrailers.com/gt_...gp_gt_h264.mov
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舊 08-19-07, 09:51 PM   #18
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Images and trailer of Jericho
http://www.gamersyde.com/news_4824_en.html


Trailer


WMV 68.59 MB 1280x720
http://media.gamersyde.com/torrent/t...ho.wmv.torrent
http://media9.xboxyde.com/8fd3871a5a...er_jericho.wmv

MP4 48.08 MB 1280x720
http://media.gamersyde.com/torrent/t...ho.mp4.torrent
http://media9.xboxyde.com/8fd3871a5a...er_jericho.mp4

AVI 12.95 MB 640x360
http://media.gamersyde.com/torrent/t...ho.avi.torrent
http://media9.xboxyde.com/8fd3871a5a...er_jericho.avi

4 images - PC
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舊 08-31-07, 10:02 PM   #19
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舊 09-14-07, 11:54 PM   #20
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Jericho 'Delgado' trailer HD

http://download.gamevideos.com/14712...D_1280x720.wmv
http://download.gamevideos.com/14712...D_1280x720.mov


Sgt. Frank Delgado

http://download.gametrailers.com/gt_...sgtdelgado.wmv
http://download.gametrailers.com/gt_...sgtdelgado.mov
Sgt. Frank Delgado HD
http://download.gametrailers.com/gt_...lgado_h264.wmv
http://download.gametrailers.com/gt_...lgado_h264.mov
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舊 09-15-07, 07:12 PM   #21
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Lt. Abigail Black

http://download.gametrailers.com/gt_...ho_ltblack.wmv
http://download.gametrailers.com/gt_...ho_ltblack.mov
Lt. Abigail Black HD
http://download.gametrailers.com/gt_...black_h264.wmv
http://download.gametrailers.com/gt_...black_h264.mov
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舊 09-29-07, 12:22 AM   #23
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舊 09-29-07, 06:07 AM   #24
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想下載 360 的 Demo 版,
點知有限制,不可以像其他遊戲般用別的戶口登入後下載。

唯有等 PS3 版的 Demo。


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舊 09-29-07, 12:39 PM   #25
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引用:
作者: 八仙果 查看文章
想下載 360 的 Demo 版,
點知有限制,不可以像其他遊戲般用別的戶口登入後下載。

唯有等 PS3 版的 Demo。
PS3版尋日有得下載啦
快D去啦


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