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舊 10-12-07, 05:21 PM   #201
肥澤#
Senior Gamer
 
註冊日期: Aug 2007
文章: 163
PSN  IDFAT_CHAK
引用:
作者: elac 查看文章
但係好似塊魂呢d比較有名既game, 好難賣$328.
本來都唔諗住出聲, 有名就唔賣得 $328, 全民GOLF 5 算唔算有名?

隻塊魂日本連稅 6090 YEN

XBOX版賣 $288 當然平, 呢個係事實,

而轉落PS3 應該會賣$328 - $338 (行價), 呢個都係事實, 而且通常過幾日就會去到 $300水平
肥澤# 目前離線   回覆時引用此篇文章
舊 10-12-07, 10:57 PM   #202
chunmanx
God of Gamer
我ge代號係風
 
註冊日期: Dec 2001
文章: 6,588
PSN  IDndswii
引用:
作者: 小光 查看文章
有d咁既事?
收集水貨係我既嗜好
唔係貴太多的話我都會買水貨

睇返上面張圖, 行貨係capcom asia代理?
有呀!
一分錢一分貨嘛!
行貨好似係新加坡做的
隻碟特別難從個盒拿出來!
我個frd話要直情摺曲個盒先能安全地拿出來
當然,咁整完個盒唔會靚啦


__________________
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chunmanx Stanley Chi-pox 2878-3860-0632
網名 角色名 鎮名 fc
JUS/chunmanx/0902 8082 1037
大亂鬥/STAN/4983-4349-6279
chunmanx 目前離線   回覆時引用此篇文章
舊 10-12-07, 10:57 PM   #203
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Beautiful Katamari Review
No one has to roll alone.

by David Clayman
http://xbox360.ign.com/articles/826/826669p1.html

October 11, 2007 - Loveable and original, the quirky Katamari games first appeared on the PlayStation 2. The strap line for that review said it all: Happiness in a box. There was something so infectious about the music, the visuals, and the simple gameplay mechanics that it felt as if pure pleasure was hidden in the game's code. After a sequel Katamari has found a new home on Xbox 360 where the experience is still ridiculously enjoyable even if the novelty is starting to wear off.

The King of the Cosmos has screwed up and ruined the galaxy during a game of tennis. An evil black hole is sucking up all matter. The only solution is for the little prince to roll his Katamari over rice bowls and tree trunks until he collects enough matter to repopulate the galaxy. Are you confused? Good! Don't try to comprehend the premise; just enjoy the ride.

For some titles, describing gameplay can be a difficult task, but in this case there's hardly a thing to write. Players roll a sticky ball through the world picking up things as they go. You start small, gathering items of minuscule scale and weight, and as the item count increases so does the ability to roll up larger objects. The Prince starts with thumb tacks and sets his sights on the stars. And that's it! Buttons aren't even required, because besides scrolling through dialogue the ball is completely controlled with analog sticks.

Our previous complaints with the series were mainly that the experience was too short. Gamers are greedy; we want a too much of a good thing and we want it to last for days. The single player experience is still far too short (I beat it in a day and a half) but a bevy of bells and whistles have been added to keep the party going. The menu screen is called the "princedom," a little play space where you can wander from planet to planet and have small, extraneous interactions with objects and other people. As players collect more of their cousins and presents this area comes to life. This is where players can attempt a high score in each area or hop into time attack mode after playing an area to completion. There's a photo mode, item collection stats, and more extras that even make the menu fun.

Also available in the princedom are a few different ways to roll with your friends. There is local co-op, which is a bit strange. Instead of two separate Katamaris, players both roll the same ball with each person using one analog stick. Even the most cooperative gamers will find this difficult and more importantly it isn't very fun. The better option is battle mode, which has players compete to pick up specific objects while bashing into each other to shake stuff loose from their opponent. Should you focus on the items or be a jerk and chase the other player? Battles aren't exactly engrossing, but like the rest of the game they're good for a few giggles.



And now through the magic of Xbox Live the versus battle mode is available for up to four players at a time online. The various lobbies or "planets" mirrors the princedom except players have goofy emoticons and actions to liven things up. There are plenty of sorting options for who you compete against, including region, type of battle, and signal strength, but the basic gameplay is the same. There were only a few stutters when we rolled with our friends and the only real annoyance is waiting for competitors to scroll through the menu text to advance matches and collect rewards.

The real hook is the leaderboards. For each match, players are awarded cookies for their collecting skills and aggressive rolling. The cookies don't really mean anything (then again, neither do achievement points) but you can compare your stats with the online community by floating into the leaderboard cosmos. Beautiful Katamari tracks everything from the cousins you've saved, presents you've found, and data on almost everything everyone has rolled up. These super detailed leaderboards end up being one of the best features of the game.

Beautiful Katamari takes pride in scattering knick knacks and baubles all over the screen. The visual possibilities would seem to be endless on 360; just look what the artists were able to accomplish in the massively detailed environments in Eternal Sonata. But alas, the graphics are remarkably similar to the PS2 games. The only differences being a higher resolution, more visible items, and a slight blur effect on the background. Sadly there was even a bit of slowdown on the later levels. The game doesn't require state of the art graphics; the block headed humans running in circles are funny as they are, but more is to be expected with the generational leap.

The sound meets and exceeds expectations. Right from the get-go giddy tunes flow from your speakers making the experience feel like a party. It's hard not to smile at the sound effects which, like the visuals, are weird beyond description but extremely satisfying.

Closing Comments
Right from the opening movie you know that Beautiful Katamari is something special. Its wacky style is guaranteed to bring a grin to the face of the most hardcore gamer and it’s a welcome addition to the barren category of family friendly games on 360. There’s a decent attempt to extend game through online multiplayer but once again Katamari’s biggest downfall is that the magic is short lived. Even with the few problems I’ve mentioned the game is still a joy to behold and a guaranteed smile in a box.

IGN Ratings for Beautiful Katamari (X360)
9.0 Presentation
Everything about the presentation is perfectly insane.
6.5 Graphics
The visuals are funny and fitting, it just doesn’t look like a 360 game.
9.0 Sound
This is pretty much everything a game should aspire to when it includes audio. Turn up the volume and enjoy.
8.5 Gameplay
This game is still instantly fun for anyone who picks it up there just needs to be more to do.
6.0 Lasting Appeal
Even going online doesn’t make the experience last long enough. We need more of everything.
7.8 Good OVERALL (out of 10 / not an average)
神祕人1號 目前離線   回覆時引用此篇文章
舊 10-12-07, 11:22 PM   #204
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
原本都預左買行貨, 而定重$288 + 手繩, 一定買硬
now_loading 目前離線   回覆時引用此篇文章
舊 10-14-07, 11:40 PM   #205
nefrezx
God of Gamer
 
註冊日期: Mar 2006
文章: 5,552

「Beautiful 塊魂」最新情報! Xbox Live 對應下載追加內容
http://www.watch.impress.co.jp/game/...1012/bkata.htm

引用:
株式会社バンダイナムコゲームスは、10月18日に発売を予定しているXbox 360用アクションゲーム(ロマンス&ビューティー)「ビューティフル塊魂」の最新情報を公開した。いよいよ発売まで一週間と迫った「ビューティフル塊魂」。発売直前となる今回は、Xbox LIVEを利用したダウンロード課題と王様を転がすステージの情報をお伝えする。

「塊魂」シリーズの主人公、王子に次々と課題を与える存在である王様。本作でも王様は、王子を叱咤激励しながら課題を与えるキャラクタとして登場する。そんな王様を転がすことができるステージが存在することが判明した。ゲーム開始時には赤ちゃんの姿をした王様が登場。転がすことでどんどん成長し、赤ちゃんから子供、子供から少年、少年から青年、青年から王様へと変化していく。最終的には王様がとんでもなく大きな姿に成長するという。

本作の魅力のひとつに、Xbox LIVEを使ったダウンロード配信がある。これは新たなステージをインターネットを使って入手するもので、ステージが増えればプレイの楽しみも増えるというもの。配信は本作の発売日である10月18日から配信が予定されている。ここでは、10月18日と25日に配信が決定している7つの課題を紹介する。
nefrezx 目前離線   回覆時引用此篇文章
舊 10-15-07, 12:01 AM   #206
噹噹dondon
Game Master
 
註冊日期: Oct 2006
文章: 2,377
新手 呢隻野究竟玩D乜
噹噹dondon 目前離線   回覆時引用此篇文章
舊 10-15-07, 12:13 AM   #207
josecheng
Senior Gamer
 
註冊日期: Oct 2005
文章: 336
引用:
作者: 肥澤# 查看文章
而轉落PS3 應該會賣$328 - $338 (行價), 呢個都係事實, 而且通常過幾日就會去到 $300水平
乜有PS3版咩?


__________________
誰是小白?
以後做 game 一定要做一隻可以比人玩一世都玩唔完個
story mode o既game呀 , 因為d人會用一隻game長短黎
決定呢隻到底係唔係好game
josecheng 目前離線   回覆時引用此篇文章
舊 10-15-07, 12:38 AM   #208
nefrezx
God of Gamer
 
註冊日期: Mar 2006
文章: 5,552
引用:
作者: josecheng 查看文章
乜有PS3版咩?
唔係! 佢地扯到好遠講緊PS3,360行貨問題

引用:
作者: 噹噹dondon 查看文章
新手 呢隻野究竟玩D乜
一個字"碌"! 係咁碌得多野, 但唔係冇技巧!
未玩過要買黎試下喇, 我諗住遲d出機買佢跟機
nefrezx 目前離線   回覆時引用此篇文章
舊 10-15-07, 12:57 AM   #209
歌絲˙暮斯
The One
一擊格神
 
註冊日期: Feb 2003
文章: 21,203
PSN  IDKENZHAYA
有策略的, 如果唔係係吸唔到老豆的
歌絲˙暮斯 目前離線   回覆時引用此篇文章
舊 10-15-07, 09:45 AM   #210
HON HON
God of Gamer
沒有妳, 還是愛妳
 
註冊日期: Nov 2006
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3DS Friend Code3222 5528 5573
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XBox Live GamertagAhHon Go
請問今日會唔會有貨番呢? 我見play-asia賣既時間係10月15日出, 有無人知呢?


HON HON 目前離線   回覆時引用此篇文章
舊 10-15-07, 11:13 AM   #211
minolta
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,967
引用:
作者: 噹噹dondon 查看文章
新手 呢隻野究竟玩D乜
最主要係四圍滾,吸曬o的雜物, 越整越大舊。 而過關條件係睇你滾到幾大,以直徑計算。

但唔係一開始可以吸到大舊野, 越吸越大之後就會一路zoom out一, 連o的人呀牛呀咩都可以吸埋, 好過癮的!
minolta 目前離線   回覆時引用此篇文章
舊 10-15-07, 11:14 AM   #212
minolta
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,967
引用:
作者: HON HON 查看文章
請問今日會唔會有貨番呢? 我見play-asia賣既時間係10月15日出, 有無人知呢?
應該係呀, 我一陣lunch去188睇下先!
minolta 目前離線   回覆時引用此篇文章
舊 10-15-07, 02:26 PM   #213
Hunter
God of Gamer
 
註冊日期: Jan 2002
文章: 6,301
唔知D 街鋪會唔會收埋條手繩?


Hunter 目前離線   回覆時引用此篇文章
舊 10-15-07, 02:28 PM   #214
Frozen Ray
Crazy Gamer
 
註冊日期: Dec 2001
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從友人得知行版已見街...
連特典 約 $280


__________________
人類
これ以上
むのだ
Frozen Ray 目前離線   回覆時引用此篇文章
舊 10-15-07, 02:33 PM   #215
elac
Crazy Gamer
 
註冊日期: Dec 2002
文章: 1,248
yes, Lunch check 過game舖, 有行貨la, $280有特典.
隻Game係日版, 但有英文/日文揀, 正!!


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elac 目前離線   回覆時引用此篇文章
舊 10-15-07, 02:46 PM   #216
大覺屋師真
The One
 
註冊日期: Jan 2002
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咁快? >O< 一陣去買先


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まゆゆちゃん

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大覺屋師真 目前離線   回覆時引用此篇文章
舊 10-15-07, 03:51 PM   #217
minolta
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,967
入手,連特典280蚊!




特典:

此篇文章於 10-15-07 03:54 PM 被 minolta 編輯。
minolta 目前離線   回覆時引用此篇文章
舊 10-15-07, 03:59 PM   #218
小光
God of Gamer
でっかいお世話です。
 
註冊日期: Jan 2002
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PSN  IDInfinitier
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日版包裝的行貨?


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それって、とっても素敵な奇跡だと思ない?


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ARIA COMPANY《Trusty Bell ~ショパンの夢~》《THE IDOLM@STER》
小光 目前離線   回覆時引用此篇文章
舊 10-15-07, 04:04 PM   #219
minolta
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,967
引用:
作者: 小光 查看文章
日版包裝的行貨?
係!仲要送埋日版特典! 我至愛!
minolta 目前離線   回覆時引用此篇文章
舊 10-15-07, 04:28 PM   #220
歌絲˙暮斯
The One
一擊格神
 
註冊日期: Feb 2003
文章: 21,203
PSN  IDKENZHAYA
la la~ la la la la la la la~ la la la la la la~
歌絲˙暮斯 目前離線   回覆時引用此篇文章
舊 10-15-07, 05:04 PM   #221
HON HON
God of Gamer
沒有妳, 還是愛妳
 
註冊日期: Nov 2006
文章: 11,469
3DS Friend Code3222 5528 5573
PSN  IDAhHonHon
XBox Live GamertagAhHon Go
收工即出去買, 個package好正呀~~~~~

連埋特典都唔駛3百, 真係抵玩...



此篇文章於 10-15-07 05:13 PM 被 HON HON 編輯。
HON HON 目前離線   回覆時引用此篇文章
舊 10-15-07, 05:09 PM   #222
AshleyYan
God of Gamer
↓打到乾晒水先出↓
 
註冊日期: Dec 2004
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Wii U IDAshleyYan
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入手,再次施展我既蛇王絕活.


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AshleyYan 目前離線   回覆時引用此篇文章
舊 10-15-07, 05:10 PM   #223
新月
Game Master
 
註冊日期: May 2005
文章: 2,242
PSN  IDSURYC_KO
今次都係capcom asia
新月 目前離線   回覆時引用此篇文章
舊 10-15-07, 06:04 PM   #224
HON HON
God of Gamer
沒有妳, 還是愛妳
 
註冊日期: Nov 2006
文章: 11,469
3DS Friend Code3222 5528 5573
PSN  IDAhHonHon
XBox Live GamertagAhHon Go
引用:
作者: AshleyYan 查看文章
入手,再次施展我既蛇王絕活.
即係點呀????


HON HON 目前離線   回覆時引用此篇文章
舊 10-15-07, 06:25 PM   #225
AshleyYan
God of Gamer
↓打到乾晒水先出↓
 
註冊日期: Dec 2004
文章: 7,446
Wii U IDAshleyYan
3DS Friend Code2105 8594 0996
PSN  IDAshleyYan
XBox Live GamertagAshleyYan
引用:
作者: HON HON 查看文章
即係點呀????
返緊工既時候蛇王去買


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AshleyYan 目前離線   回覆時引用此篇文章
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