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舊 06-15-16, 01:37 AM   #126
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
個地圖好大.可以落記號去地圖
有泠熱體溫元素, 著唔夠衫禦寒,會扣HP, 可手持火把,火堆旁抵抗寒泠. 或食藥水BUFF
用手持最多五個道具同時放落地 或煮食
煮食可組合食物,藥水, 特殊效果如暫時增加最大HP, 對強敵時可以更有利.. 加強體溫禦寒等
煮食材料太另類, 會出現黑暗料理(打晒格仔.. 銀魂)
同時放火石,柴技去地上, 用劍擊火石, 立即出現營火堆 ..
充滿物理元素,自己發掘道具的其他用途.. 如用炸彈可似炸死河中的魚

踩盾可滑雪
D骨仔好可愛.. 周圍搵頭,, 佢地跌左斷手, LINK 用斷手做武器 XD
可潛行背刺
木盾中火炎攻擊會加速損壞

踩盾滑雪
https://clips.twitch.tv/nintendo/MistyLorisShazBotstix



此篇文章於 06-15-16 06:02 AM 被 信長 編輯。
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舊 06-15-16, 01:41 AM   #127
GimGim
God of Gamer
 
註冊日期: Jun 2002
文章: 9,033
I'm going sleep


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舊 06-15-16, 02:07 AM   #128
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226


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舊 06-15-16, 02:17 AM   #129
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
http://www.polygon.com/e3/2016/6/14/...amiibo-gallery
http://www.businesswire.com/news/hom...e-Legend-Zelda



此篇文章於 06-15-16 03:16 AM 被 信長 編輯。
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舊 06-15-16, 02:27 AM   #130
lineage19
Crazy Gamer
 
註冊日期: Jun 2011
文章: 1,637
Wii U IDlineage19
Nintendo Switch ID8108-0773-7021
3DS Friend Code2019 9617 5329
PSN  IDlineage19jp
XBox Live GamertagLineAGE19
呢集睇落堅ok喎w
睇落好多野玩
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舊 06-15-16, 02:28 AM   #131
lineage19
Crazy Gamer
 
註冊日期: Jun 2011
文章: 1,637
Wii U IDlineage19
Nintendo Switch ID8108-0773-7021
3DS Friend Code2019 9617 5329
PSN  IDlineage19jp
XBox Live GamertagLineAGE19
bombman link www
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舊 06-15-16, 02:54 AM   #132
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
真係磁力王, 丟刀落地,隔空控刀片人



此篇文章於 06-15-16 02:25 PM 被 信長 編輯。
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舊 06-15-16, 03:03 AM   #133
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
用TP amiibo .. 與狼同行,現實時間24 小時一次



此篇文章於 06-15-16 03:49 AM 被 信長 編輯。
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舊 06-15-16, 03:59 AM   #134
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
https://twitter.com/jsr7/status/742804761552904192
排隊

E3 2016: THE LEGEND OF ZELDA: BREATH OF THE WILD MIGHT BE THE OPEN WORLD ZELDA WE ALWAYS WANTED
http://www.ign.com/articles/2016/06/...preview?page=1

青沼話DEMO 無城鎮係因為唔想劇透..



此篇文章於 06-15-16 02:25 PM 被 信長 編輯。
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舊 06-15-16, 06:12 AM   #135
ComeLOLoh
God of Gamer
 
註冊日期: Apr 2007
文章: 8,641
PSN  IDChun-li
訓醒,任記重玩緊Zelda直播。


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舊 06-15-16, 06:40 AM   #136
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
引用:
作者: ComeLOLoh 查看文章
訓醒,任記重玩緊Zelda直播。
重播... 大胸姐姐,BILL,CHICO,黑人小弟 做得好好,好多得意笑位
https://www.twitch.tv/nintendo/v/72391082
佢地直播
玩左學基本能力神杜, 上山落海,撿食物, cooking MaMa

NPC , 故事, 城鎮, 真正迷宮 都無show 到
開show 前仲擔心得ZELDA... 其實真係好充實



此篇文章於 06-15-16 06:43 AM 被 信長 編輯。
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舊 06-15-16, 07:45 AM   #137
噹噹dondon
Game Master
 
註冊日期: Oct 2006
文章: 2,377
青沼話呢個DEMO只佔成個世界2%內容 仲有好多好多野冇講 依家睇到既野只係基本野
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舊 06-15-16, 09:36 AM   #138
neo2046
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註冊日期: Dec 2001
文章: 58,240
No Playable Female Character in new Zelda
http://www.neogaf.com/forum/showthread.php?t=1233515
引用:
作者: Kotaku

Zelda series producer Eiji Aonuma credits fan speculation for the creation of a female Link in the recent Legend of Zelda: Hyrule Warriors 3DS game, but he clarified to Kotaku here at E3 that the Link in the new Wii U Zelda who first showed up in a 2014 trailer was always planned to be a guy.

Aonuma said he had been vague about the specifics of the new game's Link when he was giving interviews about that trailer in 2014. He thinks that helped lead some Zelda fans to think that the somewhat androgynous Link shown in the trailer might be a girl. Aonuma said his lack of specifics on the character two years ago hadn't been intended to stoke fan theories. 「My intention was to say this isn't done and there may be changes coming to that. I in no way had intention of leading people into believing Link was female.」

But why not have a female Link in this big new game? 「You know there's the idea of the Triforce in the Zelda games we make,」 he told Kotaku. 「The Triforce is made up of Princess Zelda, Ganon and Link. Princess Zelda is obviously female. If we made Link a female we thought that would mess with the balance of the Triforce. That's why we decided not to do it.」


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舊 06-15-16, 09:37 AM   #139
neo2046
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盡量唔好 post gif 圖,thanks ~


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舊 06-15-16, 09:50 AM   #140
neo2046
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More than 100 Shrines of Trials
http://www.neogaf.com/forum/showthread.php?t=1233525
引用:
More than 100 Shrines of Trials dot the landscape, waiting for players to discover and explore them in any order they want. As players work their way through the traps and puzzles inside, they’ll earn special items and other rewards that will help them on their adventure. Puzzles in the game often have multiple answers, and secrets can be found everywhere. Exploration and discovery are a huge part of the fun.
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舊 06-15-16, 09:55 AM   #141
neo2046
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引用:
作者: 信長 查看文章
重播... 大胸姐姐,BILL,CHICO,黑人小弟 做得好好,好多得意笑位
https://www.twitch.tv/nintendo/v/72391082
佢地直播
玩左學基本能力神杜, 上山落海,撿食物, cooking MaMa
this is the 5 hours gameplay stream recap
and someone at neoGAF has posted the summary
http://www.neogaf.com/forum/showthread.php?t=1233823

引用:
作者: MiamiWesker


Made a summary of everything I can remember.

Lets summarize all the things you can do in Zelda and the changes:

World

•Open world, go where you want from the start. Obviously some places you wont be able to reach until you get an item.
•Link can jump, climb on anything, swim, run, all governed by a stamina meter.
•Dynamic weather effects the game, if there is wind you can use it to spread fire. If there is a thunderstorm metal can be struck by lightning. Rain will put out fires.
•Temperature plays a role, link cant go into an area too hot or too cold or he takes damage. Need to get better clothes. Or build a fire to stay warm, or use a torch. Or cook various objects and make a potion that gives certain resistances.
•There are shrines scattered around the world, over 100, each have trails of puzzles or combat. Treasures and sometimes new skills are found within. These are not the full dungeons you will also find.
•There are enemy base camps, some have a treasure chest that only opens when you clear the camp.
•You mark the world map. Its not filled with a ton of stupid markers. If you see something you cant reach yet, leave a treasure marker, or an enemy marker for a tough enemy.
•The E3 demo is only the plateau, a small elevated chunk of land where you can spend hours and hours exploring and its like 2% of the full game.
•There will be towns and NPCs but most have been removed for the demo.
•There are hidden Kuroks all over the place, this is from WW so this is tied to that timeline.




Actions

•Giant physics based playground, everything is governed by physics. See a boulder, roll it down a hill, it may crush enemies. Can cross a chasm but see large trees, chop it down to create a bridge.
•Fire reacts like fire. If you have a wood club put it in fire and now you have a fire club to light up enemies. Need to make a fire, cut trees to gather wood, find flint, put the two on the floor, use a metal object to strike the flint it mixes with the wood now you have a camp fire to cook. See withered grass, set it on fire and let the wind spread the fire.
•You can obtain a hand glider to fly around the massive world. You can use hot air from a fire to make the glider rise.
•One item is the magnet, it allows you to manipulate any metal object in the world. See a metal box, cant break it with normal items, pick it up with the magnet and crush it against something. You can located hidden chests under water and make it rise. You can pick up metal platforms and use it to crush enemies. You can throw your sword on the ground, use the magnet to pick it up and then swing it around using your magnet power.
•One item is called stasis it freezes an object in time. See gears moving some platforms or a bridge, freeze it. See giant metal spikes rolling around, freeze it. See a seesaw bridge that doesn't let you cross when too much weight is put on one side, freeze it.
•Stasis can be used to freeze any static object then you can hit the object with your sword or another object which transfers kinetic energy to the frozen object so when the stasis wears off that object will explode in the direction you were hitting it. This can be used to launch boulders into the air like a cannon at enemies.
•You get two kinds of bombs, one is round so it can be rolled and one is square so it can stay in one place. You have unlimted bombs, they are on a timer. All bombs are remotely detonated. You can place a bomb, lure an enemy to it and boom. See an enemy hut with explosive barrels, roll a bomb into it and watch it explode to oblivion. you can use bombs to launch objects the same way you do with stasis.
•There is the water ice maker thing. This lets you turn any body of water into a column of ice. See a gate with a puddle of water under it, raise the water up to raise the gate. An enemy is firing lasers at you while you are in water, create cover by making columns of ice. See a freezing body of water that link will die if he goes in, create the ice pillars so he can jump across.

Combat


•Mostly its like WW/TP but with new options. If you dodge at the right time you can do a fury strike which slows things down and allows for a super combo of attacks.
•You can pick up any weapon and use it, they degrade fast so you need to stock up on them. All of it governed by a stats system. Enemies drop weapons too, which you can pick up. Different classes of weapons fight differently like a spear is fast and used for thrust attacks. An axe is slow but powerful. Clubs are big and slow and can be put on fire.
•If you fight a skeleton you can shoot its head off and the body will search for the head, if you destroy one head and anothers body, the one without the body will pick up the head from the other guy and reform. You can also rip off an arm and use the arm as a sword, a sword that is constantly wiggling its hands to reach its body.
•Need to find a shield, killing enemies is best way to find them. Or sneak into their camp as they sleep and steal one.
•You can hop on the shield and use it to sled down mountains.
•Enemies can be scouted with the scope which reveals their health bar, most grunts are easy but the demo had plenty of super hard enemies that link was not ready for.
•Enemies have alert states that are shown with classic MGS ? ! icons. They will investigate sound, which you can keep track of with the sound meter. You can sneak up on enemies and do a stealth kill.
•With the arrow you can do some jump slow motion attack that freezes you in the air to aim and shoot.
•Horse back combat is back and its like TP, you can do combos like jump off horse enter glider then do slow motion arrow attack.
•Need arrows, why not taunt enemies to have them fire arrows at you while you dodge them then pick up those arrows to use against them.
•There was a giant rock monster that did insane damage where link had to climb it to reach its weak point.
•Guardians are all around, not sure what activates them but when they come alive watch out, their laser takes like 8 hearts.
•Red and blue enemies are back just like in Zelda 1. Blue enemies are far harder.

Gathering and cooking

•Tons of stuff to gather around the world. Most of it is food, apples, meat, mushrooms, fish. Use those for health. You will not find hearts around the world.
•If you don't cook stuff you get a small heart increase. Cook meat and it will heal better. If you cook at a campfire its not a big increase, cook at a cooking pot and you get a big boost.
•At a cooking pot you can mix all kinds of ingredients, throw in plants that give better stamina with some apples and other foods and you may make an elixir that gives you more speed for a certain amount of time.
•All experimental, try countless combinations to get different potions and food items that will aid you.
•One mix gives you 4 extra hearts on top of your 3 that stay with you until you get damaged. Great for fighting tough enemies.
•Lots of ore and other resources that seem to be used to craft but that wasn't shown. Lots of stuff says it can be traded in for rupees which like hearts do NOT appear in the world.
•You can cut down grass to look for insects. Hunt boar for meat. Different times of days will bring out different animals.

OMG I cant believe that just happened

•Use the wolf amiibo from TP and wolf link appears in your game and is your companion until it dies. It will hunt for you, attack enemies, and so on.
•The scale of the world is insane, they would use the scope to see a tower far in the distance and then open the map to show where it is, its crazy how vast the world is.
•These shrines have great puzzles, one is a gigantic spinning gear with spikes, you need to freeze the gears in time to jump around. Another had a series of rooms with giant boulders which needed to be pushed. At one point you take control of a giant hammer to smack the boulder. You can use all your skills to solve these, no set solution, multiple ways to solve all puzzles.
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舊 06-15-16, 10:00 AM   #142
neo2046
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註冊日期: Dec 2001
文章: 58,240
用個盾滑雪, 好鬼正
http://i.imgur.com/AoPotNH.gif
http://i.imgur.com/a49KQ0O.gif

此篇文章於 06-15-16 10:09 AM 被 neo2046 編輯。
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舊 06-15-16, 10:19 AM   #143
neo2046
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註冊日期: Dec 2001
文章: 58,240
Nintendo Booth Theater Trailer (essentially a 2nd trailer)
https://www.youtube.com/watch?v=GGe3PzXifJU
引用:
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舊 06-15-16, 10:43 AM   #144
neo2046
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註冊日期: Dec 2001
文章: 58,240



大圖
http://www.polygon.com/e3/2016/6/14/...amiibo-gallery
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舊 06-15-16, 11:16 AM   #145
6402oen
God of Gamer
╮(╯o╰)╭
 
註冊日期: Jan 2003
文章: 6,272
轉 載 from xxxxxx

引用:
主角林克一開始甦醒過來的地方類似冷凍艙,可見林克是在沉眠後再度甦醒。
取代主角夥伴的是個名叫「席卡石板」的道具,可以確信的是席卡族在這個時代擁有超越當時的科技。
做任何動作都要耗費體力,因此玩家在做動作可能都要考慮體力的問題,遊戲內也許會有能夠增加體力的道具在。
林克第一個出來的地點名為:廣闊高原。
營火能夠製作料理。
就本作目前的時間點來看,海拉魯王國似乎已經被消滅,而老人所指的神殿也已經是遺址。
本次的武器不再僅限於劍,斧頭、長槍都能使用。
於『風之律動』出現的種族「科奇利」於本作出現,多少證實本作可能是『風之律動』的時間線。
插在石頭上的未必是聖劍,本作將有許多地方讓玩家重新省思「理所當然的薩爾達」
本作的武器都是當地取得,也就是可以從敵人身上剝奪武器,因此越是強大的敵人,他們手頭上的武器就越強。
本作導入了武器品質等級,在試玩中,林克的裝備有藍色(精良?)等級,也許還有更高等級的裝備也說不定。
本作各地可能都隨機生成寶箱,玩家能從打敗的敵人或是寶箱中取得裝備,當然裝備都有自己的品質等級在。
在遺蹟中出現了『薩爾達傳說 Wii U 』第一支PV中現身的敵人「守護者」,既然名為守護者,大概是為了守護遺蹟而製造出來的動力機械。
戰鬥中會出現子彈時間,而子彈時間不僅僅限於使用弓箭。
引用:
以防劇透E3 DEMO刪除左劇情部份同原有既所有村落房屋 製品版會有村落同NPC存在響地圖
引用:
當被問到 NX 版本是否會的獨家內容時,青沼製作人表示本作無論是 Wii U 還是 NX 版都擁有相同的「遊戲體驗」,並且本作支援 PRO 控制器。

另外很多人詢問本作的地圖有多大,青沼製作人表示本作的地圖實際上是『薩爾達傳說:曙光公主』的 12 倍大。並且 E3 的試玩約地圖總規模的 2%。


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 ├┏╋┓┏┛─┃┃┗━┓─┤
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 ├┃┗╋━┛─┏┛┗━┳┛┤   【希望小売価格】:各2,000円
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舊 06-15-16, 11:16 AM   #146
大情大性武大帝
God of Gamer
世嘉電子娛樂集團總裁
 
註冊日期: Nov 2003
文章: 14,192
畫面真係好靚,漫畫風畫面超成熟…


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那會怕一天只得你共我!!
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舊 06-15-16, 11:26 AM   #147
6402oen
God of Gamer
╮(╯o╰)╭
 
註冊日期: Jan 2003
文章: 6,272
Reggie Kicks off Nintendo E3 2016 with The Legend of Zelda: Breath of the Wild
https://www.youtube.com/watch?v=oalEsT7RyFI

Breath of the Wild - Introduction - Nintendo E3 2016
https://www.youtube.com/watch?v=NIrY56yg7dY

Exploration Gameplay - Nintendo E3 2016
https://www.youtube.com/watch?v=Ze05xdORvYs

Shrine of Trials Gameplay Part 1/4 - Nintendo E3
https://www.youtube.com/watch?v=oahDHX8SoEg

引用:



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舊 06-15-16, 11:31 AM   #148
6402oen
God of Gamer
╮(╯o╰)╭
 
註冊日期: Jan 2003
文章: 6,272
Breath of the Wild - Wolf Link amiibo Trailer - Nintendo E3 2016
https://www.youtube.com/watch?v=1CfFnLoiLqk

Breath of the Wild - amiibo Trailer - Nintendo E3 2016
https://www.youtube.com/watch?v=BzMJPRvGD6E

引用:



Breath of the Wild - The NES Connection - Nintendo E3 2016 (Guest: Miyamoto)
https://www.youtube.com/watch?v=PCBgyRC9i6w
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舊 06-15-16, 12:25 PM   #149
Navism
Crazy Gamer
 
註冊日期: Dec 2008
文章: 1,424
3DS Friend Code0860 3619 1923
引用:
作者: 大情大性武大帝 查看文章
畫面真係好靚,漫畫風畫面超成熟…
我就希望NX version 畫面更加實淨,最好無狗牙!
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舊 06-15-16, 07:53 PM   #150
DevilElvis
The One
還我香港!!
 
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PSN  IDDevilElvis
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作者: Navism 查看文章
我就希望NX version 畫面更加實淨,最好無狗牙!
D樹仲係………


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在無間地獄尋找彼岸的魔鬼
被人討厭的勇氣
人往往是活在別人的期待中,為了參加社會每天上演的假面舞會,為了得到人際關係中其他人的認同,於是就像一顆在坡道上不斷翻滾的石頭,被磨得越來越圓滑,而失去自我,忘記自己要做怎樣的人,不再有真正屬於自己的言行而只是重複別人期待的言行。
所謂的自由,就是被別人討厭。有人討厭你,正是你行使自由、依照自己的生活方針過日子的標記。為什麼人一直無法改變?為什麼我們總是活在別人的期待之下?為什麼無法真實感受到幸福?或許是因為,我們缺少了被別人討厭的勇氣.....
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