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舊 12-01-17, 04:18 PM   #76
jyeung1
Crazy Gamer
 
註冊日期: Jul 2005
文章: 1,387
引用:
作者: david 查看文章
其實兩睇啦,DEV又無搵支槍迫你抽,都係願者上釣,先做就今時今日遊戲業界大環境。

如果唔俾抽蛋,大把其他方式吸金O既又,例如佢可以用超貴價錢直接賣俾你,例如原本$2抽一隻只有1%抽得中O既蛋,直接賣就收你5舊一隻,再改升級機制,要用同一隻蛋玩機率爆LV,失敗就重頭O黎過,但有VIP LV就無咁易失敗咁等等。
依家隻Game賣到$4XX, 仲要你貨金??
你話$1XX or 吾需要錢,D人吾會點嘈
願者想釣

另外吾貨金,人物解鎖要求極高

remarks:
EA 整死甘多game=> C&C, simcity,...
真係抵佢死
jyeung1 目前離線   回覆時引用此篇文章
舊 12-04-17, 10:05 PM   #77
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
掛星戰裝飾網上賭場

引用:
“This game is a Star Wars themed online casino designed to lure kids into spending money. It’s a trap.”
https://www.extremetech.com/gaming/2...ttacked-hawaii
Battlefront II Loot Crates Declared Gambling, Investigated in Hawaii

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EA continues to take a hammering on all fronts over Battlefront II, and the game isn’t going to be helped by declarations from Belgium and Hawaii. Belgium, after announcing it would investigate whether Battlefront II’s use of loot crates constituted gambling, has decided that they will.
“The mixing of money and addiction is gambling,” a spokesperson for the commission told Belgian news site VTM (translation via Eurogamer). “It will require time, because we need to go to Europe with this. We will absolutely try to forbid it.”
To date, most nations have reached opposite conclusions, on the idea that gambling is only gambling if the player is receiving something of intrinsic value. The rise of loot crates and earlier Steam controversies regarding the sale of various skins seems to blow holes in that theory. Players may be spending real money in the hopes of acquiring virtual loot, but they’re still spending money in the hopes of “winning” a lottery.
Meanwhile, two Hawaiian state legislators are looking into similar bans or legal requirements that would prevent EA or other game publishers from deploying similar models in the future.
“We are here today to ensure future protection to kids, youth and everyone when it comes to the spread of predatory practices in online ingredients and the significant financial consequences it can have on families and has been having on families of this nation,” said Hawaiian state representative Chris Lee during a press conference. “This game is a Star Wars themed online casino designed to lure kids into spending money. It’s a trap.”
The question of whether loot crates should be considered gambling has a number of facets. First, loot crates, by design, rely on what’s known as a variable ratio reward system. In a variable ratio reward system, players don’t know if they’ll received desired items after they purchase one, five, or 50 loot crates. All they know is that if they buy enough loot crates, they’ll eventually receive the items or enhancements they’re looking for. Research has repeatedly shown that variable ratio reward systems induce high, persistent rates of response more reliably than any other method. It’s also the method used by slot machines, lotteries, and roulette — all of which we recognize as gambling.
Second, all loot in Battlefront II is controlled by loot crates, and all loot crate contents are completely random. EA’s decision to temporarily cancel its pay-to-win system just hours before it launched gave it no time to design an alternative. Even with the P2W system disabled, there’s still no way to earn Star Cards save by grinding credits, and the Star Cards inside loot crates have an enormous impact on how well you’ll survive against other players. It’s also very time-consuming to grind credits, which is why some players have already taken to hacking the system to earn minimum credits per match via a bunch of rubber bands.
To be clear, EA’s current, microtransaction-free version of the game can’t qualify as gambling, since you literally can’t buy chances to open loot crates. But so long as the company maintains that its microtransaction suspension is temporary, it’s fair to evaluate how the system was designed to work and how it’ll work in the future if reactivated.

EA made multiple mistakes with Battlefield II. It designed a loot system that was almost entirely based on pay-to-win mechanics, then divorced pay-to-win from any core gameplay competency. Polygon has details on how this plays out:
[W]hen you start the game, only one of those card slots is open. In order to unlock the additional two slots you have to increase the level of your Star Cards. Not the level of your main account, mind you, but the level of the random cards you get from the game’s loot crates…You’ve got two options for leveling your Star Cards: either buy more loot crates or craft higher level cards. But you can’t craft higher level cards until you reach level 10 on your main profile!
Polygon goes on to discuss how, despite ranking highly on the leaderboards game after game, Battlefront II requires you to serve as cannon fodder against vastly better geared opponents before you can craft Star Cards that give you a fighting chance against them.
The current state of the Battlefront II economy illustrates how deeply broken the game’s progression system was from the start. There’s always a skill gap between new players and old hands in any title, but the various Battlefield games regularly offered ways to compensate for being a newbie. Not great at playing infantry? Hop into a ground vehicle and provide ground support. Not great at scoring kills? Play an engineer and use your rocket launcher and repair tools to knock out enemy aircraft and tanks while fixing your own. All indications suggest these roles aren’t as balanced in Battlefront II, possibly because EA spent more time dreaming up ways to screw its players and less time grappling with how to offer an interesting and fun gaming experience.
We don’t know how well Battlefront II is selling, but reports from the UK suggest its physical media sales were down 60 percent compared with Star Wars Battlefront. The new one is certainly not a game we’d recommend. While the single-player campaign has been well-received (if short), there’s no way to know how the economy will change in the future. Until EA announces concrete plans, we’d stick to games known to be more respectful of your time and money — which is basically all of them.


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-05-17, 12:25 AM   #78
ComeLOLoh
God of Gamer
 
註冊日期: Apr 2007
文章: 8,641
PSN  IDChun-li
咁其實手遊,抽卡個d,甚至扭蛋都係投機。
咁投機係咪賭博呢…Hm...


__________________
ComeLOLoh 目前離線   回覆時引用此篇文章
舊 12-05-17, 04:01 AM   #79
jyeung1
Crazy Gamer
 
註冊日期: Jul 2005
文章: 1,387
引用:
作者: ComeLOLoh 查看文章
咁其實手遊,抽卡個d,甚至扭蛋都係投機。
咁投機係咪賭博呢…Hm...
還原基本步,因你隻Game賣到$4XX,
仲要你貨金??
=> 先係得罪大部份玩家原因.

你話$1XX or 吾需要錢,要你貨金先有新角色!!

D人吾會點嘈, 因願者想釣!!(有吾需要錢在前提)
jyeung1 目前離線   回覆時引用此篇文章
舊 12-05-17, 10:01 AM   #80
padage
Insane Gamer
 
註冊日期: Nov 2016
文章: 684
引用:
作者: jyeung1 查看文章
還原基本步,因你隻Game賣到$4XX,
仲要你貨金??
=> 先係得罪大部份玩家原因.

你話$1XX or 吾需要錢,要你貨金先有新角色!!

D人吾會點嘈, 因願者想釣!!(有吾需要錢在前提)
問題係d人覺得用正常方法去解鎖耐姐,但坊間又唔少人話實際其實唔太耐,不過都係蹧完EA之後既事啦
我覺得一樣還一樣啦,隻game係好game黎,評分好多都80,係衰係貪錢課金玩到咁盡
但今集英雄好易死唔係真係咁好用,一用就做蜂巢,我寧願用兵仔
padage 目前離線   回覆時引用此篇文章
舊 12-05-17, 10:26 AM   #81
david
The One
 
註冊日期: Mar 2002
文章: 20,716
引用:
作者: jyeung1 查看文章
還原基本步,因你隻Game賣到$4XX,
仲要你貨金??
=> 先係得罪大部份玩家原因.

你話$1XX or 吾需要錢,要你貨金先有新角色!!

D人吾會點嘈, 因願者想釣!!(有吾需要錢在前提)
大把日系GAME都係買完仲有一大堆要課啦。


__________________
#AlitaChallenge
---
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 12-05-17, 01:03 PM   #82
charcsc2000
God of Gamer
J神哥
 
註冊日期: Jan 2006
文章: 5,394
Nintendo Switch IDcharcsc2000
PSN  IDcharcsc2000
引用:
作者: padage 查看文章
問題係d人覺得用正常方法去解鎖耐姐,但坊間又唔少人話實際其實唔太耐,不過都係蹧完EA之後既事啦
我覺得一樣還一樣啦,隻game係好game黎,評分好多都80,係衰係貪錢課金玩到咁盡
但今集英雄好易死唔係真係咁好用,一用就做蜂巢,我寧願用兵仔
點講好呢...呢隻GAME好多人只係為左個ONLINE對戰而買....
唔係人人想比時間去玩個故事MODE來UNLOCK角色...
沒理由要逼人玩故事MODE....但佢最狗係明顯逼你去課金解LOCK...
咁好唔難怪D人咁大反應...

呢單根本就係EA自己玩死自己...不用可憐...
charcsc2000 目前離線   回覆時引用此篇文章
舊 12-05-17, 01:06 PM   #83
charcsc2000
God of Gamer
J神哥
 
註冊日期: Jan 2006
文章: 5,394
Nintendo Switch IDcharcsc2000
PSN  IDcharcsc2000
引用:
作者: jyeung1 查看文章
還原基本步,因你隻Game賣到$4XX,
仲要你貨金??
=> 先係得罪大部份玩家原因.

你話$1XX or 吾需要錢,要你貨金先有新角色!!

D人吾會點嘈, 因願者想釣!!(有吾需要錢在前提)
唔關價錢事...係EA逼人課金去UNLOCK角色, 搞到好多為左隻ONLINE而買機既玩家不滿...
事件一發不可收拾....

有好多人玩ONLINE對戰不打故事MODE的...佢地情願將時間放係對人戰身上...
charcsc2000 目前離線   回覆時引用此篇文章
舊 12-05-17, 04:03 PM   #84
padage
Insane Gamer
 
註冊日期: Nov 2016
文章: 684
引用:
作者: charcsc2000 查看文章
點講好呢...呢隻GAME好多人只係為左個ONLINE對戰而買....
唔係人人想比時間去玩個故事MODE來UNLOCK角色...
沒理由要逼人玩故事MODE....但佢最狗係明顯逼你去課金解LOCK...
咁好唔難怪D人咁大反應...

呢單根本就係EA自己玩死自己...不用可憐...
我覺得係跟風嘈既人多,隻game連實物未見過個班人又當左一定要比錢先有得解
單玩故事係無可能解到,一定係玩online去解,咪唔好比錢佢,我覺得心態問題,我如果有課金我驘到都唔覺得爽
反正我無課入去一樣殺到幾個人,開心下咪算,玩遊戲就用玩遊戲心態

此篇文章於 12-05-17 04:06 PM 被 padage 編輯。
padage 目前離線   回覆時引用此篇文章
舊 12-05-17, 04:13 PM   #85
charcsc2000
God of Gamer
J神哥
 
註冊日期: Jan 2006
文章: 5,394
Nintendo Switch IDcharcsc2000
PSN  IDcharcsc2000
引用:
作者: padage 查看文章
我覺得係跟風嘈既人多,隻game連實物未見過個班人又當左一定要比錢先有得解
單玩故事係無可能解到,一定係玩online去解,咪唔好比錢佢,我覺得心態問題,我如果有課金我驘到都唔覺得爽
反正我無課入去一樣殺到幾個人,開心下咪算,玩遊戲就用玩遊戲心態
我唸大家想乘機反個課金制度者....
其實EA真係完全浪費左隻GAME...佢可以做得好D...
但又想CAP盡大家水....

呢D GAME玩家如果走左基本上就不會回來...就好似DIVISION咁...

等睇PS4 1折再入手玩故事MODE補完星戰故事...
charcsc2000 目前離線   回覆時引用此篇文章
舊 12-05-17, 07:33 PM   #86
安安
God of Gamer
 
註冊日期: Jan 2002
文章: 8,127
https://www.gamespot.com/articles/st.../1100-6455353/
Star Wars Battlefront 2 Update Boosts In-Game Rewards And Progression
安安 目前離線   回覆時引用此篇文章
舊 12-06-17, 05:02 AM   #87
david
The One
 
註冊日期: Mar 2002
文章: 20,716
引用:
作者: padage 查看文章
我覺得係跟風嘈既人多,隻game連實物未見過個班人又當左一定要比錢先有得解
單玩故事係無可能解到,一定係玩online去解,咪唔好比錢佢,我覺得心態問題,我如果有課金我驘到都唔覺得爽
反正我無課入去一樣殺到幾個人,開心下咪算,玩遊戲就用玩遊戲心態
咁EA呢O的連續兩年榮獲GOLDEN POO大獎O既企業,基本上就係過街老鼠,俾人亂咁圍插係預佐。

其實半強迫重課呢樣O野日系GAME同手遊晨早就有,見怪不怪,只不過歐美系未跟得貼,EA今次就變成出頭鳥咁解。


__________________
#AlitaChallenge
---
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 12-06-17, 09:40 AM   #88
choy9353
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,527
都係忍唔住買左,打storymode先
Fans 向好難忍手
choy9353 目前離線   回覆時引用此篇文章
舊 12-06-17, 10:46 PM   #89
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
https://wccftech.com/hawaii-state-re...oxes-gambling/
Hawaii State Rep Says Loot Boxes Are Close Enough To Gambling, Is Sure EA Will Try This Again Soon


By Alessio Palumbo
Dec 4

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At the height of the loot boxes controversy, Hawaii State representatives Chris Lee and Sean Quinlan issued a press conference (of which you can watch the highlights here) to decry the predatory practices employed by Electronic Arts in Star Wars Battlefront II.
In a follow-up interview with RollingStone’s Glixel, Sean Quinlan addressed the response of several organizations (the ESA, the ESRB and others) which stated that loot boxes do not technically fit the legal definition of gambling.
I think the mechanism is so close to gambling, when we talk about psychology and the way addiction and reward works, I think whether or not it means the strict definition of gambling, it’s close enough and the impact is close enough.
Quinlan also expressed confidence that Electronic Arts will try to use the same model again very soon, counting on the short memory of gamers. He added that this is an especially important issue for him after seeing many studios (Bullfrog, Origin, Westwood, Pandemic, Black Box, Mythic and recently Visceral Games) and franchises destroyed by the company.
This is the straw that broke the camel’s back. EA and Disney are two of the largest companies not just in America, but the world and Star Wars is such a beloved property. That it is being used for evil is especially upsetting.
For this particular game, I think EA is between a rock and a hard place, but we as consumers have a short memory. I’m sure they will try something like this very soon. As someone who has watched EA develop over the years and consume some of my favorite studios and destroy so many franchises, I don’t think this is going away. And I’m definitely going to stick to this. It’s an important issue for me.
The two representatives of the State of Hawaii have asked Attorney General Doug Chin an official opinion and are now waiting for his answer. We’ll make sure to report it once it comes in.


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.

此篇文章於 12-06-17 10:56 PM 被 ( ゚ω゚)? 編輯。
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-06-17, 10:50 PM   #90
12號四分衛
Game Master
 
註冊日期: Jan 2006
文章: 2,066
XBox Live Gamertagqbgabe12
引用:
作者: david 查看文章
咁EA呢O的連續兩年榮獲GOLDEN POO大獎O既企業,基本上就係過街老鼠,俾人亂咁圍插係預佐。
無錯啦
打機有咁上下年資的
仲有一隻心愛的Franchise死係EA手上
點會唔比人借機圍插
12號四分衛 目前離線   回覆時引用此篇文章
舊 12-07-17, 01:13 AM   #91
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
美國立法者提出用"星球大戰:賭場前線 II "做藍本草擬法例遊戲有賭博機能21歲以下禁售,遲啲可能要將呢條討論串移去H-GAMEの部屋
US lawmaker who called out Star Wars Battlefront 2 lays out plans for anti-loot box law

http://www.pcgamer.com/us-lawmaker-w...-loot-box-law/


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.

此篇文章於 12-07-17 01:21 AM 被 ( ゚ω゚)? 編輯。
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-22-17, 01:40 PM   #92
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
文章: 14,779
Nintendo Switch ID6287 6181 7226
App 開發商注意!Apple 規定戰利品内購機制需公布機率

https://www.4gamers.com.tw/news/deta...-odds-for-loot

就在昨(21)日 Apple 更新了 App Store 審核指南,針對現在極具爭議的「戰利品」機制,新增一項條款規定所有開發者必須要公布「戰利品」內含道具的機率。

根據最新的 App Store 審核指南,在 3.1 付款大項中的 3.1.1 App 內購項目條款中,針對透過 Mac App Store 內購付費行為中,新增一條新的規定:



App 內購所提供的「戰利品箱」(loot boxes)或是其他提供隨機不同道具的機制,必須讓消費者購買前清楚知道每一類項的物品所獲得之機率。

理所當然,這項新規定影響到的遊戲 App 不計其數,包含《爐石戰記》、《部落衝突:皇室戰爭》這類可以用現金直接購買遊戲內寶箱、卡包的手遊。(因為《爐石戰記》行動裝置版本使用 iTune、Google Play、或是 Amazon Appstore 帳號,因此玩家將無法使用暴雪點數於遊戲內購買商品。)

透過遊戲 App 的內購機制購買寶箱、卡包等戰利品機制獲得隨機獎勵的設計,對遊戲開發者與玩家而言幾乎已成為新興的課金消費模式。然而,在某些 App 中,除了用遊戲代幣獲得戰利品外,你甚至也能透過現金直接購買戰利品來進行驗血開箱的動作,也因此讓這樣的課金模式被懷疑為另一種形式的「賭博」。

隨著近期《星際大戰:戰場前線 2》所引發的「戰利品賭博」事件,全世界的博奕組織與政府單位無不關心「戰利品」是否可能為「變相的賭博行為」來影響青少年身心發展。

隨著 Apple 官方祭出新規,許多遊戲開發者很可能會像日本新立的轉蛋課金法規一樣,需要將隨機獎勵的内購道具機率透明化。

不過,根據 Apple 新法規所述,開發商只需要明列「每一類項」(each type of item)的獲得機率,意即開發商可能只需要公開傳說、史詩、精良、普通各等級物品的機率即可,實際各別道具的機率仍有調整空間。

-----
apple 那邊出手...
風向會吹去家用機都係遲早之事


信長 目前離線   回覆時引用此篇文章
舊 12-22-17, 02:50 PM   #93
ericwpk
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轉個方式抽野呢 ?
我件貨就賣 $500 既, 但係可以抽 discount
有 95 折, 8 折, 6 折, 3 折, 1 折 俾你抽
件 item 係固定唔係 random 架


ericwpk 目前離線   回覆時引用此篇文章
舊 12-22-17, 04:04 PM   #94
強化人間ですの~★
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引用:
作者: ericwpk 查看文章
轉個方式抽野呢 ?
我件貨就賣 $500 既, 但係可以抽 discount
有 95 折, 8 折, 6 折, 3 折, 1 折 俾你抽
件 item 係固定唔係 random 架
唔係唔得既,但現實係幾十萬再抽discount


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強化人間ですの~★ 目前離線   回覆時引用此篇文章
舊 12-22-17, 09:59 PM   #95
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https://www.gamewatcher.com/news/201...n-from-talking
News Story

EA Is Reportedly Cracking Down On Battlefront II Forums, Devs Forbidden From Talking

| 10 comments | By Marcello Perricone



Star Wars Battlefront II had a famously bad launch, what with the lootbox controversy and pay-to-win mechanics stealing all the thunder from what should have been the biggest gaming-related Star Wars event of the year. Electronic Arts quickly apologised for the situation without changing anything, but a stern call from Disney caused the publisher to immediately backtrack and remove the game's microtransactions.
Since then, EA has mostly gone silent -- aside from a couple of unfortunate comments. While originally promising weekly updates, Q&A's, and dev diary communication, the Battlefront II team's presence has instead virtually disappeared from the internet, with the only interaction coming in the way of "we're aware" posts pertaining player-reported problems. Now, it seems EA has gone one step further than radio silence, and it's been actively censoring the community all along.

Star Wars Battlefront 2 Patch Notes

Battlefront II Doesn't Reveal Who Rey's Parents Are, But It Shows Where Finn Came From


According to several reports we received, the Electronic Arts Official Battlefront II forums have been under lockdown for the past month. The community seems forbidden from criticising the game or talking about current non-technical issues, and any posts on the subject get either instantly deleted or blocked from being posted. Discussions that have been on-going for a while and steer too close to negative criticism also mysteriously vanish overnight, and perhaps more weirdly, the Battlefront II forum is not even listed on EA's "All forums" page at the time of writing.
The worrisome part is that this sort of thing has purposely been happening for a long time. According to several users who spoke to GameWatcher, EA did a similar crackdown of Battlefront I forums when the DLC controversy started, and that practice in turn originated in the days of Battlefield 3. Unfortunately, that arbitrary ban line is still in effect, as we know of at least one case where the poster -- while not exactly flattering and polite-- was far from vitriolic, either.

With EA enforcing their moderator rights in order to control the narrative, players have taken to Reddit as ways of venting their frustration at both the game and the way EA has been handling feedback. Some users have taken to compiling the now-standard list of game problems, while others have taken the more civil approach and respectfully reached out to developers.
One of the latter claimed to have had success in reaching a member of the team, and the conversation he shared stated that the reason for the lack of communication comes down to policies being enforced upon the team. According to screenshots of a conversation with producer Ali Hassoon, there are policies in place preventing him from talking to fans in either voice or written form like he used to do. The nature of those policies or their source is not disclosed, and I've reached out to Hassoon for comment but did not receive a reply by the time of publishing.
While Battlefront and EA are both no strangers to controversy, this may shed a light in a so-far under the radar attitude which sadly appears to have become common practice by part of the publisher. Enforcing a crack down of their official forums and shunning any voice that does not agree with the company's spin on the product can have dire consequences, especially since the developers encourage players to report to the forums for feedback and have all but withdrew from Reddit and other social media sites. If these claims are true, let's hope the company starts to treat its community more like consumers, and less like enemies.
More as it develops.


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EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-23-17, 07:18 AM   #96
X&Y
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PC版origin 6折
PS4 JP psn 5折
不過今次個勢咁炎上, 可能好似上集咁好快MP無人玩
如果只計SP 5折都係貴左D, 再等下先
X&Y 目前離線   回覆時引用此篇文章
舊 12-23-17, 09:21 AM   #97
hkfaker
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註冊日期: Jan 2009
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引用:
作者: X&Y 查看文章
PC版origin 6折
PS4 JP psn 5折
不過今次個勢咁炎上, 可能好似上集咁好快MP無人玩
如果只計SP 5折都係貴左D, 再等下先

X1 marketplace都做緊6折, 金會員就5折。
"可能好似上集咁好快MP無人玩
如果只計SP 5折都係貴左D, 再等下先"
hkfaker 目前離線   回覆時引用此篇文章
舊 12-23-17, 09:35 AM   #98
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https://m.facebook.com/story.php?sto...57911314231532

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風間鈴木仁 目前離線   回覆時引用此篇文章
舊 12-25-17, 03:23 PM   #99
IDGAF
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引用:
作者: X&Y 查看文章
PC版origin 6折
PS4 JP psn 5折
不過今次個勢咁炎上, 可能好似上集咁好快MP無人玩
如果只計SP 5折都係貴左D, 再等下先
係官方FB睇到,今日香港PS+都有做半價優惠了!

普通版$224.5 豪華版 $314.5

想問下已經買咗的版友,今集online搵場速度快唔快?
又多唔多人玩?

上集首發我買Xbox One版,結果亞洲好快無人玩,
直至佢更新到可以轉地區搵場先搵到美國玩家玩⋯
後來趁PS4版特價($80?)再買嚟玩個一排都多人玩的,
唔知今次又點?

見兩者相差成$90,如果online難搵人玩,
最後只玩佢個單機模式,
好似普通版底玩d咁!

見今集玩家的評價都幾兩極化⋯
不係試玩台玩過單機模式,畫面算幾靚的。

https://www.youtube.com/watch?v=ow5J...ature=youtu.be

https://www.youtube.com/watch?v=aMon...ature=youtu.be

https://www.youtube.com/watch?v=cvHY...ature=youtu.be


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「前面有妖孽!」
「前面有油入!」

此篇文章於 12-25-17 03:59 PM 被 IDGAF 編輯。
IDGAF 目前離線   回覆時引用此篇文章
舊 12-25-17, 04:14 PM   #100
hkfaker
Senior Gamer
 
註冊日期: Jan 2009
文章: 305
引用:
作者: LEGOCAPTOR 查看文章
係官方FB睇到,今日香港PS+都有做半價優惠了!

普通版$224.5 豪華版 $314.5

想問下已經買咗的版友,今集online搵場速度快唔快?
又多唔多人玩?

上集首發我買Xbox One版,結果亞洲好快無人玩,
直至佢更新到可以轉地區搵場先搵到美國玩家玩⋯
後來趁PS4版特價($80?)再買嚟玩個一排都多人玩的,
唔知今次又點?

見兩者相差成$90,如果online難搵人玩,
最後只玩佢個單機模式,
好似普通版底玩d咁!

見今集玩家的評價都幾兩極化⋯
不係試玩台玩過單機模式,畫面算幾靚的。

https://www.microsoft.com/zh-hk/stor...i/c0gwtpd0s8s1

《星際大戰:戰場前線™ II》
HK$257.40
HK$214.50 搭配 Xbox Live Gold

《星際大戰:戰場前線™ II 菁英戰士》豪華典藏版
HK$374.40
HK$312.00 搭配 Xbox Live Gold
hkfaker 目前離線   回覆時引用此篇文章
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