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舊 04-28-09, 12:33 PM   #751
westpat
God of Gamer
Jayjey
 
註冊日期: May 2007
文章: 5,207
PSN  IDwestmead
其實隻game根本有英文
點解唔直接出美版.....?


__________________
Apple is Apple. ain't Orange.
westpat 目前離線   回覆時引用此篇文章
舊 04-28-09, 12:35 PM   #752
vins
Senior Gamer
 
註冊日期: Oct 2007
文章: 473
引用:
作者: westpat 查看文章
其實隻game根本有英文
點解唔直接出美版.....?
呢個係個謎... (喂... XD
---
日本仔出 game 係咁...
搞到D 港行賣哂去外國... XDDD


__________________
---
Homala@shiva.ff11
Chesed Sephirot@Figaro.ff14
vins 目前離線   回覆時引用此篇文章
舊 04-28-09, 12:52 PM   #753
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
引用:
作者: snakeEdmond 查看文章
Thank you so much....
屯門 -_- ....
dunno when there will be stock again...sigh

唔好突登去呀........ 買隻2手$300-320蚊算掃把


其實Sony online shop 比人限買1-2 隻,問題唔係咁難解決姐, 有心人想買唔想炒都唔係太難姐...

但係唔知點解online 冇得賣呢隻

此篇文章於 04-28-09 01:17 PM 被 now_loading 編輯。
now_loading 目前離線   回覆時引用此篇文章
舊 04-28-09, 01:24 PM   #754
雷火武
God of Gamer
ワールド・エンド
 
註冊日期: Feb 2005
文章: 14,393
陣間我出188睇睇啦
雷火武 目前離線   回覆時引用此篇文章
舊 04-29-09, 11:21 AM   #755
daihamlop
Ultimate Gamer
頭像就係我隻新貓仔
 
註冊日期: May 2005
文章: 4,249
PSN  IDdaihamlop
引用:
作者: Designer 查看文章
【ニコニコ動画】Demon's Souls 傑作PV
呢段PV真係恐布
我三,四曰前先係3萬, 今曰去到9萬
不過真係整得好好


__________________
進行中:唔鬼寫啦....d games 清極都係越黎越多56白金
My Trophy Profile http://ps3trophycard.com/profile/daihamlop
話人係高清迷,自己買PS3睇BD Home會鎖頭 真係超反智
講咁多把鬼咩, 整個PSN Portable ID見人先講, 用PS3睇BD無Trophy, 阿毛
自己啱玩嘅games就二千都買, 唔啱嘅兩舊都唔俾
daihamlop 目前離線   回覆時引用此篇文章
舊 04-29-09, 02:02 PM   #756
Jockey
Crazy Gamer
清淡素雅俏麗韻致
 
註冊日期: Mar 2006
文章: 1,150
3DS Friend Code1246 8878 9215
PSN  IDKingRance
XBox Live GamertagKing Rance
引用:
作者: diabloex 查看文章
唔好突登去呀........ 買隻2手$300-320蚊算掃把


其實Sony online shop 比人限買1-2 隻,問題唔係咁難解決姐, 有心人想買唔想炒都唔係太難姐...

但係唔知點解online 冇得賣呢隻
最慘二手都難搵~


__________________
第三次海市島紛争 海市島に住む我々が自由を要求して何度環太平洋機構に踏みにじられたか。
2006 NEROIMUS WARS 19th Rafzakael傭兵ACV Pilot, Republic of Morskoj所屬, Him Hime留駐部隊
ARMORED CORE V maneuver:"19012012-23012012" conflict:"26012012" field:"xpbso3x"
戦場の絆 ジオン公国軍戦術情報局に所属する特殊部隊。ガンダム強奪遂行の為なら金も惜しまない!
BorderBreak EUST 25nd Airborne Brigade Combat Defence Enforcer
Jockey 目前離線   回覆時引用此篇文章
舊 04-29-09, 02:07 PM   #757
emoil
Ultimate Gamer
 
註冊日期: Jul 2005
文章: 3,633
3DS Friend Code0731 4714 9827
PSN  IDemoil
引用:
作者: Jockey 查看文章
最慘二手都難搵~
之前有好多~
emoil 目前離線   回覆時引用此篇文章
舊 04-29-09, 02:19 PM   #758
dragonwing84
Game Master
 
註冊日期: Dec 2006
文章: 2,323
PSN  IDAlbertSIR
XBox Live GamertagAlbert0511
玩亞有貨架喎 不過要540蚊
dragonwing84 目前離線   回覆時引用此篇文章
舊 04-29-09, 02:27 PM   #759
daihamlop
Ultimate Gamer
頭像就係我隻新貓仔
 
註冊日期: May 2005
文章: 4,249
PSN  IDdaihamlop
引用:
作者: Jockey 查看文章
最慘二手都難搵~
引用:
作者: dragonwing84 查看文章
玩亞有貨架喎 不過要540蚊
去友台出320
應該可以收到2手
我第一日出全新都係ニ百幾.....


__________________
進行中:唔鬼寫啦....d games 清極都係越黎越多56白金
My Trophy Profile http://ps3trophycard.com/profile/daihamlop
話人係高清迷,自己買PS3睇BD Home會鎖頭 真係超反智
講咁多把鬼咩, 整個PSN Portable ID見人先講, 用PS3睇BD無Trophy, 阿毛
自己啱玩嘅games就二千都買, 唔啱嘅兩舊都唔俾
daihamlop 目前離線   回覆時引用此篇文章
舊 04-29-09, 04:41 PM   #760
BLMballball
Insane Gamer
 
註冊日期: Nov 2006
文章: 525
3DS Friend Code0430 8233 5589
PSN  IDBallball
XBox Live GamertagBLMballball
今日partner shop返左貨喇
手快有手慢冇


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買Game買到破產
BLMballball 目前離線   回覆時引用此篇文章
舊 05-21-09, 06:01 AM   #761
Designer
Registered User
 
註冊日期: Feb 2004
文章: 8,580
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside

From Software's Demon's Souls is heading West, with Japanese role-playing game specialists Atlus picking up the slack for North American PlayStation 3 publishing duties. The action RPG, already released in Japan, will arrive this Fall.

The "ultimate hardcore RPG challenge" will pit up to three players against a horde of demons online, with cooperative, player versus player and single-player modes, adding open ended variety to the Demon's Souls experience.

The PlayStation 3 RPG, an unofficially described spiritual successor to the King's Field franchise, will offer a handful of player classes to choose from, with character customization and progression making for a "free-form and flexible" game structure.

Atlus points out Demon's Souls key features for prospective buyers. And they are...

* Ultimate hardcore RPG challenge — In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
* Groundbreaking online capabilities — Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
* Freeform and flexible — The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
* You act, the world reacts — The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.

We played an early version of Demon's Souls at Tokyo Game Show, just a few days after the game was officially announced. Those impressions weren't too positive—part of that based on the unfinished nature of the game—as 20 minutes isn't the ideal amount of time to spend with a game like this. But the game was mostly well regarded by critics of the final Japanese release.

But our impressions of the game's debut trailer were much better.
Designer 目前離線   回覆時引用此篇文章
舊 05-21-09, 08:44 AM   #762
shuzi
Crazy Gamer
 
註冊日期: Feb 2007
文章: 1,325
PSN  IDAstery
引用:
作者: Designer 查看文章
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside
美版居然係由Atlus發行, SCE真係唔知做乜q
最近Atlus行得好掂, 隻persona 4 係外國名聲幾好, 同SE啱啱相反


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半撤退中
shuzi 目前離線   回覆時引用此篇文章
舊 05-21-09, 08:46 AM   #763
pet3
The One
 
註冊日期: Oct 2007
文章: 23,098
痴線架
平均40-50秒一次
打石打了25小時一粒純刃石也沒有


__________________
遊戲時間表:
已購入待玩-PS4 大神-絕景版
1月25日逆轉裁判 456合集, 1月26日 龍中之人8,1月29日碧藍幻想,
2月2日 P3R,2月29日 FF7-2 ,3月8日 聖獸之王, 3月22日 浪人崛起,6月法環DLC

日期未定 ,PS5 SYNDUALITY , 暗喻幻想, 龍珠Z Sparking! ZERO, 界之軌跡,高達創壞者4
FGO 目標預算
4月 獸尼綠(寶二),7月 術摩根,8月水妖藍(寶二),水術呆,1月大和武尊
pet3 目前離線   回覆時引用此篇文章
舊 05-21-09, 02:12 PM   #764
一一
God of Gamer
sureone
 
註冊日期: Mar 2002
文章: 5,846
PSN  IDsureone
XBox Live Gamertagsureone
引用:
作者: Designer 查看文章
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside

From Software's Demon's Souls is heading West, with Japanese role-playing game specialists Atlus picking up the slack for North American PlayStation 3 publishing duties. The action RPG, already released in Japan, will arrive this Fall.

The "ultimate hardcore RPG challenge" will pit up to three players against a horde of demons online, with cooperative, player versus player and single-player modes, adding open ended variety to the Demon's Souls experience.

The PlayStation 3 RPG, an unofficially described spiritual successor to the King's Field franchise, will offer a handful of player classes to choose from, with character customization and progression making for a "free-form and flexible" game structure.

Atlus points out Demon's Souls key features for prospective buyers. And they are...

* Ultimate hardcore RPG challenge — In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
* Groundbreaking online capabilities — Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
* Freeform and flexible — The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
* You act, the world reacts — The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.

We played an early version of Demon's Souls at Tokyo Game Show, just a few days after the game was officially announced. Those impressions weren't too positive—part of that based on the unfinished nature of the game—as 20 minutes isn't the ideal amount of time to spend with a game like this. But the game was mostly well regarded by critics of the final Japanese release.

But our impressions of the game's debut trailer were much better.
我反而想知點解唔自己發行?
你話D無乜人識既細廠就話jar....
一一 目前離線   回覆時引用此篇文章
舊 05-21-09, 02:33 PM   #765
A.Kazuma
God of Gamer
獎盃獵人 Lv.12
 
註冊日期: Nov 2003
文章: 7,380
PSN  IDKazuma81
好大機會係因為有筆可觀o既收入


__________________
Manchester United Road to Champions!
\ / Wii 30ゲーム達成 \ / GC 4ゲーム達成 \ / PS3 41ゲーム達成 \ /
PS3 Trophies Card 獵盃戰績 全機種每日平Game
A.Kazuma 目前離線   回覆時引用此篇文章
舊 05-21-09, 02:42 PM   #766
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
引用:
作者: 一一 查看文章
我反而想知點解唔自己發行?
你話D無乜人識既細廠就話jar....

可能Sony 唔想人地見到佢個 logo 就以為係一隻合家歡遊戲...

我係指遊戲難度.. 唔係暴力尺度

此篇文章於 05-21-09 02:49 PM 被 now_loading 編輯。
now_loading 目前離線   回覆時引用此篇文章
舊 05-21-09, 03:53 PM   #767
雷火武
God of Gamer
ワールド・エンド
 
註冊日期: Feb 2005
文章: 14,393
引用:
作者: diabloex 查看文章
可能Sony 唔想人地見到佢個 logo 就以為係一隻合家歡遊戲...

我係指遊戲難度.. 唔係暴力尺度
sony既Game點算合家歡
雷火武 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:01 PM   #768
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
引用:
作者: Deviantnip 查看文章
sony既Game點算合家歡

Sony 出咁多game, 有邊隻咁鬼難打, easy 都冇得比你較....
now_loading 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:08 PM   #769
王小虎
God of Gamer
 
註冊日期: Apr 2002
文章: 7,807
隻game係From Software的,我諗佢地有權搵咩publisher,最重要都係點分賬吧。之前出美國果邊的games有搵過Sega, Ubisoft,好似冇搵過SCEA。
王小虎 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:15 PM   #770
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
如果隻game係From Software 的話,
我唔明點解 From Software 官網係會冇 DS info...
now_loading 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:23 PM   #771
王小虎
God of Gamer
 
註冊日期: Apr 2002
文章: 7,807
咁你去問佢地吧,我唔知了...
之前SCEA或SCEE的games(Resistance, Killzone 2)在日本出都會搵SCEJ出版的,冇理由掉轉就搵第個。我只能估係From Software話事。白騎在美國都係SCEA出吧?
王小虎 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:28 PM   #772
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
我又冇份分帳, 邊個出又點........

大家都係吹水估姐, 佢都冇話你知呀... 唔洗咁串的...


God of War 日本咪又係Capcom 發行... 唔通.

此篇文章於 05-21-09 05:44 PM 被 now_loading 編輯。
now_loading 目前離線   回覆時引用此篇文章
舊 05-21-09, 05:44 PM   #773
王小虎
God of Gamer
 
註冊日期: Apr 2002
文章: 7,807
要講聲sorry了,我冇心的,真係好吋咩?我真係唔清楚,我都係估下估下,吹下水而已,take it easy。
王小虎 目前離線   回覆時引用此篇文章
舊 05-21-09, 08:23 PM   #774
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
i'm fine
now_loading 目前離線   回覆時引用此篇文章
舊 05-21-09, 08:36 PM   #775
Designer
Registered User
 
註冊日期: Feb 2004
文章: 8,580
http://www.atlus.com/forum/showthread.php?t=3648
Game IP 本身係SCE, Form Software 係OEM
引用:
©2009 SONY COMPUTER ENTERTAINMENT INC. Licensed to and published by Atlus U.S.A., Inc.
引用:
Just the publisher. We "acquired the US rights for this game". You people need to start rolling with the jokes easier.
Designer 目前離線   回覆時引用此篇文章
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