Games Animation Forum

返回   Games Animation Forum > GAF區 > 電視遊戲討論版

回覆
 
主題工具 顯示模式
舊 05-17-05, 10:13 AM   #1
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
[PS3,XB360,PS2,XB]Fight Night Round 3圖片及影片,PS3美12月5日發售(360版已售)

E3 2005: Fight Night Next Gen
First screen of boxing goodness.

by Jon Robinson

May 16, 2005 - In one of many surprises so far at E3, Fight Night Next Gen showed up at the Sony press conference. Here is the first screen of what EA's next boxing game is going to look like.


此篇文章於 02-20-06 11:05 AM 被 神祕人1號 編輯。
神祕人1號 目前離線   回覆時引用此篇文章
舊 05-17-05, 10:21 AM   #2
Zaku
The One
 
註冊日期: Jul 2002
文章: 20,647
唔.............. 畫面比預期差~
Zaku 目前離線   回覆時引用此篇文章
舊 05-17-05, 10:24 AM   #3
tylau
God of Gamer
 
註冊日期: Dec 2001
文章: 5,797
PSN  IDkeithlau81
X包一個...
tylau 目前離線   回覆時引用此篇文章
舊 05-17-05, 10:39 AM   #4
Zaku
The One
 
註冊日期: Jul 2002
文章: 20,647
引用:
作者: tylau
X包一個...
c & p....
Zaku 目前離線   回覆時引用此篇文章
舊 05-17-05, 10:40 AM   #5
tylau
God of Gamer
 
註冊日期: Dec 2001
文章: 5,797
PSN  IDkeithlau81
引用:
作者: Zaku
c & p....
仲有最靚靚既豬腩肉...
tylau 目前離線   回覆時引用此篇文章
舊 05-17-05, 10:57 AM   #6
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
http://www.jeux-france.com/Webmaster...0353_0_big.jpg
神祕人1號 目前離線   回覆時引用此篇文章
舊 05-17-05, 11:05 AM   #7
Bigwater
God of Gamer
 
註冊日期: Aug 2003
文章: 6,864
無咩特別....
Bigwater 目前離線   回覆時引用此篇文章
舊 05-17-05, 11:25 AM   #8
啤梨王子
The One
過氣萬人迷
 
註冊日期: Mar 2003
文章: 38,560
PSN  IDPear_Prince
完全冇驚喜~


__________________
<<啤梨王子TROPHY PROFILE>>

Waiting around for somebody to change your life for you is a loser's game.
If you want a great friend, you've got to be a great friend; if you want a great partner,you've got to be a great partner.
啤梨王子 目前離線   回覆時引用此篇文章
舊 05-20-05, 12:52 PM   #9
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
http://www.gamespot.com/ps3/sports/f...ps3_051905.asx
神祕人1號 目前離線   回覆時引用此篇文章
舊 05-20-05, 01:36 PM   #10
CyrUs尚俊
Insane Gamer
羽毛球之夢
 
註冊日期: Feb 2005
文章: 567
乜...真係無驚喜咩...
我覺得好靚喎~


__________________
夢自己想夢的
做自己想做的
因為生命只有一次,機會不會再來
CyrUs尚俊 目前離線   回覆時引用此篇文章
舊 05-22-05, 10:11 AM   #11
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
640 x 480 (109.6 MB)
Right click to save
http://ps2movies.gamespy.com/ps2/vid...3D%3CURL%2F%3E
神祕人1號 目前離線   回覆時引用此篇文章
舊 05-22-05, 12:29 PM   #12
卡柏
God of Gamer
 
註冊日期: May 2004
文章: 8,699
PSN  IDpalfong
XBox Live Gamertagkapal
對隻game我就冇咩大驚喜喇, 可能自己唔like打拳呢類game啦~~
不過對於畫面表現方面我就覺得真係好驚喜囉!!
無論肌肉, 皮膚紋理, 物理效果, 光源效果等各方面o係現有既主機上都係做唔到既
呢d仲要係real-time, 並非render出黎添~~~
期待PS3既機能
卡柏 目前離線   回覆時引用此篇文章
舊 08-14-05, 10:30 AM   #13
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Fight Night Round 3 is revealed


Electronic Arts publishes today two new images of the play Fight Night Round 3 whereas the magazine Game Informer offers the first information to us on this play of boxing under development for Xbox 360 and Playstation 3. Each boxer present in Fight Night Round 3 will have his own physical characteristics thanks to the laser system used on the body of the boxers, thus allowing to reproduce with exact all the details with the screen. According to Electronic Arts, the players should not observe real difference between the versions Xbox 360 and Playstation 3, the firm having used the same tools on the development of the two versions. Fight Night Round 3 is awaited out of Xbox 360 for the winter 2006 in North America (probably winter 2005/2006), whereas the version Playstation 3 still does not have date of exit.


神祕人1號 目前離線   回覆時引用此篇文章
舊 08-14-05, 11:29 AM   #14
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
http://streamingmovies.ign.com/ps3/a...wmvlowwide.wmv

http://media.ps3.ign.com/media/748/748455/vids_1.html
神祕人1號 目前離線   回覆時引用此篇文章
舊 11-25-05, 02:07 AM   #15
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898


神祕人1號 目前離線   回覆時引用此篇文章
舊 11-26-05, 02:22 AM   #16
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Fight Night Round 3 November '05 Trailer
Avg. Rating: 8.5
http://www.1up.com/do/download?cId=3140626

DOWNLOAD NOW:
WMV 320x180 - Streaming
mms://zdmedia.wmod.llnwd.net/a111/o1...er_320x180.wmv
WMV 640x360 - Download 16MB
http://zdmedia.vo.llnwd.net/o1/1UP/f...er_640x360.zip
QT 320x180 - Download 6MB
http://zdmedia.vo.llnwd.net/o1/1UP/f...er_320x180.zip
QT 640x360 - Download 16MB
http://zdmedia.vo.llnwd.net/o1/1UP/f...iler_quick.zip
神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 10:25 AM   #17
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898





神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 10:27 AM   #18
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898





神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 10:29 AM   #19
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Fight Night Round 3 Hands-On
I want you to punch me in the face as hard as you can.

by Jonathan Miller
http://xbox360.ign.com/articles/675/675388p1.html

December 13, 2005 - Hype. That's the only concern to be had with EA's upcoming boxing powerhouse, Fight Night Round 3. With the exception of boxers' cream-colored sweat, which at times looks like the fighters are bleeding 2-percent milk, Round 3 is already the best-looking game on the Xbox 360. In terms of audio, the blistering punch effects and the roar of a bloodthirsty crowd put you in the ring. EA couldn't program a fist to reach through the screen and punch me in the face to make this game feel more realistic, more jaw-droppingly addictive and engrossing.

So you see the dilemma. Write whatever you want on arguably the most desirable title on the upcoming release list -- those words will generate almost Killzone levels of hype. There. Disclaimer over. Let's wipe our brows and move on to our early favorite for 360 sports game of the year, 2006.

Back in tepid November, EA invited IGN to its vaunted sports bar in Redwood Shores, Calif. to give media its first hands-on Round 3. And by sports bar, we mean sports bar. There were chips, guacamole, beers -- we might have been in a luxury box at the MGM. After a stirring Michael Buffer-like announcement by the development team at EA Chicago in which it detailed the various features for the 360, PS2, Xbox, and PSP versions of the game, we got our hands on Round 3. The line, for your information, was longest at the 360.


That's gonna leave a mark.

Back is total punch control, in which you use the analog sticks to jab, hook and throw haymakers. Back is the reflex-based block and parry system in which a successful parry stuns your opponent for a moment, opening a window for counter-punch. Back is the giddy feeling derived from mashing your opponent's nose to pulp.

As for new features, EA Chicago tweaked the minor complaints that came with Round 2. Back then, fighters could unleash a devastating barrage of haymakers to pummel opponents, and the power punching was simply unrealistic. If a fighter really tries that style in the ring, a quick boxer like Sugar Ray Leonard is going to dodge and pop him real good in the kisser. This year, "regular" punches like jabs and hooks are the keys to winning a belt, and, when your opponent is tiring, you unleash an "EA Super Punch" (That's the real name of the punch, no kidding.) that sends the opponents face into a cascade of painful ripples before it's lights out.

Oh, the EA Super Punch! Now, this super blow does not take the place of the haymaker, which is still a critical punch in the game against stunned or inexperienced fighters. Instead, by winding up even farther with the right analog stick, taking it all the way back, you let loose a very slow and avoidable animation that, if landed, will either knock your opponent out, take off a butt-load of energy, or open up the "I just got rocked" mini-game.

In the unofficially titled "I just got rocked" mini-game, the camera switches to a first-person view in the eyes of the stunned boxer. At this moment, all you can do is put your gloves in front of your face and try to deflect oncoming punches. Usually, you just get rocked again, and consequently knocked out.

Of course, these super punches are high-risk, high-reward. If you miss, you open yourself to at least a solid haymaker, if not a full-fledged visit to the "I just got rocked" mini-game yourself.

Also new is the addition of different fighting styles. Instead of mere cosmetic differences between fighters, you can choose from a variety of power styles and speed styles that best suit your game. The punch animations are, of course, different as well, so you'll have to adapt to new styles, like when Rocky went right-handed against Creed. Oh, you can switch stances too.

Exclusive to the 360 is HUD-less gameplay. Gone are the red and blue energy meters. Instead, as in life, you can tell if a boxer is about to go down by the look on his face. The facial animations are so realistic, your own mood actually reflects that of the fighter you are controlling. Have you just been cut or nailed with a super-punch? Watch how the determined expression fades from your boxer's face and is replaced by a look of doubt, of worry. In Round 3, quite literally, you can see the fear in your opponent's eyes.


I just got rocked.

Ok, so EA kept the solid gameplay and honed down the unbalanced haymakers from Round 2, and added some nice innovative features to update boxing gameplay. So what did EA Chicago do to improve a mediocre career mode? In Round 2, there was really no motivation to continue fighting once you've won a belt with your created fighter. In Round 3, included is a new rivalry mode that not only adds a missing story element but also instills unfettered hatred for a rival. Remember Leonard and Hagler, Ali and Frazier? Those guys absolutely despised one another. Now, you can hate too.

In the very-early versions we played of Round 3, the rivalry mode was not yet implemented, but we got the details from EA. At press conferences and weigh-ins, you now have the chance to talk some trash to your opponent. You can get right up in your rival's grill. Does he have bad breath? Then smack him in the face and start a USER-CONTROLLED brawl. What's more, all of this is caught on ESPN Classic footage as EA adds even more presence of the Worldwide Leader. If you lose, ask for rematch. Rivalries are not, after all, rivalries unless there are at least three fights.

Any current concerns with Round 3? As mentioned, the sweat is a little milky, but doesn't seriously detract from the stunning visuals in the game. Really, milky sweat simply elicits obscene comments from dirty-minded videogame journalists. The crowd AI, while a bit spotty last year, is improved, especially in the larger venues like Madison Square Garden. In the smaller venues though, it would be nice to see a bit more feeling from the crowd -- maybe a woman convulses as a fighter's blood splashes on her face or something.

Speaking of blood, you can look forward to plenty more bloody noses and split lips in Round 3. It's actually strange how trainers don't wipe blood from fighters' faces. Rumor has it that wiping up the blood would force Round 3 to take a Mature ESRB rating, oddly enough. So no towels, and the bloody faces remain the cornerstone of HUD-less gameplay.

Each version of Round 3 will be playable online, too.

While EA has released spotty versions of its usually outstanding sports games on the 360, Round 3 is shaping up to be the first true, next-generation sports game on the console. All this proves that given the proper development time, developers can push the power of the 360 to its limits. Next generation gameplay? Check. Next generation graphics? Check. In fact, the visuals are some of the best ever seen in gaming, period. We'll keep you posted as more media and information about Round 3 trickles in. So brace yourself for the hype. The bell rings Spring, 2006.
神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 10:30 AM   #20
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
ESPN Classic Mode (12/13/2005)
http://streamingmovies.ign.com/xbox3...wmvlowwide.wmv
神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 11:44 AM   #21
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
官網:
http://www.easports.com/fightnightround3/index.jsp

Producer Interview Part I
Dec. 13, 2005
http://www.easports.com/fightnightro...=prodinterview

Gatti and Ward Take the Cover
Dec. 13, 2005
http://www.easports.com/fightnightro...s.jsp?id=cover
神祕人1號 目前離線   回覆時引用此篇文章
舊 12-14-05, 04:18 PM   #22
LCK
Game Master
 
註冊日期: Jan 2002
文章: 2,066
http://www.gamespot.com/xbox360/spor...nd3/media.html

development interview分別有PS3版同Xbox 360版o既片段~
LCK 目前離線   回覆時引用此篇文章
舊 12-15-05, 10:34 AM   #23
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Downloading 'Xbox 360 trailer' (10.53 MB)
Game : Fight Night Round 3
Format : 880 x 494 29.971 fps
Codec : XVID
Length : 50 seconds
http://www.xboxyde.com/leech_2095_en.html

http://media.xboxyde.com/torrent/fig...60.avi.torrent

Download (Download server #3)
Download (new window) (openXBOX360 / US)
Download (Download server #1)


Fight Night Round 3 XB360版影片 00:50 720 x 402

此篇文章於 12-15-05 10:36 AM 被 神祕人1號 編輯。
神祕人1號 目前離線   回覆時引用此篇文章
舊 12-17-05, 12:19 PM   #24
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Fight Night:R3 - Trailer 2 HD 640 x 480
http://trailers.gametrailers.com/gt_...ht_r3_2_hd.wmv
http://trailers.gametrailers.com/gt_...ht_r3_2_hd.mov

Fight Night:R3 - Trailer 2
http://trailers.gametrailers.com/gt_...ight_r3_hd.wmv
神祕人1號 目前離線   回覆時引用此篇文章
舊 01-03-06, 06:49 PM   #25
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
11 images of Fight Night 3
2006-01-03 10:18:02 by BlimBlim
Electronic Arts is the first publisher to wake up after these long days without any news and just released these 11 images of Fight Night 3 version Xbox/PS2.
http://www.xboxyde.com/news_2451_en.html











神祕人1號 目前離線   回覆時引用此篇文章
回覆


論壇跳轉

相似的主題
主題 主題作者 版面 回覆 最後發表
天星遊蕩團(final night) 加賀KAGA 照相館 49 11-13-06 12:47 PM
[PS2]NEBULA -ECHO NIGHT-圖片,1/22發售 神祕人1號 電視遊戲討論版 9 01-18-04 10:26 PM
AARON新碟已出 - IN THE STILL OF THE NIGHT KIM Neo Music UNIVERSE 8 09-02-03 01:38 AM
顏文字☆FLASH文字 round 2.5 Hayami H-GAMEの部屋 78 04-22-03 08:44 PM
[GBA]Summon Night ~Craft Sword Monogatari~圖片及影片 神祕人1號 手提遊戲機討論版 0 01-17-03 12:23 AM


現在的時間是 02:26 PM


手機版 | APP版
Powered by vBulletin® 版本 3.8.3
版權所有 ©2000 - 2024,Jelsoft Enterprises Ltd. map
Games Animation Forum