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舊 07-07-15, 06:12 AM   #476
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
引用:
作者: nakakula 查看文章
我到依家一個DLC quest都未玩過, 完全唔知係邊
引用:
作者: outlineman2003 查看文章
我dl 左side quests, 但都係唔知做左未?
之前幾頁有片講大約的位置,不過我自己都未得閒玩…

主線都係玩到遇到紅髮女術士果個城鎮,啱啱搵緊好友好色詩人咁上下…
有點後悔一開始無選最低難度衝爆一次主線,先再玩所用嘢,
搞酊個進度好慢,又打打心散玩其他嘢。


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-07-15, 06:12 AM   #477
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
原來太多bug,d時間拎晒去整PATCH,搞到免費DLC都要暫停一陣先得閒搞…

即係家用機,唔會有1.06版,而係同PC一齊更新上1.07版?

Patch 1.07 coming soon to all platforms!
http://thewitcher.com/news/view/1078


As some of you may know, we are finishing up work on our next big patch, Patch 1.07. It’s a very large update introducing some key changes, including:

A new, alternative (optional) movement response mode for Geralt.
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Crafting and alchemy components no longer add to the overall inventory weight.
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
Multiple sorting options are now available in the Inventory.
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
Dozens of fixes for quest related issues, both major and minor.
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
Various improvements to horse behavior.

Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-07-15, 09:23 AM   #478
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
呢首歌真係好好聽~!
但係跟GAME送果隻實體CD又無收錄到呢首歌,
好彩可以CAP低聽多幾次~!

XBOX ONE The Witcher 3: Wild Hunt Priscilla's Song The Wolven Storm

https://youtu.be/259ziaNU_Uk



__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-07-15, 11:05 AM   #479
nakakula
God of Gamer
 
註冊日期: Apr 2003
文章: 11,869
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作者: LEGOCAPTOR 查看文章
呢首歌真係好好聽~!
但係跟GAME送果隻實體CD又無收錄到呢首歌,
好彩可以CAP低聽多幾次~!
仲乜出double post


__________________
Heavy Metal Hime Stand All
Metal Hime save the world !!!
Metal Hime Infinite Rising !!!!

nakakula 目前離線   回覆時引用此篇文章
舊 07-07-15, 02:04 PM   #480
tylau
God of Gamer
 
註冊日期: Dec 2001
文章: 5,797
PSN  IDkeithlau81
引用:
作者: LEGOCAPTOR 查看文章
原來太多bug,d時間拎晒去整PATCH,搞到免費DLC都要暫停一陣先得閒搞…

即係家用機,唔會有1.06版,而係同PC一齊更新上1.07版?

Patch 1.07 coming soon to all platforms!
http://thewitcher.com/news/view/1078


As some of you may know, we are finishing up work on our next big patch, Patch 1.07. It’s a very large update introducing some key changes, including:

A new, alternative (optional) movement response mode for Geralt.
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Crafting and alchemy components no longer add to the overall inventory weight.
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
Multiple sorting options are now available in the Inventory.
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
Dozens of fixes for quest related issues, both major and minor.
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
Various improvements to horse behavior.

Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.
死啦, 而家先出個咁正既PATCH, 我唔想重玩呀大佬. 淨係SORT ITEM, SORT書都夠啦. 頂
tylau 目前離線   回覆時引用此篇文章
舊 07-07-15, 02:38 PM   #481
Alpha
Crazy Gamer
 
註冊日期: Jul 2012
文章: 1,067
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作者: LEGOCAPTOR 查看文章
原來太多bug,d時間拎晒去整PATCH,搞到免費DLC都要暫停一陣先得閒搞…

即係家用機,唔會有1.06版,而係同PC一齊更新上1.07版?

Patch 1.07 coming soon to all platforms!
http://thewitcher.com/news/view/1078


玩到迷霧島搵契女ciri, 就等埋呢個patch, 唔爭在
Alpha 目前離線   回覆時引用此篇文章
舊 07-08-15, 12:25 AM   #482
nakakula
God of Gamer
 
註冊日期: Apr 2003
文章: 11,869
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聽講下一個DLC有某舊女角係side quset中出現 ?


__________________
Heavy Metal Hime Stand All
Metal Hime save the world !!!
Metal Hime Infinite Rising !!!!

nakakula 目前離線   回覆時引用此篇文章
舊 07-12-15, 02:09 PM   #483
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
咁大…
連主線都未玩完的玩家表示驚訝中…

The Witcher 3 expansion packs combined are almost the size of The Witcher 2
http://www.windowscentral.com/witche...size-witcher-2
The Witcher 3 will start to receive expansion packs, but just how large will they be? 10-20 hours each, according to CD Projekt Red's Konrad Tomaszkiewicz, who states that at the very least the new expansion packs will be the size of The Witcher 2 if combined. New characters, storylines, items, cutscenes, Gwent cards and more will be included in the purchasable content.

From the interview with Tomaszkiewicz:

"They will be quite long. The first expansion will be around 10 hours, and the second expansion will be around 20 hours. I think it's possible they will be bigger, because it's always like this—we plan some time of hours and it's twice or something like this—but I'm not promising anything right now. Even now, if you sum up these 10 and 20 hours and you compare it to The Witcher 2, it's almost the size of The Witcher 2. It will be cool. It will be new stories, and it will be emotional stories. I think that people will be happy."
If you have already invested countless hours in The Witcher 3, which news may come as a pleasant confirmation that there's much more to come. The developer certainly has the right idea when it comes to said content packs, which continue to be an issue for gamers. What would you like to see in The Witcher 3 expansions?


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-12-15, 05:12 PM   #484
nakakula
God of Gamer
 
註冊日期: Apr 2003
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引用:
作者: LEGOCAPTOR 查看文章
咁大…
連主線都未玩完的玩家表示驚訝中…
唔係好明佢想點 ?


__________________
Heavy Metal Hime Stand All
Metal Hime save the world !!!
Metal Hime Infinite Rising !!!!

nakakula 目前離線   回覆時引用此篇文章
舊 07-13-15, 03:33 AM   #485
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
引用:
作者: nakakula 查看文章
唔係好明佢想點 ?
講之後兩個收費DLC的遊戲時間加埋已經長達30小時,幾乎等同第二集成隻GAME的內容。

不過,我自己會等日後SEASON PASS半價優惠先買,
其實呢排都停咗無玩等家用機版出1.07更新。

Witcher 3 Expansions "Almost the Size of Witcher 2” - GS News Update

The Witcher 3: Wild Hunt is about to get a lot bigger. Heart of Stone and Blood and Wine together add around 30 hours of content.


https://youtu.be/i47xa_rVUwY




__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-13-15, 04:42 AM   #486
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542


The Witcher 3: Wild Hunt - Game Director Gamelab 2015 Interview

CD Projekt Red's Konrad Tomaszkiewicz comments on developer feelings and player feedback after The Witcher 3's successful launch, and then talks us through improvements being currently implemented, storytelling techniques, game feel, upcoming major DLC expansions and even some Gwent.


https://youtu.be/548foniCZ0s




__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-14-15, 09:34 AM   #487
tylau
God of Gamer
 
註冊日期: Dec 2001
文章: 5,797
PSN  IDkeithlau81
又中BUG...

玩到最後大戰之前, 跟跟下紅髮女特然跳返去之前完成唔到既鵰像MISSION, 之後紅髮就唔再行淨坐, 好彩記得要去邊先無事
tylau 目前離線   回覆時引用此篇文章
舊 07-14-15, 12:27 PM   #488
usayarE
God of Gamer
 
註冊日期: Jul 2002
文章: 15,646
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3DS Friend Code3952 6975 1779
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引用:
作者: tylau 查看文章
又中BUG...
所以我等佢出1.07先再開始玩返
雖然我自己就暫時都未遇到咩大bug
不過最希望佢可以改善framerate問題
佢哋聲稱今個星期會出,希望盡快...
usayarE 目前離線   回覆時引用此篇文章
舊 07-16-15, 09:46 AM   #489
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
Patch 1.07 - Changelog

http://thewitcher.com/news/view/1081


Patch 1.07 is almost here! Below is the complete list of changes and fixes it will bring.
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
Fixes a rare issue where the player's horse would not fall to the ground properly.
Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
Includes a variety of collision fixes.
Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
Fixes an exploit whereby players could loot gold from a single chest more than once.
Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
Fixes an issue with target locking, which should now be more responsive.
Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
Fixes an issue where damage from certain sources was incorrectly calculated.
Fixes an issue where the durability of alternative weapons did not drop as intended.
Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
Fixes an issue whereby meditation could be blocked by certain quests.
Fixes an issue where Stamina did not always regenerate properly.
Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
Fixes a rare issue where players were unable to choose different Signs.
Fixes an issue where the player was sometimes unable to craft glyphs.
Fixes an issue where not all merchants would accept junk loot.
All crafting components and alchemy ingredients now weigh nothing.
Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
Includes a number of wording and spelling fixes in multiple localized versions.
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Improves performance in the swamps of the No Man's Land region.
Fixes an issue whereby the presence of fog could adversely affect game performance.
Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
Introduces a number of optimizations that improve overall performance throughout the game.
Improves overall game performance.
Fixes an issue where Keira's magic bubble could adversely affect performance.
Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
Adds a warning if the user runs out of disk space and wants to crate a new game save.
Fixes an issue whereby Colorblind mode was not properly saved.
Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
Fixes an issue with the Dirty Funds quest.
Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
Introduces a number of improvements to overall game stability.
Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
Adds a Books tab to the Inventory panel.
Introduces a number of additional loading screen hints.
Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
Adds a feature whereby read and unread books are marked differently in the Inventory panel.
The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
Enabled additional settings that decreases the hair and fur image quality slightly, without compromising its general appearance, to optimize HairWorks on a wider range of hardware.


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-16-15, 09:50 AM   #490
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
本週免費DLC是Ciri新造型,但1.07更新仍然未有影…


THE WITCHER 3: CIRI GETS A NEW OUTFIT IN THIS WEEK'S FREE DLC
http://www.ign.com/articles/2015/07/...weeks-free-dlc
But still no sign of Patch 1.07.
BY LUKE KARMALIThe Witcher 3 is getting another round of free DLC this week in the shape of an alternative outfit for Ciri.
The DLC released early last week to some players by accident, but should now be available to all. There wasn't any free DLC planned for release last week as CDPR wanted to release the game's Patch 1.07. It still isn't out yet, sadly, but the developer has said it will update on timings as soon as it can.
CD Projekt Red is adding a total of 16 pieces of free DLC to the game, with two hefty expansions coming later in the year.
To date, we’ve received a new monster contract on Skellige, a Skellige armour set, a Temerian Armor Set, an array of beards and hairstyles for Geralt, a new contract quest and skin for Yennefer, new Gwent Cards and Quests and much more.
For more on the 4 million copy seller, be sure to check out IGN's The Witcher 3 review, or head over to IGN's extensive Witcher 3 wiki.


__________________
「前面有妖孽!」
「前面有油入!」

此篇文章於 07-16-15 01:22 PM 被 IDGAF 編輯。
IDGAF 目前離線   回覆時引用此篇文章
舊 07-16-15, 12:13 PM   #491
Alpha
Crazy Gamer
 
註冊日期: Jul 2012
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作者: usayarE 查看文章
所以我等佢出1.07先再開始玩返
雖然我自己就暫時都未遇到咩大bug
不過最希望佢可以改善framerate問題
佢哋聲稱今個星期會出,希望盡快...
放心,1.07 patch 會包含改善ps4 framerate

The Witcher 3 1.07 Patch Will Include Fix For PS4 Version Framerate Drops

http://www.geeksnack.com/2015/07/15/...amerate-drops/
Alpha 目前離線   回覆時引用此篇文章
舊 07-16-15, 01:25 PM   #492
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
官網有互動地圖~!

http://thewitcher.com/map

Explore the world of The Witcher!

Find out more about Oxenfurt, a bustling and bawdy haven for students, artists, scholars and freethinkers; learn about the history of Crow’s Perch and read up on the Skellige Islands archipelago -- now possible thanks to the new interactive map we’ve just launched.

Visit the map section on our website and check it out.



__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-18-15, 10:38 PM   #493
=PANDA=
Senior Gamer
 
註冊日期: Aug 2004
文章: 480
如果隻game係中文封面(link lee隻),隻game係得中文定有中英文揀?
https://asia.playstation.com/hk/cht/...tails?id=29293
=PANDA= 目前離線   回覆時引用此篇文章
舊 07-19-15, 12:13 AM   #494
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
終於有返個箱可以放下嘢了…



What You Should Know About Patch 1.07 - The Witcher 3: Wild Hunt

Rob and Jake take a look at the new 1.07 patch for The Witcher 3: Wild Hunt.


https://youtu.be/2Jw8mzIcUhU



__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 07-19-15, 07:05 PM   #495
nakakula
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終於有返個箱可以放下嘢了…



What You Should Know About Patch 1.07 - The Witcher 3: Wild Hunt

Rob and Jake take a look at the new 1.07 patch for The Witcher 3: Wild Hunt.


https://youtu.be/2Jw8mzIcUhU

6.5GB


__________________
Heavy Metal Hime Stand All
Metal Hime save the world !!!
Metal Hime Infinite Rising !!!!

nakakula 目前離線   回覆時引用此篇文章
舊 07-20-15, 01:45 PM   #496
whassupbun
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想問問PS4版依家出面咩價位? 準備入手, 見到$398


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我的PlayStation獎盃紀錄|XBOX成就紀錄
whassupbun 目前離線   回覆時引用此篇文章
舊 07-20-15, 02:07 PM   #497
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
希里新造型
為希里精心打造的新造型,讓遊戲多點變化

https://store.xbox.com/zh-HK/Xbox-On...b-5823cfda3022




好耐無玩,啱啱開XBOX ONE版TW3更新,7.2GB…
不如你寄過隻新碟比我啦。
雖然用300MB光纖下載都OK快,
但隻隻GAME都係咁事後靠大更新修補bug,
主機果500GB空間都快會蒸發晒…




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「前面有油入!」

此篇文章於 07-20-15 02:13 PM 被 IDGAF 編輯。
IDGAF 目前離線   回覆時引用此篇文章
舊 07-20-15, 02:11 PM   #498
wailala19
Insane Gamer
=. ="
 
註冊日期: Oct 2011
文章: 762
PSN  IDAhhh567
請問一下更新了1·07的大大
請問今次更新多bug嗎?
看巴哈好像有很多不能完任務的bug
wailala19 目前離線   回覆時引用此篇文章
舊 07-20-15, 02:13 PM   #499
大覺屋師真
The One
 
註冊日期: Jan 2002
文章: 20,460
3DS Friend Code3626 0454 6975
PSN  IDShinMusyaMNG
XBox Live GamertagShinMusyaMNG
update完,都係照中bug.
打倒二世, 去山洞搵人傾計個bug有冇人中過? 我load番賭錢前再玩多次, 之後都係中.....點解決? 點先吾中?
今晚返去試埋地下兢技場個save...


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此篇文章於 07-20-15 02:23 PM 被 大覺屋師真 編輯。
大覺屋師真 目前離線   回覆時引用此篇文章
舊 07-20-15, 02:24 PM   #500
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
引用:
作者: 大覺屋師真 查看文章
update完,都係照中bug.
打倒二世, 去山洞搵人傾計個bug有冇人中過? 我load番賭錢前再玩多次, 之後都係中.....點解決? 點先吾中?
今晚返去試埋地下兢技場個save...
等1.08…


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「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
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