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舊 12-03-10, 03:19 PM   #1
ahleung
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[XBLA] Ms. Splosion Man (Splosion Man 續集 | 已配信)

點解唔係叫Splosion Woman, Splosion Girl, etc?

另外, 記者問係咪360獨佔, 開發商唔肯答. 可能想引 $ony 同佢地傾吧.


Twisted Pixel's Josh Bear on giving Ms. Splosion Man more than just a bow
by Ben Gilbert on Dec 3rd 2010 1:23AM


Fresh out of containment and ready to butcher countless more scientists, Ms. Splosion Man was revealed this evening by Twisted Pixel. Alongside the first teaser and news of next fall's splosive sequel, Twisted Pixel CCO Josh Bear spoke with us about all things MSM. We got to the important stuff upfront, pinning Bear to the wall about the real difference between Mr. and Ms. Splosion Man. "Splosion Man has a penis, Ms. Splosion Man has a vagina," he confessed. Solved.

Oh, right, there was also talk of the reasoning behind a full-on sequel in terms of gameplay. Bear explained: "I think with Splosion Man a follow up was something we really wanted to do, and that is why you never saw DLC for that game. We could have churned out new levels, but we wouldn't have had the time to add in new gameplay puzzles or cool new character stuff. But we didn't just want to do Splosion Man 2, it had to be something a ittle more interesting. That is why we decided to do MSM."
And that's not all! Apparently Twisted Pixel is already hard at work on another game -- an entirely new IP, in fact -- with ex-Harmonix designer Dan Teasdale. Head past the break for more.


Joystiq: This is the first "sequel" that Twisted Pixel is working on – after a string of original games, why make a sequel? Do you reject the "common wisdom" that sequels are creatively bankrupt? Will TP continue making new characters? Chances for other TP intellectual properties to become franchises?

Josh Bear, CCO of Twisted Pixel: We have never wanted to make a sequel to one of our games unless we thought it made sense, that we could add more to it and actually make a better game. I think with Splosion Man a follow up was something we really wanted to do, and that is why you never saw DLC for that game. We could have churned out new levels, but we wouldn't have had the time to add in new gameplay puzzles or cool new character stuff. But we didn't just want to do Splosion Man 2, it had to be something a little more interesting. That is why we decided to do Ms. Splosion Man. As for us continuing to create new characters, absolutely. Ms. Splosion Man is a new character herself, she just happens to continue on from where we left off with Splosion Man. We are also working on another game right now that is brand new IP.

Given that Comic Jumper packed in free DLC for Splosion Man, any chance Ms. Splosion Man will pack in free DLC for Comic Jumper?

We love giving away free stuff in our games, but it is unlikely there will be Comic Jumper DLC in Ms. Splosion Man. As awesome as that would be, Comic Jumper levels are extremely involved and would take a large amount of time and money to create. At some point though we would love to do more with Comic Jumper, especially if we can add more sexist and racist things to it, because according to some people on the internet, that is what we love here at Twisted Pixel! **** women! **** other cultures! Yayyyyyyy!!!

Will we see you folks at PAX East this year?

AWWW YEAH! Are we gonna make out behind the booth like we did last year?

What is the difference between Splosion Man and Ms. Splosion Man ... really?

Splosion Man has a penis, Ms. Splosion Man has a vagina.

We have to ask: Was Ms. Pac-Man an influence in creating Ms. Splosion Man? If so, how?

Ms. Splosion Man is an homage to Ms. Pac-man, where there were similarities in gameplay and look, but everything was just more polished and better all around. We have taken that approach with this game, to make sure it is more of what people liked about Splosion Man but also stands out on its own as a much bigger and better game overall, not to be confused as an over-priced DLC pack which I think a lot of retail "sequels" can be a lot of the time.
"We are also working on another game that is a new property that will be announced sometime soon."- Dan Bear, CCO of Twisted Pixel
Is Ms. Splosion Man running off of a different engine? If so, what improvements have been made? If not, why such a long development cycle?

Ms. Splosion Man is running off the engine we have used for all of our games, BEARD. With every new game we come out with we make improvements to the engine. You'll have to wait and see what prizes we've added to BEARD this time around.

What kind of gameplay additions will we see, especially in co-op?

There is a lot of stuff we wanted to do in the first Splosion Man but just didn't have time for. We are revisiting some of that with Ms. Splosion Man, along with a bunch of other stuff. On the co-op side, we are revamping how we design the levels so that it is easier for four people to play at once, and that the online side of things runs smoother than the first one. It is going to be a lot of fun.

What did you learn from Splosion Man that you can apply to Ms. Splosion Man?

A lot of things, everything from difficulty to length between checkpoints, etc. It is nice to revisit the franchise and be able to address things that you know people were having issues with.

How did the "Way of the Coward" mode work out in 'Splosion Man? Did players respond well?

Way of the Coward worked out well for us. I still can't believe Miyamoto copied from us for New Super Mario Bros. What a dick. We found that a lot of players appreciated that it was there, but didn't want to use it because it hurt their pride. A version of Way of the Coward will be back for Ms. Splosion Man, for people who are having a hard time and want to move forward. Originally the decision to put Way of the Coward in was because Sean Conway, our level designer, was having problems beating his own levels. We felt bad for him and put it in as a cheat just so we could finish the game, but ended up leaving it in for other players as well, just in case they sucked as bad as Conway did.

The co-op mode was especially fun if you had the people for it, but was a lot of missed content. Any plans for AI or some other way for people without the right number of friends to experience content like that?

Yeah we have a few ideas we are working on for that. I think one of those things is just to let people know that multiplayer is a different game altogether with different levels, etc. I don't think we did a good job explaining that in the first game, and a lot of people missed out on it.

Some of the billboards in Comic Jumper had hints at Twisted Pixel's future games. Was Ms. Splosion Man in there, or is there another title Twisted Pixel is still working on separately?

Ms. Splosion Man was not one of the billboards in Comic Jumper. But there is a "Coming Soon" billboard in there that does have a hint of something we may or may not be working on. That is all I can say, or the sniper outside my window will shoot me in the face.

Is this also an XBLA exclusive?

We haven't announced that yet, but we are always open to working on all platforms (apologies to Mr. Gates -- if you guys had a version of "The Tester" on Xbox we would totally only go with you all the time).

Will Dan Teasdale be working on this? If so, what's he doing?

Dan Teasdale is currently our janitor here at the company. He sings "Hungry Like the Wolf" when he mops the floor, and he loves to pound on the trash can lids as he takes out the garbage. He is an amazing janitor! Sometimes he has game ideas, but we just laugh at him and tell him to keep shining our shoes.

You've turned out three new IPs, and have become a studio known for original characters. Is this a sequel in addition to or instead of a new property?

We are making Ms. Splosion Man because it is awesome. We are also working on another game that is a new property that will be announced sometime soon. If Dan can hurry up and clean out the fridge, he might get a chance to work on that game.

Is Ms. Splosion Man more complex, or does it maintain the simplicity of the first game?

Ms. Splosion Man carries on what we did with 'Splosion Man and adds more awesomeness. Even at this stage it is a lot of fun, and we are all looking forward to sharing it with everyone who enjoyed Splosion Man. And I think people that found the first game too hard or too frustrating will be happy with the balance we have found in Ms. Splosion Man.

此篇文章於 06-07-11 01:39 PM 被 ahleung 編輯。
ahleung 目前離線   回覆時引用此篇文章
舊 12-03-10, 03:26 PM   #2
ahleung
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ahleung 目前離線   回覆時引用此篇文章
舊 12-03-10, 05:17 PM   #3
LEGOCAPTOR
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【讚好.回應.分享】
 
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個名的改法同Ms. Pacman 一樣吧?

上集如果SKIP關(選懦夫的行為)Splosion Man都有條裙仔著的,
其實Splosion Man的場景都幾似PS3隻Little Big Planet(自創GAME)可以砌到/開發到出嚟咁…


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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 12-03-10, 06:04 PM   #4
david
God of Gamer
 
註冊日期: Mar 2002
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基本上都幾乎可以肯定會有XBOX版。

另外,我比較在意呢段:

引用:
How did the "Way of the Coward" mode work out in 'Splosion Man? Did players respond well?

Way of the Coward worked out well for us. I still can't believe Miyamoto copied from us for New Super Mario Bros. What a dick. We found that a lot of players appreciated that it was there, but didn't want to use it because it hurt their pride. A version of Way of the Coward will be back for Ms. Splosion Man, for people who are having a hard time and want to move forward. Originally the decision to put Way of the Coward in was because Sean Conway, our level designer, was having problems beating his own levels. We felt bad for him and put it in as a cheat just so we could finish the game, but ended up leaving it in for other players as well, just in case they sucked as bad as Conway did.


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david 目前離線   回覆時引用此篇文章
舊 01-13-11, 01:37 PM   #5
david
God of Gamer
 
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Ms. 'Splosion Man and unannounced Twisted Pixel title playable at PAX East
by Ben Gilbert on Jan 12th 2011 9:00PM

In a decidedly non-volatile discussion over email, Twisted Pixel told Joystiq this evening that both Ms. Splosion Man and a second, unannounced title will be playable at this March's PAX East. Without going into any detail whatsoever, the rep added that the second game will be revealed "soon" (as in "before PAX East") and, yes, it's the project that ex-Harmonix senior designer Dan Teasdale has been working on -- TP also noted that the unannounced title has "a lot of dudes working hard on it," so don't go getting things twisted.

If that weren't enough, TP promises "Matt "Chainsaw" Chaney wil be there with ukele in hand to play something special for the fans at different times of day," which is wonderful each and every time. We'll be there as well, cheering in the crowd. You'll know it's us because we won't have shirts on.

希望係 'SPLOSION MAN ANDRIOD,絕對唔可以俾賤賊CRAPCOM MOBILE得逞!


__________________
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david 目前離線   回覆時引用此篇文章
舊 02-12-11, 05:21 AM   #6
david
God of Gamer
 
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First Ms. 'Splosion Man screens just in time for Valentine's Day
by Richard Mitchell (2 hours ago)



We just opened the mailbox to discover a Valentine from none other than Twisted Pixel. Even better, the card included a very special Valentine's Day gift. No, it wasn't chocolate, it was the very first screens of Ms. 'Splosion Man. From the looks of things, Ms. 'Splosion Man won't be spending all of her time in a stuffy old lab. That's right, she's outside, blue sky and all. Check out the screens in the gallery below.





__________________
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david 目前離線   回覆時引用此篇文章
舊 03-02-11, 07:34 AM   #7
ahleung
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Stage 1 gameplay 片段
ahleung 目前離線   回覆時引用此篇文章
舊 03-06-11, 07:28 AM   #8
LEGOCAPTOR
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今集個背景靚咗好多~!

主角的配音依然咁好笑。


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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 03-06-11, 03:03 PM   #9
david
God of Gamer
 
註冊日期: Mar 2002
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睇O黎今集比上集更用腦,熱切期待。


__________________
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
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BvS: DoJ  SW:Ep VII-TFA  GB

NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 04-13-11, 12:54 AM   #10
ahleung
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OT: 本週賣場優惠, 上集400pt only
http://marketplace.xbox.com/zh-hk/Promotion/MGSSales
ahleung 目前離線   回覆時引用此篇文章
舊 05-04-11, 02:23 PM   #11
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借位:原來Splosion Man第一集係GAF無開TOPIC的…



Splosion Man呢隻XBLA GAME本身難度幾高,
但真係好好玩,而且收錄的贈品內容又多(THEME、AVATAR ITEM、玩家圖示都有)
誠意推介~!

佢個官網都有唔少音樂同音效可以免費下載,值得留意一下。
隻插曲Donuts, Go Nuts!真係勁正,
原來YOUTUBE有FANS整咗Karaoke版添…

http://www.twistedpixelgames.com/games.htm

http://www.splosionman.com/
Free Stuff內有大量免費嘢可下載。

http://www.twistedpixelgames.com/spl...DonutTrack.zip

http://www.twistedpixelgames.com/spl...sleyTracks.zip

http://www.twistedpixelgames.com/spl...ordeTracks.zip

Mighty Eternal voice effects
http://www.twistedpixelgames.com/sou...%20Eternal.zip

Dr. Nah voice effects
http://www.twistedpixelgames.com/sou...s/Dr%20Nah.zip

Meat Monster voice effects
http://www.twistedpixelgames.com/sou...%20Monster.zip

Splosion Man voice effects
http://www.twistedpixelgames.com/sou...sion%20Man.zip

http://www.youtube.com/watch?v=V_5fwEUJzK0



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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 05-14-11, 10:43 AM   #12
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2G1C?!諗起N年前熱爆網絡的糟糕片…
一人控制兩個又跳又爆又避諗起都痴線。


http://www.mssplosionman.com/



http://www.joystiq.com/2011/05/13/ms...led/#continued


Ms. 'Splosion Man's '2 Girls 1 Controller' mode revealed

After teasing us over the last several days, Twisted Pixel has finally revealed the meaning behind Ms. 'Splosion Man's mysterious "2G1C" feature. As it turns out, it's actually much more innocent than its namesake -- which we will not elaborate upon here -- and simply allows one player to control two Ms. Splosion Men (Mans?) with one controller.

We say "simply," but it's obviously much more difficult than it sounds. One 'splosion lady is controlled with the left analog stick, while the other is controlled with the right. Each character's 'splode function is similarly mapped to either the left or right bumper. See "2 Girls 1 Controller" in action after the break.




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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 05-24-11, 10:51 PM   #13
ahleung
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今日見到隻 Limbo + Spolsion Man + Trials HD 3合1, $2百幾.
ahleung 目前離線   回覆時引用此篇文章
舊 05-24-11, 10:59 PM   #14
LEGOCAPTOR
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引用:
作者: ahleung 查看文章
今日見到隻 Limbo + Spolsion Man + Trials HD 3合1, $2百幾.
我都見到好似日版嚟。


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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 05-25-11, 04:15 PM   #15
ahleung
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Ms. Splosion Man Beta Sign Ups Begin


Twisted Pixel and Microsoft have announced a limited beta program for this fall’s Ms.Splosion Man. Eager games can sign up through the Microsoft Connect website for their chance to take part in the 3 week long beta.

Twisted Pixel will invite 10,000 gamers to a limited multiplayer beta that will run from June 6th through the 26th. Those chosen will gain access to two multiplayer levels as well as what Twisted Pixel has coined “Trial Content”. From the sounds of things that means the levels that will be included in the game’s downloadable trial that will be available on the XBLA.

The list of requirements is fairly standard. You must have an Xbox Live Gold account, an Xbox 360 console with at least 20 gigabytes of free space and be willing to play the game with complete strangers while providing feedback to Twisted Pixel.

If you think you’ve got what it takes head on over to Microsoft Connect and fill out the brief survey. Demo codes are being emailed out on June 6th according to Microsoft.
ahleung 目前離線   回覆時引用此篇文章
舊 06-07-11, 12:55 PM   #16
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段Trailer惡攪咗唔少GAME同電影…

E3 2011: Ms. 'Splosion Man Trailer (Xbox 360)

http://youtu.be/Em0I-K90A0w



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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 06-09-11, 09:35 PM   #17
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佢D碎步同爆炸剪影動作好攪笑。



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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 06-23-11, 10:53 AM   #18
ahleung
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13/7 release
http://www.joystiq.com/2011/06/22/ms...-xbla-july-13/
ahleung 目前離線   回覆時引用此篇文章
舊 07-07-11, 11:10 AM   #19
ahleung
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定價800msp
http://www.joystiq.com/2011/07/05/ms...-priced-at-10/
ahleung 目前離線   回覆時引用此篇文章
舊 07-12-11, 12:34 AM   #20
david
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Ms. 'Splosion Man contains a hidden dig at Capcom
by Richard Mitchell on Jul 11th 2011 11:25AM

You might remember the drama surrounding a Capcom mobile title that sprung up earlier this year. In January, the publisher released MaXplosion, a title that bore more than a passing resemblance to the Twisted Pixel game, 'Splosion Man. Twisted Pixel's own Mike Henry stated at the time that the rip-off made him "sad."

Capcom, which had previously passed on the opportunity to publish 'Splosion Man, stated that it was "saddened" by the situation. Furthermore, the publisher distanced itself from the title, noting that it was created by Capcom Mobile, "a different division of Capcom with separate offices and as such."

Twisted Pixel obviously hasn't forgotten, hiding a playful Capcom burn in the 'Splosion Man sequel, Ms. 'Splosion Man, which releases later this week. The dig is hidden in a secret area of the game, which is itself an homage to another title we won't spoil here. See it for yourself in the video above.

http://www.joystiq.com/2011/07/11/ms...dig-at-capcom/

TP出O既GAME基本上係信心保證,800P係超值,為支持INDIE DEV O既原裝正貨,一出即入!


__________________
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
2016 Golden Berry 大熱
BvS: DoJ  SW:Ep VII-TFA  GB

NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 07-12-11, 10:58 AM   #21
david
God of Gamer
 
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繼上集好評如潮,今集再下一成,更上一層樓!

94/100 (12/07/11)
http://www.metacritic.com/game/xbox-360/ms-splosion-man


__________________
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
2016 Golden Berry 大熱
BvS: DoJ  SW:Ep VII-TFA  GB

NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 07-13-11, 06:17 PM   #22
Frozen Ray
Crazy Gamer
 
註冊日期: Dec 2001
文章: 1,645
已配信

http://marketplace.xbox.com/zh-HK/Pr...5-d80258410b19


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人類
これ以上
むのだ
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舊 07-13-11, 09:26 PM   #23
LEGOCAPTOR
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我玩DEMO聽到佢唱Beyonce隻Single Ladies,
All the single ladies …All the single ladies …

又聽到佢唱Madonna首Vogue,
Marlon Brando, Jimmy Dean
On the cover of a magazine


打1-1個BOSS好GOD OF WAR


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LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 07-13-11, 09:48 PM   #24
LEGOCAPTOR
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註冊日期: Sep 2002
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個DEMO玩到1-2就完,
Ms. Splosion Man D自言自語對白全部都係來自流行女歌手的歌詞。

其中Beyonce的歌用得比較多~!!!
Irreplaceable的 "To the left, to the left"
Single Ladies的"If you liked it then you shoulda put a ring on it"
Crazy In Love的"Uh oh, uh oh, uh oh, oh no, no"


Britney Spears-Baby One More Time的"Hit me baby one more time"

Gwen Stefani-Hollaback Girl 的"Oooh, this my Shit , this my Shit "

經典的"take my breath away"都有…

有時佢無啦啦爆一句歌詞出嚟攪到我顧住笑,之後就跌死了…

上集收集蛋糕,今次收集高跟鞋。


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此篇文章於 07-13-11 09:59 PM 被 LEGOCAPTOR 編輯。
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舊 07-13-11, 11:08 PM   #25
david
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Ms. Splosion Man's 'TMS' system isn't what you think
by Ben Gilbert on Jul 13th 2011 9:45AM



Though Ms. Splosion Man features online co-op and ghost data races against friends, the folks at developer Twisted Pixel are, like, really concerned with keeping you interested in their newest game. One such indication of this is today's launch day announcement that the "TMS" (or "Title Managed Storage" system, as explained here) will add "special rules and new content" to existing levels on a rolling weekly basis. Like previous TMS-assisted titles (Super Meat Boy, Monday Night Combat), no patch or update will be required for the new content to appear in the game.

There will be leaderboards specifically targeted at the TMS challenges, from which the studio will pull winners to award "real prizes and other fun stuff." It heralds a "new way of giving away free stuff to people who buy our games," says marketing director Jay Stuckwisch.

If you aren't already on that MSM tip (following our review), have a look at the launch trailer just above.

一出即入,好玩到停唔到手!


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