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舊 09-06-13, 03:25 PM   #351
大覺屋師真
The One
 
註冊日期: Jan 2002
文章: 20,460
3DS Friend Code3626 0454 6975
PSN  IDShinMusyaMNG
XBox Live GamertagShinMusyaMNG
引用:
作者: now_loading 查看文章
正常都係歐版, 唔會單意大利, 應該係 英, 德, 意, 法, 西班牙文...
引用:
作者: ahleung 查看文章
好多歐版game會包幾個歐洲國家語言.
而當中因為有英國, 所以有英文.
咁我唔敢話實FIFA一定係咁啦.......
記憶中用過英國d/l fifa demo都有幾隻語言揀, 但忘記有冇美大利文,
開左個義大利xbox live a/c, 今晚試下d demo game係點先


引用:
作者: taikin0901 查看文章
有無訂左意大利版嘅師兄都收到email?
收到了. 見佢講預計交付日期係11月27-29
另外我見義大利果邊個預訂終於full左了


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此篇文章於 09-06-13 03:34 PM 被 大覺屋師真 編輯。
大覺屋師真 目前離線   回覆時引用此篇文章
舊 09-06-13, 03:25 PM   #352
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
第一個TV 廣告, NFL比賽期間播出, 結果都係sell電視功能......

ahleung 目前離線   回覆時引用此篇文章
舊 09-06-13, 05:11 PM   #353
武藤遊戲
The One
 
註冊日期: Nov 2004
文章: 29,855
Wii U ID(ω・∩(ω・∩(ω
PSN  IDペロペロ(^ω^)
XBox Live Gamertag>_>
329 名前:名無しさん必死だな[sage] 投稿日:2013/09/06(金) 12:26:38.29 ID:dpGS3YzvP [4/7]
元・ケイブ浅田誠氏がMAGES.に入社――Xbox One用タイトルを開発中
ttp://www.famitsu.com/news/201309/06039565.html



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武藤遊戲 目前離線   回覆時引用此篇文章
舊 09-06-13, 05:25 PM   #354
taikin0901
Crazy Gamer
 
註冊日期: Nov 2011
文章: 1,734
Wii U IDtaikin0901
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XBox Live GamertagTAIKIN
引用:
作者: 大覺屋師真 查看文章
記憶中用過英國d/l fifa demo都有幾隻語言揀, 但忘記有冇美大利文,
開左個義大利xbox live a/c, 今晚試下d demo game係點先




收到了. 見佢講預計交付日期係11月27-29
另外我見義大利果邊個預訂終於full左了
唔知會唔會cut 海外單呢,見佢而家有哂日期好似應該無問題
taikin0901 目前離線   回覆時引用此篇文章
舊 09-08-13, 12:22 PM   #355
Alpha
Crazy Gamer
 
註冊日期: Jul 2012
文章: 1,067
生產中







http://www.gameinformer.com/b/news/a...mbly-line.aspx
Alpha 目前離線   回覆時引用此篇文章
舊 09-08-13, 12:50 PM   #356
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
引用:
作者: ai. 查看文章
超完gpu超cpu,咁樣突然超發會唔會又有d不知明的病痛出現?
好心當知道人地數據勁過自己時就自己落多些少本吧,
一係就改為支持360.
最怕是超完後,熱量上升,主機耐用度會降低
SHCEHUK 目前離線   回覆時引用此篇文章
舊 09-08-13, 01:43 PM   #357
KUTAR#
God of Gamer
 
註冊日期: Feb 2006
文章: 9,651
PSN  IDKU_HK
XBox Live GamertagKUHKGAF
Unity support for Xbox One coming later this year
http://www.vg247.com/2013/09/07/unit...ter-this-year/

Unity support for Xbox One will arrive later this year through a collaboration with Microsoft, Unity Technologies CEO David Helgason has said.

Speaking with OXM, Helgason said the company also worked with Microsoft to make the Windows store export free.

Support for Unity will allow developers to easily port their existing Unity games for Xbox 360 and other platforms to the new console.

“Xbox 360 support was something we did on our own to support some of our customers, we came in really late in the cycle, so we kind of knew it wasn’t going to be a huge business for us,” Helgason said. “Because you know late in a cycle, people will have picked their technologies, built their own, there weren’t really a lot of needs.

“So we did because we had customers who wanted to export games and they did that. Here we’re coming in really early in the cycle with a lot of support from Microsoft, also the difference is a few years ago we were a small company with a new toolset and now it’s a massive community with almost two million people.

“Tens of thousands of games, is our last estimate – on mobile especially, but also elsewhere. And of course you know Microsoft is excited to work with us to bring the best of that community to their ecosystem.”

Microsoft will also distribute free Unity tools to all Xbox One developers who complete the free application process via its new ID@Xbox program. As previously announced, Xbox One can also function as a development kit prior approval sometime after launch.
KUTAR# 目前離線   回覆時引用此篇文章
舊 09-09-13, 06:59 AM   #358
david
The One
 
註冊日期: Mar 2002
文章: 20,716
Xbox One SmartGlass helps you with your gaming

by David Hinkle (1 day ago)
70

While we knew SmartGlass could be used to handle matchmaking on Xbox One, Microsoft hasn't said much else about the next iteration of the second-screen experience. In an interview on Xbox Wire, Microsoft general manager Ron Pessner promises a more responsive app that connects to Xbox One within four seconds – over three times faster than the Xbox 360 app.

Up to 16 SmartGlass devices can connect to a single Xbox One console, though it's unknown how that functionality will serve anyone or what it will be explicitly used for. The improved app also presents the opportunity for smart devices to be used as game controllers, though again there's currently no direct example of that being employed right now. And SmartGlass will naturally act as an extension of Xbox Live when away from the console, allowing users to communicate with friends, check Achievements, watch Game DVR videos and access the Xbox Games Store.

Putting a bow on the SmartGlass package is Game Help, a new feature for developers who publish on Xbox One. When publishing a game, developers must submit a help manual that will aid players contextually either directly in-game or through SmartGlass. "In front of your console, you can say, 'Xbox: Help!' and then it will appear on the console," Pessner told Engadget in a separate interview. "Or in SmartGlass, you can click on the Help icon and then it will just tune into exactly what you're doing and present the right help content for you." This aid also applies to apps outside of games, in case you're having trouble navigating the tricky waters of Internet Explorer.


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david 目前離線   回覆時引用此篇文章
舊 09-09-13, 10:24 PM   #359
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,542
How Big is the Xbox One?

http://youtu.be/CZ1bSvT2L2g



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IDGAF 目前離線   回覆時引用此篇文章
舊 09-10-13, 12:44 PM   #360
大覺屋師真
The One
 
註冊日期: Jan 2002
文章: 20,460
3DS Friend Code3626 0454 6975
PSN  IDShinMusyaMNG
XBox Live GamertagShinMusyaMNG
義大利amazon有forza合併set買, 但唔係day one之餘, 亦唔送海外

不過我依家先留意到個dayone版隻fifa係送code 開頭以為真係有隻碟tim


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大覺屋師真 目前離線   回覆時引用此篇文章
舊 09-10-13, 04:59 PM   #361
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
TGS 專頁
http://www.xbox.com/ja-JP/event/tgs2013/list

較有名氣的Dead Rising 3 未有試玩..
隻kinect sports rivals 有試玩, 玩法應未見過街
now_loading 目前離線   回覆時引用此篇文章
舊 09-10-13, 05:02 PM   #362
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
Child of Light trailer
http://gaforum.org/showthread.php?t=231522

Ubisoft 2D 橫向 RPG, 模仿日式RPG風格, 回合制
ahleung 目前離線   回覆時引用此篇文章
舊 09-11-13, 04:30 PM   #363
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
Valiant Hearts The Great War
http://gaforum.org/showthread.php?t=233305
Ubisoft, World War 1, 智力冒險
ahleung 目前離線   回覆時引用此篇文章
舊 09-13-13, 02:45 PM   #364
david
The One
 
註冊日期: Mar 2002
文章: 20,716
http://asia.gamespot.com/features/mi...ion-4-6413920/


__________________
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---
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
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david 目前離線   回覆時引用此篇文章
舊 09-13-13, 05:30 PM   #365
Alpha
Crazy Gamer
 
註冊日期: Jul 2012
文章: 1,067
繼續TV 精神



Microsoft Entertainment Boss Nancy Tellem: Xbox Augments TV Experience, Nears More Content Deals


She tells a U.K. TV-industry gathering that original content on the Xbox video game console isn't killing off traditional TV, but offers "a much more robust and interactive experience."

http://www.hollywoodreporter.com/new...ugments-628298
Alpha 目前離線   回覆時引用此篇文章
舊 09-13-13, 05:41 PM   #366
D-Joe
Game Master
 
註冊日期: Mar 2005
文章: 2,929
PSN  IDN2O1990
XBox Live GamertagN2O1990HK
呢個人本來就係微軟請返黎負責搞TV,佢突然話要做GAME你先再驚都唔遲


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D-Joe 目前離線   回覆時引用此篇文章
舊 09-13-13, 10:29 PM   #367
賈圖
Game Master
GAF足球隊99號
 
註冊日期: Sep 2002
文章: 2,092
PSN  IDHKGATOCHOI
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手痕起amazon fr買左齊機 eur417未計運費


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愛一個人沒有任何理由,忘記一個人卻需要很多理由!~愛由一個微笑開始,用一個吻來成長,用一滴淚去結束。用一生去想念……
賈圖 目前離線   回覆時引用此篇文章
舊 09-14-13, 04:35 PM   #368
Alpha
Crazy Gamer
 
註冊日期: Jul 2012
文章: 1,067
Microsoft has responded to the report that the PS4 is 50% faster than the Xbox One

A Microsoft spokesperson has responded to Kotaku's request for comment with the following statement:
“Ten years ago, you could argue that a console’s power was summed up in terms of a few of its specs, but Xbox One is designed as a powerful machine to deliver the best blockbuster games today and for the next decade.

Xbox One architecture is much more complex than what any single figure can convey. It was designed with balanced performance in mind, and we think the games we continue to show running on near-final hardware demonstrate that performance. In the end, we’ll let the consoles and their games speak for themselves.”



http://kotaku.com/report-ps4-is-50-f...ium=Socialflow

閃避答法,即是默認?

Alpha 目前離線   回覆時引用此篇文章
舊 09-14-13, 05:19 PM   #369
kakajit
Game Master
 
註冊日期: Aug 2008
文章: 2,242
DREAMCAST 同 PS2 O既關係 , 或者XBOX360 同 PS3 O既關係
其實由上一代開始PS系已經勁過X系

出到黎睇O下真實之鏡大比拚先算
kakajit 目前離線   回覆時引用此篇文章
舊 09-14-13, 05:50 PM   #370
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
引用:
作者: Alpha 查看文章
Microsoft has responded to the report that the PS4 is 50% faster than the Xbox One

A Microsoft spokesperson has responded to Kotaku's request for comment with the following statement:
“Ten years ago, you could argue that a console’s power was summed up in terms of a few of its specs, but Xbox One is designed as a powerful machine to deliver the best blockbuster games today and for the next decade.

Xbox One architecture is much more complex than what any single figure can convey. It was designed with balanced performance in mind, and we think the games we continue to show running on near-final hardware demonstrate that performance. In the end, we’ll let the consoles and their games speak for themselves.”



http://kotaku.com/report-ps4-is-50-f...ium=Socialflow

閃避答法,即是默認?

咁有另一篇答左+否認左係咪即係唔係?

http://www.neogaf.com/forum/showpost...&postcount=708

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
ahleung 目前離線   回覆時引用此篇文章
舊 09-14-13, 07:19 PM   #371
CMS
Game Master
 
註冊日期: Feb 2002
文章: 2,849
引用:
作者: kakajit 查看文章
DREAMCAST 同 PS2 O既關係 , 或者XBOX360 同 PS3 O既關係
其實由上一代開始PS系已經勁過X系

出到黎睇O下真實之鏡大比拚先算

CMS 目前離線   回覆時引用此篇文章
舊 09-14-13, 09:25 PM   #372
D-Joe
Game Master
 
註冊日期: Mar 2005
文章: 2,929
PSN  IDN2O1990
XBox Live GamertagN2O1990HK
引用:
作者: Alpha 查看文章
Microsoft has responded to the report that the PS4 is 50% faster than the Xbox One

A Microsoft spokesperson has responded to Kotaku's request for comment with the following statement:
“Ten years ago, you could argue that a console’s power was summed up in terms of a few of its specs, but Xbox One is designed as a powerful machine to deliver the best blockbuster games today and for the next decade.

Xbox One architecture is much more complex than what any single figure can convey. It was designed with balanced performance in mind, and we think the games we continue to show running on near-final hardware demonstrate that performance. In the end, we’ll let the consoles and their games speak for themselves.”



http://kotaku.com/report-ps4-is-50-f...ium=Socialflow

閃避答法,即是默認?

"In the end, we’ll let the consoles and their games speak for themselves."
咁樣答法叫閃避?


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D-Joe 目前離線   回覆時引用此篇文章
舊 09-15-13, 02:54 PM   #373
kakajit
Game Master
 
註冊日期: Aug 2008
文章: 2,242
引用:
作者: CMS 查看文章
唔洗黑我面喎
其實第一部XBOX 係真係勁過PS2 , 但畢竟都隔左好一段時間
我第一次玩720P O既GAME就係XBOX1代的
PS3 機能上係的確好過360 , 不過只係無乜廠可以發揮到
PS3後期O既THE LAST OF US 同埋 BEYOND 2 SOULS 已經好明顯係顯示機能比較強之作

其實我都係想講P系勁過X系唔係新聞 , 只係未必真係發揮到出黎 , 只係講部機純馬力

同埋而家SONY (EDGE基本上都係S系宣傳雜誌)咁講 , 同佢當年DC出時, 又或XBOX360出時O既宣傳手法係一樣...
所我先會咁類比O者1
kakajit 目前離線   回覆時引用此篇文章
舊 09-15-13, 03:05 PM   #374
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
引用:
作者: kakajit 查看文章
唔洗黑我面喎
其實第一部XBOX 係真係勁過PS2 , 但畢竟都隔左好一段時間
我第一次玩720P O既GAME就係XBOX1代的
PS3 機能上係的確好過360 , 不過只係無乜廠可以發揮到
PS3後期O既THE LAST OF US 同埋 BEYOND 2 SOULS 已經好明顯係顯示機能比較強之作

其實我都係想講P系勁過X系唔係新聞 , 只係未必真係發揮到出黎 , 只係講部機純馬力

同埋而家SONY (EDGE基本上都係S系宣傳雜誌)咁講 , 同佢當年DC出時, 又或XBOX360出時O既宣傳手法係一樣...
所我先會咁類比O者1
最重要是現在大部份都是多機種發售GAME,就算PS4多強也沒用,
到最後一樣要降低畫質質素
SHCEHUK 目前離線   回覆時引用此篇文章
舊 09-15-13, 03:49 PM   #375
kakajit
Game Master
 
註冊日期: Aug 2008
文章: 2,242
引用:
作者: SHCEHUK 查看文章
最重要是現在大部份都是多機種發售GAME,就算PS4多強也沒用,
到最後一樣要降低畫質質素
不過一定又會預左比人單單打打 , 又話拖低整體質素云云
(最好笑有人話FF13一本道都關360事)

其實又有幾多個可以明廠商都未必有能力可以發揮到最盡

不過今代兩部機架構相同 , 分別可能會去左邊部多D FRAMERATE 呢樣野
kakajit 目前離線   回覆時引用此篇文章
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