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舊 08-13-14, 01:32 AM   #1
( ゚ω゚)?
God of Gamer
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註冊日期: Dec 2010
文章: 9,253
The Tomorrow Children

http://www.ign.com/articles/2014/08/...ildren-for-ps4

Gamescom: Q-Games Announces The Tomorrow Children For PS4

Share.
Work together, comrade!
By Colin MoriartyToday, Q-Games revealed its brand-new game. It's called The Tomorrow Children, and it was created in association with Sony Worldwide Studios. It will be exclusive to PlayStation 4.






Unlike many of Q-Games' recent titles -- think of the PixelJunk series on PlayStation 3 -- The Tomorrow Children is 3D. It has the same look and charm of PixelJunk titles, however, although it's created around a unique twist that seems to be most reminiscent of Minecraft.
With Soviet-style music playing in the background, the game appears to be about cooperating with other characters to mine strange artifacts. The trailer above will explain more. Hopefully we'll get our hands on it soon.


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.

此篇文章於 08-14-14 01:59 PM 被 ( ゚ω゚)? 編輯。
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舊 08-13-14, 07:50 PM   #2
( ゚ω゚)?
God of Gamer
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註冊日期: Dec 2010
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http://www.dualshockers.com/2014/08/...e-info-shared/

PS4 Exclusive The Tomorrow Children Uses New Ray Tracing Tech with Real Reflections; More Info Shared

by Giuseppe Nelva (1 hour ago) 2 @abriael
PS4News


Today at Gamescom I sat in a presentation in which Q-Games President Dylan Cuthbert shared more details about the lovely PS4 exclusive The Tomorrow Children, which was introduced yesterday with an impressive trailer.
Here’s a summary of the information he provided about the game:
  • The Tomorrow Children uses a new lighting technology named Cascaded Voxel Cone Ray Tracing, which allows to simulate lighting in real time, and uses actual real reflections, and not screen space reflections like most games.
  • The trailer released tomorrow was completely in-game.
  • The game is set in Soviet Russia after an experiment has gone terribly wrong, almost completely wiping out humanity.
  • The players are clones working under a mysterious deus ex machina named “The Administrator.”
  • The game is online, and the developers plan to have between 50 and 100 players playing together in the same town.
  • The game’s world is made by the town and by the island, where players go to labor and fight monsters.
  • Every thhing you do gets recognized by the labor office, and you get recognition point that you can use for perks and new weapons, improving your status in the community.
  • When enemy creaqtures attack,players collaborate to repel them. When they are dead, they can be mined to find crystals (used to expand the town) or matrioskas that contain humans who can be restored.
  • When the monsters manage to destriy a building of the town, players can chip in to rebuild it.
  • Resourced mined are a mix of procedurally generated and manually placed.
  • There’s a voting system planned, where players can participate to an election to become mayor of the town. Bribes are also involved to improve the odds.
One thing is for sure: The Tomorrow Children is definitely one of the most interesting games introduced at Gamescom. Cuthbert promised more info in a month or two, so stay tuned.


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 10-25-14, 01:07 PM   #3
( ゚ω゚)?
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Q-Games details visual tech behind The Tomorrow Children, first gameplay footage








Creating the beautiful, ground-breaking visuals of The Tomorrow Children on PS4

Hi everyone, today I’m going to talk a little about the tech behind The Tomorrow Children. Hopefully you’ve all seen the trailer and are wondering how the glory we managed to get that crazy surreal look we have.

When the project started we had a meeting with Mark Cerny and he said “I want Q-Games to do something that’s a little…outside the box”. So I took that to heart and decided to use the PS4′s awesome compute power to drive three things: Cinematography, Lighting, and Geometry.

Cinematography

So I immediately drove the technology towards “cinematography” which I think is a much more visually stunning style compared to CG that strives to be realistic. Realistic graphics give us directly what we can see, but cinematography also gives us what we imagine we’re seeing. So for example if you are looking at a green field on a cloudy day, the raw photons hitting our eyes are actually a bit of a dull green but the brain’s imagination (and this is different for every person) spruces up the image we are seeing, making it more stimulating and exciting.

Pretty much every movie you have ever seen has gone through this kind of ‘colour grading’ process, the most recent ‘fad’ of which is a process called ‘orange-teal’ which boosts orange in the highlights and blue in the shadows plus a number of other tweaks. Recent TV series such as Breaking Bad, Utopia and True Detective rely on this heavily to set up atmosphere and scene tone.

So I thought to myself, why not do this for games too – but not via a few simple ‘tone mapping’ parameters, let’s go the whole hog and create a professional cinematic colour grading process. And we have two major advantages over cameras and their sensors. The first is that a modern 3D pipeline generates a larger dynamic range of colour which gives us more freedom, and the second is that we have ‘Z’ information for every pixel which lets us introduce Z as a parameter into the colour grading process. This lets us do things such bring up black levels in the distance, or even swizzle colours around a little based on distance from the camera.

Lighting

Okay, with that cinematic feel to everything, we started investigating how to get a ‘pre-rendered’ look to our 3D in realtime and we decided we were going to have to go all out and do something that no-one is doing. So we researched and invented something called ‘cascaded voxel cone ray tracing’. The concept is a little complex but it involves calculating and storing light and its direction around the player as she moves in ever increasing cascades of data.

Because we have volumetric data (the voxel cone part) it means we can bounce light around fairly cheaply and any one pixel on the screen has up to three bounces of light hitting it, and from all directions too. Now, by the third bounce, the light is quite diminished in power but it makes that subtle difference that tricks the eye into thinking it is looking at something with true presence.

Interestingly most Pixar-style CG movies that you have seen are only using one bounce and although they beat us in detail because they can spend 30 minutes or more rendering one frame, our lighting is a lot more subtle and effective. For example, we can move a big red object around in real time and watch the sunlight reflecting off of it bounce onto the surrounding objects, and then watch that light bounce again onto other nearby objects that wouldn’t normally be lit (indirect lighting).

Geometry

Finally, we needed some other new tech to build the game around so we started looking into techniques to do deformable landscapes. We wanted something you could dig and mine, or create shapes in but we didn’t want anything too strongly grid based; we wanted it to feel more real. So we went with something called Layered Depth Cubes, which is a way to represent the world without using polygons. Instead, it’s represented as volumes, which are then converted to polygons as needed (for example if the player goes near them and they need to be actually drawn on screen).

The benefit of not using polygons means the data is far easier manipulate and we can do boolean options (addition/subtraction) on the data to cut out holes or to add details and the whole structure remains solid and intact.

The added advantage of course is this all ties in with the lighting above to give it quick, easy-to-access data structures to bounce its light through!

These are just three areas of technology we’ve created for The Tomorrow Children and without the amazing power under the hood in the PS4 none of them would be possible. The future of 3D graphics is here and it is beautiful!

Dylan Cuthbert - President and Executive Producer, Q-Games

blog.eu.playstation.com


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 10-28-14, 05:44 PM   #4
『庭』
Ultimate Gamer
 
註冊日期: Dec 2002
文章: 4,764
PSN  IDmagoting
XBox Live GamertagARTing
登記左Alpha 測試 , 不過未收到E mail通知
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舊 11-07-14, 05:58 PM   #5
wahz
Senior Gamer
 
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無情情收到港服test code

挑選準則 PS+ 一年內消費最多
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舊 11-07-14, 07:21 PM   #6
八仙果
God of Gamer
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Wii U IDeightsin88
Nintendo Switch ID3414-6520-7624
3DS Friend Code1762 2635 0638
PSN  IDeightsin88
XBox Live Gamertageightsin88
wink

引用:
作者: wahz 查看文章
無情情收到港服test code

挑選準則 PS+ 一年內消費最多
反而想知點先算多?


__________________

[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ]
fb:https://www.facebook.com/myTVgames/
Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos


PSN ID 收集區:[這裡]
| Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡]
八仙果 目前離線   回覆時引用此篇文章
舊 11-09-14, 10:26 PM   #7
Hello MiMi
Game Master
 
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我都中左
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舊 12-08-14, 12:54 PM   #8
安安
God of Gamer
 
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https://www.youtube.com/watch?v=IhDf5wdIFbE Gameplay Demo - PSX 2014
引用:
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舊 12-23-14, 09:13 PM   #9
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-06-15, 07:15 PM   #10
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253




https://www.playstation.com/en-us/ga...-children-ps4/

Closed Beta Details



Register today to secure your closed Beta access. Must be 18 years old and have a valid United States or Canada PSN account.
Beta Dates: January 21-23, times TBD (subject to change)
Bonus: All Beta participants will receive an exclusive costume for the full game (seen to the right)

SIGN UP NOW




__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
( ゚ω゚)? 目前離線   回覆時引用此篇文章
舊 12-08-15, 11:56 PM   #11
aquarius
Game Master
 
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北韓遊戲?
aquarius 目前離線   回覆時引用此篇文章
舊 09-07-16, 09:38 PM   #12
pureman
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我都想知
未有review
創建包要155, 但佢講到遲d 會係免費game 咁?
pureman 目前離線   回覆時引用此篇文章
舊 09-07-16, 10:30 PM   #13
holsety
Ultimate Gamer
http://www
 
註冊日期: Oct 2003
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我淨係想玩,並不想要成為中產。

目前Server 有火車彈game bug.


__________________
依家d game俾$就垃圾;免費就高質
holsety 目前離線   回覆時引用此篇文章
舊 09-08-16, 09:45 AM   #14
舞風
Insane Gamer
仆直艾蕾卡
 
註冊日期: Jun 2005
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PSN  IDRENTON_NIRVASH
XBox Live GamertagPROJECT EUREKA
日PSN 比錢買咗建国者パック因為太夜返屋企玩咗半個鐘左右
我覺得其實幾好玩,隻GAME係做齒輪,唔鐘意玩呢類既覺得悶其實都好正常
利申:PS HOME以前成日去照英王國踩單車


__________________
"Don't ask for it, go win it on your own. Do that and you'll succeed."
舞風 目前離線   回覆時引用此篇文章
舊 09-08-16, 09:59 AM   #15
teealpha
Ultimate Gamer
 
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引用:
作者: holsety 查看文章
我淨係想玩,並不想要成為中產。

目前Server 有火車彈game bug.
過完個教學一上火車就彈左GAME

引用:
作者: 舞風 查看文章
日PSN 比錢買咗建国者パック因為太夜返屋企玩咗半個鐘左右
我覺得其實幾好玩,隻GAME係做齒輪,唔鐘意玩呢類既覺得悶其實都好正常
利申:PS HOME以前成日去照英王國踩單車
日版+1,2700YEN唔算貴,不過唔知遲D會唔會有STEAM版
琴晚十一點幾買完dl完開始玩……然後玩到俾屋企人嘈我去瞓時已經三點
好鬼前蘇聯背景婊緊共產,教學其實冇乜野教到你,要自己入GAME摸索

P.S. 強迫症患者慎入,好易唔覺唔覺搬左幾個鐘貨
teealpha 目前離線   回覆時引用此篇文章
舊 09-08-16, 10:08 AM   #16
舞風
Insane Gamer
仆直艾蕾卡
 
註冊日期: Jun 2005
文章: 750
PSN  IDRENTON_NIRVASH
XBox Live GamertagPROJECT EUREKA
引用:
作者: teealpha 查看文章
過完個教學一上火車就彈左GAME



日版+1,2700YEN唔算貴,不過唔知遲D會唔會有STEAM版
琴晚十一點幾買完dl完開始玩……然後玩到俾屋企人嘈我去瞓時已經三點
好鬼前蘇聯背景婊緊共產,教學其實冇乜野教到你,要自己入GAME摸索

P.S. 強迫症患者慎入,好易唔覺唔覺搬左幾個鐘貨
我12點先打但冇彈game,拎O個500蚊我摸好耐先摸到點拎
呢隻野仲要唔駛PSN+都已經可以玩真係算係咁

我做咗好耐發電機

DL咗件制服未?
http://www.jp.playstation.com/scej/t...dren/download/


__________________
"Don't ask for it, go win it on your own. Do that and you'll succeed."
舞風 目前離線   回覆時引用此篇文章
舊 09-08-16, 10:47 AM   #17
holsety
Ultimate Gamer
http://www
 
註冊日期: Oct 2003
文章: 4,312
昨晚11:30pm入得返。揀左個荒廢少人server,方便起屋投票。電用得好快,跑左一晚發電機~ 加盡敏捷好勁~~玩唔停。
隻game 玩contribute, 啱曰人多過港人。。。
幾時有得買同志召喚邀請朋友做無剷XD
每個中剷可拉5個無剷?
愛國者Skin 港伏冇吧?
暫時著工程師w


__________________
依家d game俾$就垃圾;免費就高質

此篇文章於 09-08-16 10:54 AM 被 holsety 編輯。
holsety 目前離線   回覆時引用此篇文章
舊 09-08-16, 11:10 AM   #18
teealpha
Ultimate Gamer
 
註冊日期: Dec 2011
文章: 4,434
3DS Friend Code0989 1805 2498
PSN  IDteealpha852
引用:
作者: 舞風 查看文章
我12點先打但冇彈game,拎O個500蚊我摸好耐先摸到點拎
呢隻野仲要唔駛PSN+都已經可以玩真係算係咁

我做咗好耐發電機

DL咗件制服未?
http://www.jp.playstation.com/scej/t...dren/download/
500蚊我都唔知邊度攞
加愛國心既制服實在太好了

引用:
作者: holsety 查看文章
昨晚11:30pm入得返。揀左個荒廢少人server,方便起屋投票。電用得好快,跑左一晚發電機~ 加盡敏捷好勁~~玩唔停。
隻game 玩contribute, 啱曰人多過港人。。。
幾時有得買同志召喚邀請朋友做無剷XD
每個中剷可拉5個無剷?
愛國者Skin 港伏冇吧?
暫時著工程師w
我琴晚入左個好多人既SERVER(個RANKING板排到66),冇位起屋,今晚應該都要搵過個少D人既先得

人力發電我而家一轉最多10x瓦電,不過如果整到火力發電的話就唔會自己扮倉鼠跑,掟D樹果落去燒可以攞多D經驗值
垃圾箱又係神奇野,我執個路牌掟落去,竟然噴返幾十舊資源出黎…跟手我又係攞去燒成自己EXP

可能要開攻略區ADD FD玩先掂,人太少好難搞
teealpha 目前離線   回覆時引用此篇文章
舊 09-09-16, 11:10 AM   #19
teealpha
Ultimate Gamer
 
註冊日期: Dec 2011
文章: 4,434
3DS Friend Code0989 1805 2498
PSN  IDteealpha852
琴晚係咁彈火車,彈左三四次先入到個城…

有冇人知有個無線通訊任務叫你交三粒水晶點做?
teealpha 目前離線   回覆時引用此篇文章
舊 09-10-16, 10:40 AM   #20
hiuming777
Junior Member
 
註冊日期: Feb 2009
文章: 35
不知為何購買面沒有1000幣送,創件包任何內容都冇......
由手機版發出
hiuming777 目前離線   回覆時引用此篇文章
舊 09-10-16, 11:08 AM   #21
holsety
Ultimate Gamer
http://www
 
註冊日期: Oct 2003
文章: 4,312
引用:
作者: hiuming777 查看文章
不知為何購買面沒有1000幣送,創件包任何內容都冇......
由手機版發出
menu 中按三角形新增自由幣可下載免費dlc 1000 幣


__________________
依家d game俾$就垃圾;免費就高質
holsety 目前離線   回覆時引用此篇文章
舊 09-11-16, 05:22 PM   #22
hiuming777
Junior Member
 
註冊日期: Feb 2009
文章: 35
引用:
作者: holsety 查看文章
menu 中按三角形新增自由幣可下載免費dlc 1000 幣
就係冇xdd
我都唔知咩事~xd
hiuming777 目前離線   回覆時引用此篇文章
舊 09-12-16, 07:44 AM   #23
holsety
Ultimate Gamer
http://www
 
註冊日期: Oct 2003
文章: 4,312
引用:
作者: hiuming777 查看文章
就係冇xdd
我都唔知咩事~xd
bug jor?


__________________
依家d game俾$就垃圾;免費就高質
holsety 目前離線   回覆時引用此篇文章
舊 09-12-16, 11:59 AM   #24
血之淚
Crazy Gamer
 
註冊日期: Jul 2009
文章: 1,126
PSN  IDAlvinHang
入坑
有冇咩能力係必點
血之淚 目前離線   回覆時引用此篇文章
舊 09-10-16, 11:36 AM   #25
舞風
Insane Gamer
仆直艾蕾卡
 
註冊日期: Jun 2005
文章: 750
PSN  IDRENTON_NIRVASH
XBox Live GamertagPROJECT EUREKA
引用:
作者: hiuming777 查看文章
不知為何購買面沒有1000幣送,創件包任何內容都冇......
由手機版發出
基本係咁,大家都係咁拎...原本日版得500咁少既
http://www.jp.playstation.com/op/the...9/info018.html


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"Don't ask for it, go win it on your own. Do that and you'll succeed."
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