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舊 12-02-09, 08:45 PM   #201
RnB
Insane Gamer
黃金體驗安魂曲
 
註冊日期: Nov 2005
文章: 644
PSN  IDRnB6779
XBox Live GamertagRnB HK
我想搵大大幫我/同我解人偶o的bonus,
請問有無大大可以幫忙?
thanks!
GT: RnB HK


__________________
點解唔跟你嗰套就係人哋有問題... 囉...
RnB 目前離線   回覆時引用此篇文章
舊 12-03-09, 02:25 AM   #202
小海獅
Insane Gamer
 
註冊日期: Jul 2002
文章: 654
XBox Live GamertagKeithL1985
請add我gametag: KeithL1985
以上有留gametag的都add左

引用:
作者: Mr.66 查看文章
有無人想開團隊同expert既成就?
我知expert既成就有glitch方法可以開

GT:ZEROAKUMA
想問一問係咪要分開兩批人開的那個方法?
小海獅 目前離線   回覆時引用此篇文章
舊 12-08-09, 09:35 PM   #203
Mr.66
Game Master
 
註冊日期: Sep 2003
文章: 2,586
引用:
作者: 小海獅 查看文章
請add我gametag: KeithL1985
以上有留gametag的都add左



想問一問係咪要分開兩批人開的那個方法?
搵個人做host,
開簡單難度,
要拎expert achievement既就同host由開始打到finale一開始safe room度
之後係開門之前quit game
而host繼續打,
等到救援到左,
確保bots安全之下將難度轉expert,
再叫之前既人番入黎
過關之後除左host之外每人既expert成就果度都加左1

不過若然要拎成就既人入左去之後比專家難度既喪屍/怪整死,
就有可能會失敗
所以host最緊要係保障bots既安全先好叫人入game

就算當bots入哂救援而host死左令到遊戲完結都唔緊要
只要host再開lobby(要叫其他人出lobby)揀同一個campaign既finale,
用番同一個方法等安全時再叫人入game亦可以成功


__________________
My GOD, is DOG --- 何時何地, 我灰暗的心情也可以因為狗而被救贖
To LIVE, be EVIL --- 誰人的生命不是靠損耗其他生命而延續?

此篇文章於 12-08-09 09:39 PM 被 Mr.66 編輯。
Mr.66 目前離線   回覆時引用此篇文章
舊 12-15-09, 10:48 AM   #204
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
http://news.teamxbox.com/xbox/21707/...LC-for-Spring/
Valve Announces L4D2 DLC for Spring


December 14, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2 (L4D2), is in development and targeted for release in early 2010.

Dubbed "The Passing," the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.

Targeted for release in early spring, "The Passing" takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

In addition to the new co-operative campaign and associated narrative, "The Passing" will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new "uncommon common" zombie class, melee weapon, and firearm.

"The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign," said Doug Lombardi, VP of marketing at Valve. "It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry."

Exclusively available for the Xbox 360 and PC, L4D2 sets a new benchmark for co-operative action games. The title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge.

Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch.
ahleung 目前離線   回覆時引用此篇文章
舊 12-15-09, 05:40 PM   #205
Rance
The One
ガハハ
 
註冊日期: Dec 2001
文章: 26,438
PSN  IDRance1219
XBox Live GamertagRance1219
咁咪變左left 8 dead...


__________________
小便はすませたか? 神様にお祈りは? 部屋の隅でガタガタふるえて命ごいをする心の 準備はOK?」
Rance 目前離線   回覆時引用此篇文章
舊 12-15-09, 06:36 PM   #206
david
The One
 
註冊日期: Mar 2002
文章: 20,716
引用:
作者: Rance 查看文章
咁咪變左left 8 dead...
唔係呀,l4d2嘛,2咪兩倍囉。/


__________________
#AlitaChallenge
---
"This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone
---
NS CC:Morphus X300
david 目前離線   回覆時引用此篇文章
舊 12-15-09, 06:48 PM   #207
sephirothmk3
Game Master
↘祥瑞御免"課"全家
 
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引用:
作者: Rance 查看文章
咁咪變左left 8 dead...
你唔比bill變左tank zoey變左hunter loius變smoker出來同你玩咩


sephirothmk3 目前離線   回覆時引用此篇文章
舊 12-15-09, 09:49 PM   #208
Rance
The One
ガハハ
 
註冊日期: Dec 2001
文章: 26,438
PSN  IDRance1219
XBox Live GamertagRance1219
zoey witch希望


__________________
小便はすませたか? 神様にお祈りは? 部屋の隅でガタガタふるえて命ごいをする心の 準備はOK?」
Rance 目前離線   回覆時引用此篇文章
舊 12-15-09, 10:33 PM   #209
暉暉816
Crazy Gamer
 
註冊日期: Mar 2007
文章: 1,175
引用:
作者: Mr.66 查看文章
搵個人做host,
開簡單難度,
要拎expert achievement既就同host由開始打到finale一開始safe room度
之後係開門之前quit game
而host繼續打,
等到救援到左,
確保bots安全之下將難度轉expert,
再叫之前既人番入黎
過關之後除左host之外每人既expert成就果度都加左1

不過若然要拎成就既人入左去之後比專家難度既喪屍/怪整死,
就有可能會失敗
所以host最緊要係保障bots既安全先好叫人入game

就算當bots入哂救援而host死左令到遊戲完結都唔緊要
只要host再開lobby(要叫其他人出lobby)揀同一個campaign既finale,
用番同一個方法等安全時再叫人入game亦可以成功
你的意思係如果我做host由一開始打到final後,救援到後轉expert,
但我自己死左,之後係大廳揀同一個campaign的final都可以令到expert成就+1?
咁一開始就揀final再由easy變expert又可唔可以?
thx!
暉暉816 目前離線   回覆時引用此篇文章
舊 12-15-09, 11:44 PM   #210
Mr.66
Game Master
 
註冊日期: Sep 2003
文章: 2,586
引用:
作者: 暉暉816 查看文章
你的意思係如果我做host由一開始打到final後,救援到後轉expert,
但我自己死左,之後係大廳揀同一個campaign的final都可以令到expert成就+1?
咁一開始就揀final再由easy變expert又可唔可以?
thx!
你要搞清楚
無論點個host都係唔可以expert成就加一

只係之前由頭到"finale開始safe room"陪host玩既人,
只要再入番去已經轉左expert難度既finale跟住爆機(或者要跟番同一個host,但可能唔駛)
就可以expert成就加一

因為我試過做host同一個鬼玩黑色嘉年華,
我原本諗住等到所有bots上哂直升機再轉expert, 再call隻鬼入
點知轉expert後,
聲都未出就比tank既追尾石incap左
無奈既我眼見爆機畫面, 又唔想再重頭玩多次,
咪唯有同隻鬼講試下我開finale黎多次(我仲記得開左之後見到佢係lobby,立即叫佢出番去)
之後成功叫到隻鬼入黎,
爆機後隻鬼就話開到

(其實原理同你玩單機都用到個glitch一樣)


__________________
My GOD, is DOG --- 何時何地, 我灰暗的心情也可以因為狗而被救贖
To LIVE, be EVIL --- 誰人的生命不是靠損耗其他生命而延續?
Mr.66 目前離線   回覆時引用此篇文章
舊 12-16-09, 11:15 AM   #211
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
http://www.facebook.com/event.php?ei...0564551&ref=mf
Left 4 Dead 2 2009大作戰

Date: Saturday, December 26, 2009
Time: 5:00pm - 7:00pm
Location: 銅鑼灣怡和街1 -1L 號香港大廈地下A1舖(Sogo對面)


比賽方式: 以4人一隊合作進行生存模式, 在指定地圖與喪屍戰鬥, 直到整隊全滅為止, 時間最長的一隊為勝

參加方法: 每組隊長請email 到xboxevent@live.hk 報名 ,標題註明「參加Left 4 Dead 2 2009大作戰」, 內容請提供所有4名隊員的姓名、聯絡電話和電郵地址

報名截止日期: 由即日至12月25日

條款及細則
。以上資料如有更改恕不另行通知
。除非特別註明,否則比賽會使用遊戲的預設設定
。如有任何爭議,Microsoft 保留最終決定權
ahleung 目前離線   回覆時引用此篇文章
舊 12-17-09, 08:27 AM   #212
暉暉816
Crazy Gamer
 
註冊日期: Mar 2007
文章: 1,175
引用:
作者: Mr.66 查看文章
你要搞清楚
無論點個host都係唔可以expert成就加一

只係之前由頭到"finale開始safe room"陪host玩既人,
只要再入番去已經轉左expert難度既finale跟住爆機(或者要跟番同一個host,但可能唔駛)
就可以expert成就加一

因為我試過做host同一個鬼玩黑色嘉年華,
我原本諗住等到所有bots上哂直升機再轉expert, 再call隻鬼入
點知轉expert後,
聲都未出就比tank既追尾石incap左
無奈既我眼見爆機畫面, 又唔想再重頭玩多次,
咪唯有同隻鬼講試下我開finale黎多次(我仲記得開左之後見到佢係lobby,立即叫佢出番去)
之後成功叫到隻鬼入黎,
爆機後隻鬼就話開到

(其實原理同你玩單機都用到個glitch一樣)
IC....個glitch就係當一路打緊easy的電腦、轉左expert後俾其他玩家加入,
就當成好似其他玩家由一開始打expert咁。可惜係自己要加成就就要搵其他人做host...
Anyway, 多謝解答!
暉暉816 目前離線   回覆時引用此篇文章
舊 01-11-10, 10:57 AM   #213
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
嚟緊個weekend 銀會員可以免費玩L4D2 online

Left 4 Dead 2 open to Silver XBL members

Free online gaming for non-paying users of Xbox Live next weekend.

Microsoft has confirmed that Silver members of Xbox Live will be granted access to the multiplayer features of EA’s Left 4 Dead 2 next weekend.

Normally, only Gold members of the console network are able to access the online multiplayer features.

Access for Silver members will be turned on next Friday (January 15th) at 17:00 GMT and will run until 17:00 GMT on Sunday January 17th.

The boxed version of Valve’s game has already shifted in excess of 2m copies and EA will no doubt be hoping that the short-term opening up of the game’s multiplayer will encourage newcomers to the party.
ahleung 目前離線   回覆時引用此篇文章
舊 01-24-10, 03:01 AM   #214
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
Left 4 Dead 2's Versus mode getting bots, auto-spawn tweaks

by Griffin McElroy { 2 hours ago }

Question: What's the only thing scarier than a looming horde of normal-speed zombies? Answer: A looming horde of normal-speed zombies with robot brains. That's the kind of nightmare we'll soon be facing once Valve puts the finishing touches on an update for Left 4 Dead 2, which will add Infected bots to the game's Versus mode to help balance out one-on-one games.

In addition, Valve's doing some tweaking to the zombie auto-spawning which occurs during the finale events in Versus mode. Apparently, the developer decided that the average 34.56% chance of survival for the human team was a little too low, and is trying to balance things out by disabling auto-spawning during the campaigns' climaxes. Of course, none of that will matter when the human team is attempting to escape from robot zombies.
ahleung 目前離線   回覆時引用此篇文章
舊 01-24-10, 11:05 PM   #215
Mr.66
Game Master
 
註冊日期: Sep 2003
文章: 2,586
引用:
作者: ahleung 查看文章
Left 4 Dead 2's Versus mode getting bots, auto-spawn tweaks

by Griffin McElroy { 2 hours ago }

Question: What's the only thing scarier than a looming horde of normal-speed zombies? Answer: A looming horde of normal-speed zombies with robot brains. That's the kind of nightmare we'll soon be facing once Valve puts the finishing touches on an update for Left 4 Dead 2, which will add Infected bots to the game's Versus mode to help balance out one-on-one games.

In addition, Valve's doing some tweaking to the zombie auto-spawning which occurs during the finale events in Versus mode. Apparently, the developer decided that the average 34.56% chance of survival for the human team was a little too low, and is trying to balance things out by disabling auto-spawning during the campaigns' climaxes. Of course, none of that will matter when the human team is attempting to escape from robot zombies.
係咪即係話打versus,
做緊special infected如果有條PK中途退出,
會由電腦頂上,
繼續維持4vs4?

(另外突然諗起l4d1既crash course入面要自解濕漉舌扯既地獄...)


__________________
My GOD, is DOG --- 何時何地, 我灰暗的心情也可以因為狗而被救贖
To LIVE, be EVIL --- 誰人的生命不是靠損耗其他生命而延續?
Mr.66 目前離線   回覆時引用此篇文章
舊 01-25-10, 12:59 AM   #216
Anson225
Ultimate Gamer
 
註冊日期: Sep 2003
文章: 4,970
PSN  IDAnson-225
XBox Live GamertagAnson225
引用:
作者: Mr.66 查看文章
係咪即係話打versus,
做緊special infected如果有條PK中途退出,
會由電腦頂上,
繼續維持4vs4?

(另外突然諗起l4d1既crash course入面要自解濕漉舌扯既地獄...)
yes, just to keep the balance
very frustrating when its not 4v4


__________________
Fine. Stay here. Be just like everyone else. I wanna boldly go where no man has gone before.
Anson225 目前離線   回覆時引用此篇文章
舊 02-12-10, 12:07 PM   #217
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
X10: Left 4 Dead 2 'The Passing' DLC in March, L4D1 tie-in DLC to follow

by James Ransom-Wiley { 3 hours ago }

So what's the appropriate greeting for when you pass another survivor in the zombie apocalypse? We'll find out next month, when Valve plans to release the first Left 4 Dead 2 DLC campaign, "The Passing," on Xbox 360 and PC. The Passing will feature non-playable appearances by the original Left 4 Dead cast (those shadowy figures in the background there), who will aid L4D2's four survivors during the third act of the new campaign, which is set in rural Georgia.

Not one to leave holes in a good story, Valve will explain the original survivors' frantic journey to Georgia by way of -- yes, it's really happening -- a new DLC add-on for Left 4 Dead 1 (not compatible with L4D2). No additional details were provided about the upcoming L4D1 DLC by Valve at X10 today, but it will follow the release of The Passing campaign and a digital comic (illustrated by Michael Avon Oeming) that will tie together the two DLC stories.

Additionally, Valve confirmed that The Passing will also include new arenas for Survival, Versus and Scavenge modes, and a new co-op challenge mode. Players will also encounter a new "uncommon common" infected, dubbed the Fallen Survivor, which can drop random items when killed. The Passing is currently on track for a "late March" release.
Gallery: Left 4 Dead 2: The Passing



ahleung 目前離線   回覆時引用此篇文章
舊 02-13-10, 10:57 AM   #218
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
http://www.l4d.com/blog/post.php?id=3441

Don't worry, we'll make more

In the first two months of Left 4 Dead 2's release, 28,981,249,043 zombies have been shot, bludgeoned, chainsawed and killed — or, for our younger readers, taken to a farm where they can frolic and shuffle around forever.

You read that correctly: 28 BILLION. To put that number in perspective:
  • The entire population of the planet has been zombified and killed 4.26 times.
  • With the average height of a zombie being 6 feet, if you stacked them end to end they would circle the globe 1,322 times.
  • If you placed 28,981,249,043 rulers end to end, they would reach 28,981,249,043 feet in the sky.

In short: That is a bucketload of dead zombies. Nice job, everyone.
ahleung 目前離線   回覆時引用此篇文章
舊 02-14-10, 03:16 AM   #219
川上双葉
God of Gamer
みるをみる
 
註冊日期: Dec 2005
文章: 6,493
PSN  IDhgckelvin
Left 4 Dead 2 Game Add-on #1 Announced
張貼人 Alden @ 05:24AM on December 15, 2009
Dubbed "The Passing," the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay.

Targeted for release in early spring, "The Passing" takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

In addition to the new co-operative campaign and associated narrative, "The Passing" will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new "uncommon common" zombie class, melee weapon, and firearm.

"The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign," said Doug Lombardi, VP of marketing at Valve. "It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry."



重點

http://www.youtube.com/watch?v=QG6ba8ab6V0
http://www.youtube.com/watch?v=wU4dw3VtxD4

貨車上
川上双葉 目前離線   回覆時引用此篇文章
舊 02-14-10, 03:26 AM   #220
Anson225
Ultimate Gamer
 
註冊日期: Sep 2003
文章: 4,970
PSN  IDAnson-225
XBox Live GamertagAnson225
Valve failed
Official Picture

look at the wall


__________________
Fine. Stay here. Be just like everyone else. I wanna boldly go where no man has gone before.
Anson225 目前離線   回覆時引用此篇文章
舊 02-14-10, 12:36 PM   #221
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
ahleung 目前離線   回覆時引用此篇文章
舊 03-23-10, 02:52 PM   #222
ahleung
The One
Bannnned
 
註冊日期: Jun 2002
文章: 28,498
http://www.gamenewshk.com/wii_detail_a_14936.html

《生存之旅2》DLC新情報 四人組有隊員犧牲

《生存之旅2》的首部DLC“The Passing”自微軟X10展會宣布以來,受到不少玩家期待。本DLC在3月份提供下載,日前Valve負責故事寫作的Chet Faliszek在GTTV中透露了更多的細節。

  本DLC的原計劃是將《生存之旅》兩代的8名角色會師一處,但是Chet表示,實際上結局並非完美,因為《生存之旅》中的Francis、 Bill、Zoey和Louis將會有一名為了全隊犧牲。當然Chet沒有透露是誰充當這個英雄。

  因此,Chet之前表示本DLC最好理解為“無人永生”(Nobody Survives Forever)。
ahleung 目前離線   回覆時引用此篇文章
舊 03-23-10, 03:52 PM   #223
TOMCHEUNG
Game Master
Balrog 好碰友
 
註冊日期: Dec 2005
文章: 2,560
3DS Friend Code3909 8573 2961
XBox Live Gamertagwc3tom
竟然會死人.......................
TOMCHEUNG 目前離線   回覆時引用此篇文章
舊 03-23-10, 03:57 PM   #224
三刀流路飛
Game Master
海盜王
 
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XBox Live GamertagEddie829
引用:
作者: TOMCHEUNG 查看文章
竟然會死人.......................
幾好丫, 有d 突破
三刀流路飛 目前離線   回覆時引用此篇文章
舊 03-23-10, 10:12 PM   #225
Mr.66
Game Master
 
註冊日期: Sep 2003
文章: 2,586
應該係bill呱,
死就一世,唔死都差唔多一世啦
自我犧牲最大機會


__________________
My GOD, is DOG --- 何時何地, 我灰暗的心情也可以因為狗而被救贖
To LIVE, be EVIL --- 誰人的生命不是靠損耗其他生命而延續?
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