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舊 09-11-15, 03:27 PM   #76
dasw123
Insane Gamer
 
註冊日期: Dec 2004
文章: 900
Nintendo Switch IDSW-3664-0133-1821
隻GAME deep down 都冇晒影...


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ROUND 1 FIGHT!
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舊 09-11-15, 05:09 PM   #77
holsety
Ultimate Gamer
http://www
 
註冊日期: Oct 2003
文章: 4,309
掛住搞ddo掛


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舊 02-09-16, 10:25 PM   #78
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
It seems Deep Down is still alive, as stated by new trademark extension






U.S. Patent and Trademark Office


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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 04-15-17, 01:47 PM   #79
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
吊住條命

http://www.cgmagonline.com/2017/02/1...k-deep-ip/amp/
Capcom Renews Trademark for Deep Down IP


Good news for Deep Down fans, Capcom, the Japanese video game developer behind the upcoming game has renewed its trademark for the IP.
Deep Down is an upcoming single/multiple dungeon crawler for the PlayStation 4 console but little to no information on the game had been released since its 2013 reveal. However, it looks like Deep Down wasn’t abandoned and left for dead as Capcom has renewed its trademark for the title according to a United States Patent and Trademark Office document filed on Feb. 9, 2017.
What this means for fans is this; in order for a trademark on a game to continue, the game has to be released at some point. Since Deep Down hasn’t been released yet, this means that the trademark would have expired as a company only has a limited time to release a game from initial filing. If Capcom had cancelled Deep Down, the video game developer would not have refiled the trademark.

This doesn’t mean of course that Deep Down will never be cancelled or that the game is coming out soon, it just means that it’s not dead and Capcom is ever-so-slowly working on it. Considering that producer Yoshinori Ono told Japanese website 4Gamer (translated by Siliconera) in an interview that the game had been massively expanded, it’s no surprise that Deep Down is taking as long as it is.
“We’re thinking about showing something that looks completely different from what previously shown, although it might be a while from now,” said Ono in the interview.
“The ideas we have for the game is much larger now compared to when we first announced it, rather, the ideas we had before might not have been good enough.”
Deep Down is said to be similar to other games like Dark Souls and Dragon’s Dogma but not as difficult with some parts taking place in a medieval/fantasy setting.


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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 04-15-17, 05:51 PM   #80
MTse
Crazy Gamer
 
註冊日期: Dec 2001
文章: 1,738
PSN  IDMTSe
學哂仁王咁下世代至出吖笨
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舊 06-04-18, 12:23 AM   #81
( ゚ω゚)?
God of Gamer
Volks初音已接收
 
註冊日期: Dec 2010
文章: 9,253
https://www.dualshockers.com/deep-do...xtended-again/





Deep Down Trademark Extended Again by Capcom, Implying that Development May Still Be Ongoing

Capcom's PS4 exclusive Deep Down has been in development limbo for over three years, but the publisher just provided a small signal that it might still be alive.


Giuseppe Nelva
on June 2, 2018 1:30 PM
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Capcom’s PS4 exclusive Deep Down is one of the biggest mysteries of this console generation, and it just gave a small sign of life once again. The publisher filed a request to extend the time to file a statement of use with the United States Patent and Trademark Office, which was approved today.
The game was introduced with great fanfare at the presentation that unveiled the PS4 to the world, together with its advanced current-generation engine Panta Rhei. A steady stream of news followed between 2013 and 2014, including a playable appearance at Tokyo Game Show. Yet, on Christmas day 2014 we got the last batch of official screenshots, and in February 2015, we saw the last glimpse of footage in a recruitment video, while Producer Yoshinori Ono promised that the project was still alive, mentioning that the game’s concept was completely changed and would become much bigger than before.
Since then, Capcom has been completely silent about the game, besides continuing to renew its trademark with the USPTO. Back in 2016, the trademark was extended for the last time allowed by law. The publisher simply got around the limitation by registering the trademark again at the beginning of 2017, granting itself a new allowance of five extensions.
According to trademark law, the registration of a name can only be extended five times before a statement of use is provided, certifying that the trademark is being used in commerce, which in this case means that the game has been released. Each extension grants six more months of leeway, for a total of three years including the original registration. After that, the name is lost.
The request mentions that Capcom is making an ongoing effort in “product or service research or development,” implying that the project is indeed not dead. At least according to trademark law, this isn’t exactly something one can say without merit, as the statement is actually binding: it’s equivalent to “a sworn statement that the applicant intends to use the name commercially in the Unities States.”
Since this is the second extension since the new trademark was registered, the publisher has two more years to release the game before losing the name once more, meaning until June 20th, 2020.
The situation is certainly baffling, considering that it has been over three years since the latest official mention of the game by a Capcom executive. This seems to indicate that the publisher isn’t giving up on the game, but we know nothing else.
Yet, this case is not without precedent: for instance, NiOh was first announced for PS3 by Koei in 2004. Following a generational jump and a long period of silence, it was re-revealed at Tokyo Game Show 2015 and released for PS4 in 2017 to critical and fan acclaim. In comparison, Deep Down‘s journey through limbo doesn’t appear unreasonably long, so I’m going to keep doing what I have until now: holding a small fragment of hope in my mind to finally see a re-reveal at every major event that goes by. E3 is coming after all, and Tokyo Game Show is just a few months down the line. What do I have to lose?


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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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