Default Style 註冊帳號
Games Animation Forum

不顯示圖片
第一 ... 21 25 26 27 28 29 30 31 32 33 34 35 
電視遊戲討論版>Demon’s Souls [日版已售]
westpat 12:33 PM 04-28-09
其實隻game根本有英文
點解唔直接出美版.....?
回覆
vins 12:35 PM 04-28-09
作者: westpat:
其實隻game根本有英文
點解唔直接出美版.....?
呢個係個謎... (喂... XD
---
日本仔出 game 係咁...
搞到D 港行賣哂去外國... XDDD
回覆
now_loading 12:52 PM 04-28-09
作者: snakeEdmond:
Thank you so much....
屯門 -_- ....
dunno when there will be stock again...sigh

唔好突登去呀........ 買隻2手$300-320蚊算掃把


其實Sony online shop 比人限買1-2 隻,問題唔係咁難解決姐, 有心人想買唔想炒都唔係太難姐...

但係唔知點解online 冇得賣呢隻
回覆
雷火武 01:24 PM 04-28-09
陣間我出188睇睇啦
回覆
daihamlop 11:21 AM 04-29-09
作者: Designer:
【ニコニコ動画】Demon's Souls 傑作PV
呢段PV真係恐布
我三,四曰前先係3萬, 今曰去到9萬
不過真係整得好好
回覆
Jockey 02:02 PM 04-29-09
作者: diabloex:
唔好突登去呀........ 買隻2手$300-320蚊算掃把


其實Sony online shop 比人限買1-2 隻,問題唔係咁難解決姐, 有心人想買唔想炒都唔係太難姐...

但係唔知點解online 冇得賣呢隻
最慘二手都難搵~
回覆
emoil 02:07 PM 04-29-09
作者: Jockey:
最慘二手都難搵~
之前有好多~
回覆
dragonwing84 02:19 PM 04-29-09
玩亞有貨架喎 不過要540蚊
回覆
daihamlop 02:27 PM 04-29-09
作者: Jockey:
最慘二手都難搵~
作者: dragonwing84:
玩亞有貨架喎 不過要540蚊
去友台出320
應該可以收到2手
我第一日出全新都係ニ百幾.....
回覆
BLMballball 04:41 PM 04-29-09
今日partner shop返左貨喇
手快有手慢冇
回覆
Designer 06:01 AM 05-21-09
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside

From Software's Demon's Souls is heading West, with Japanese role-playing game specialists Atlus picking up the slack for North American PlayStation 3 publishing duties. The action RPG, already released in Japan, will arrive this Fall.

The "ultimate hardcore RPG challenge" will pit up to three players against a horde of demons online, with cooperative, player versus player and single-player modes, adding open ended variety to the Demon's Souls experience.

The PlayStation 3 RPG, an unofficially described spiritual successor to the King's Field franchise, will offer a handful of player classes to choose from, with character customization and progression making for a "free-form and flexible" game structure.

Atlus points out Demon's Souls key features for prospective buyers. And they are...

* Ultimate hardcore RPG challenge — In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
* Groundbreaking online capabilities — Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
* Freeform and flexible — The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
* You act, the world reacts — The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.

We played an early version of Demon's Souls at Tokyo Game Show, just a few days after the game was officially announced. Those impressions weren't too positive—part of that based on the unfinished nature of the game—as 20 minutes isn't the ideal amount of time to spend with a game like this. But the game was mostly well regarded by critics of the final Japanese release.

But our impressions of the game's debut trailer were much better.
回覆
shuzi 08:44 AM 05-21-09
作者: Designer:
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside
美版居然係由Atlus發行, SCE真係唔知做乜q
最近Atlus行得好掂, 隻persona 4 係外國名聲幾好, 同SE啱啱相反
回覆
pet3 08:46 AM 05-21-09
痴線架
平均40-50秒一次
打石打了25小時一粒純刃石也沒有
回覆
一一 02:12 PM 05-21-09
作者: Designer:
美版出啦,DS中文版應該多返
http://kotaku.com/5263072/atlus-brin...ouls-stateside
Atlus Brings PlayStation 3's Demon's Souls Stateside

From Software's Demon's Souls is heading West, with Japanese role-playing game specialists Atlus picking up the slack for North American PlayStation 3 publishing duties. The action RPG, already released in Japan, will arrive this Fall.

The "ultimate hardcore RPG challenge" will pit up to three players against a horde of demons online, with cooperative, player versus player and single-player modes, adding open ended variety to the Demon's Souls experience.

The PlayStation 3 RPG, an unofficially described spiritual successor to the King's Field franchise, will offer a handful of player classes to choose from, with character customization and progression making for a "free-form and flexible" game structure.

Atlus points out Demon's Souls key features for prospective buyers. And they are...

* Ultimate hardcore RPG challenge — In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
* Groundbreaking online capabilities — Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
* Freeform and flexible — The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
* You act, the world reacts — The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.

We played an early version of Demon's Souls at Tokyo Game Show, just a few days after the game was officially announced. Those impressions weren't too positive—part of that based on the unfinished nature of the game—as 20 minutes isn't the ideal amount of time to spend with a game like this. But the game was mostly well regarded by critics of the final Japanese release.

But our impressions of the game's debut trailer were much better.
我反而想知點解唔自己發行?
你話D無乜人識既細廠就話jar....
回覆
A.Kazuma 02:33 PM 05-21-09
好大機會係因為有筆可觀o既收入
回覆
now_loading 02:42 PM 05-21-09
作者: 一一:
我反而想知點解唔自己發行?
你話D無乜人識既細廠就話jar....

可能Sony 唔想人地見到佢個 logo 就以為係一隻合家歡遊戲...

我係指遊戲難度.. 唔係暴力尺度
回覆
雷火武 03:53 PM 05-21-09
作者: diabloex:
可能Sony 唔想人地見到佢個 logo 就以為係一隻合家歡遊戲...

我係指遊戲難度.. 唔係暴力尺度
sony既Game點算合家歡
回覆
now_loading 05:01 PM 05-21-09
作者: Deviantnip:
sony既Game點算合家歡

Sony 出咁多game, 有邊隻咁鬼難打, easy 都冇得比你較....
回覆
王小虎 05:08 PM 05-21-09
隻game係From Software的,我諗佢地有權搵咩publisher,最重要都係點分賬吧。之前出美國果邊的games有搵過Sega, Ubisoft,好似冇搵過SCEA。
回覆
now_loading 05:15 PM 05-21-09
如果隻game係From Software 的話,
我唔明點解 From Software 官網係會冇 DS info...
回覆
王小虎 05:23 PM 05-21-09
咁你去問佢地吧,我唔知了...
之前SCEA或SCEE的games(Resistance, Killzone 2)在日本出都會搵SCEJ出版的,冇理由掉轉就搵第個。我只能估係From Software話事。白騎在美國都係SCEA出吧?
回覆
now_loading 05:28 PM 05-21-09
我又冇份分帳, 邊個出又點........

大家都係吹水估姐, 佢都冇話你知呀... 唔洗咁串的...


God of War 日本咪又係Capcom 發行... 唔通.
回覆
王小虎 05:44 PM 05-21-09
要講聲sorry了,我冇心的,真係好吋咩?我真係唔清楚,我都係估下估下,吹下水而已,take it easy。
回覆
now_loading 08:23 PM 05-21-09
i'm fine
回覆
Designer 08:36 PM 05-21-09
http://www.atlus.com/forum/showthread.php?t=3648
Game IP 本身係SCE, Form Software 係OEM
作者: :
©2009 SONY COMPUTER ENTERTAINMENT INC. Licensed to and published by Atlus U.S.A., Inc.
作者: :
Just the publisher. We "acquired the US rights for this game". You people need to start rolling with the jokes easier.

回覆
第一 ... 21 25 26 27 28 29 30 31 32 33 34 35 


返回主題版面