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舊 06-28-06, 03:42 PM   #1
GimGim
God of Gamer
 
註冊日期: Jun 2002
文章: 9,014
Naruto 360 (developed by Ubisoft Montreal)

官方網站
http://narutoxbox360game.uk.ubi.com/




引用:
Creative Director
Ubisoft Montreal
Naruto - FIGHTING, Military / Combat, RPG
Spoken Language(s): English, French

Ubisoft is currently looking for a Creative Director for the Naruto project at the Montreal studio.

Under the supervision of the Producer, the creative director works within the creative department to develop the overall vision of the game pertaining to interactivity, show, and marketing elements.
More specifically, the individual is in charge of:

• Creating the game's vision, in collaboration with other members of the creative department (Hollywood Talent, MGM). Within this team, in charge of interactivity elements;
• Communicating the vision to the production team;
• Validating the content, jointly with the producer, with the editing department, and integrating feedback from the department;
• Integrating the vision and monitoring quality, in collaboration with the Creative Committee;
• Heading the Creative Committee, managing ideas and building consensuses.

Requirements:
• Significant work experience on 'combat" and/or "RPG” type AAA games
• Strong sensibility and general knowledge of the Manga and Japanese cultures
• Extensive work experience on fight and or RPG games games (AAA)
• Deep knowledge of manga / anime and Japanese culture.
• Capable of exerting influence and providing positive leadership
• Sharp sense of creativity
• Ability to listen
• Oral and written communication skills
• Expertise in game design
• Sufficient artistic skill to ensure that artistic direction is maintained
• Comprehension of marketing issues (MGM)
• Flexibility in working with Hollywood talent
• Bilingualism (English/French) essential

Kindly forward your résumé and demo reel. Thank you for your interest in UBISOFT ENTERTAINMENT INC. Only candidates selected for an interview will be contacted.
http://www.creativeheads.net/JobDetails.aspx?JobID=2346


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此篇文章於 06-01-07 07:45 PM 被 neo2046 編輯。
GimGim 目前離線   回覆時引用此篇文章
舊 09-21-06, 10:57 PM   #2
6402oen
God of Gamer
╮(╯o╰)╭
 
註冊日期: Jan 2003
文章: 6,232
Concept Art x 5
(special thanks element @ neoGAF)

引用:
作者: element


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此篇文章於 01-05-07 06:48 PM 被 neo2046 編輯。
6402oen 目前離線   回覆時引用此篇文章
舊 09-21-06, 11:03 PM   #3
Metal Gear NT
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註冊日期: Oct 2002
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PSN  IDjasonpoon
o的concept art好靚喎
如果漫畫有七成就好啦...
Metal Gear NT 目前離線   回覆時引用此篇文章
舊 09-21-06, 11:04 PM   #4
tylau
God of Gamer
 
註冊日期: Dec 2001
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PSN  IDkeithlau81
我對UBI好有信心, 最少好過TOMY多多聲
tylau 目前離線   回覆時引用此篇文章
舊 09-21-06, 11:13 PM   #5
Marco
The One
¬(゜~゜)Γ~
 
註冊日期: Jan 2003
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PSN  IDNS Name: ヘクター.JP
就咁睇 Concept Art 好靚


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Marco 目前離線   回覆時引用此篇文章
舊 09-22-06, 07:11 AM   #6
ai.
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註冊日期: Jan 2002
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引用:
作者: tylau
我對UBI好有信心, 最少好過TOMY多多聲
但tomy的gc比我感覺比ps2的格鬥好.


ai. 目前離線   回覆時引用此篇文章
舊 04-03-07, 12:59 AM   #7
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
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http://www.jeux-france.com/news19782.html








neo2046 目前離線   回覆時引用此篇文章
舊 04-03-07, 08:32 AM   #8
Metal Gear NT
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註冊日期: Oct 2002
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PSN  IDjasonpoon
頭幾幅感覺普通
不過最後一幅怪物主角眺望木之葉個感覺唔錯

但係似乎又會從頭講過個故事......


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Metal Gear NT 目前離線   回覆時引用此篇文章
舊 04-03-07, 08:53 AM   #9
神祕人1號
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神祕人1號 目前離線   回覆時引用此篇文章
舊 04-03-07, 11:35 AM   #10
ai.
God of Gamer
RELEASED
 
註冊日期: Jan 2002
文章: 11,380
畫面比之前想像中好,如本想像好鬼老feel,看來ubisoft無請錯人;
戰鬥介面第一眼比感覺咁似tomy那隻.
希望故事至少可以去到打完我愛羅,最好就找完綱手.

快些有影片看就好,看看game play 如何.
希望有日語配音.


ai. 目前離線   回覆時引用此篇文章
舊 04-03-07, 04:30 PM   #11
david
God of Gamer
 
註冊日期: Mar 2002
文章: 18,925
Naruto歐美幾受落,ubisoft開發遊戲亦有一手,相信呢隻game應該會對應歐美龐大市場o既口味o黎設計。


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david 目前離線   回覆時引用此篇文章
舊 05-03-07, 01:54 AM   #12
神祕人1號
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神祕人1號 目前離線   回覆時引用此篇文章
舊 05-03-07, 02:44 AM   #13
瀨賀
Banned
我連長毛都夠膽射~
 
註冊日期: Aug 2002
文章: 3,066
PSN  IDJojONa
XBox Live GamertagJojONa
好似唔差喎...好實在...
瀨賀 目前離線   回覆時引用此篇文章
舊 05-03-07, 02:02 PM   #14
skydream
Insane Gamer
死野
 
註冊日期: Jul 2005
文章: 584
仲係舊衫....


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舊 05-03-07, 02:19 PM   #15
ai.
God of Gamer
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http://forum.teamxbox.com/showthread.php?t=522584
Naruto 360 Developer Diary in June issue of Shonen Jump
引用:
Taken from page 70 of the June 2007 issue of Shonen Jump magazine:
Part 1; Working at an Xbox 360 Game Development Studio

Staring this month, SHONEN JUMP brings you an exclusive look at the making of the new Naruto game for Xbox 360,due out this fall! Here's Masao Kobayashi (License Manager and Game Developer), part of the creative team at Ubisoft, to tell us about his mind-bendingly awesome career.

Hi everyone! Each month I'll be taking you behind the scenes to show you what it's really like to have a job making Xbox 360 video games. I'll introduce you to the designers, animators and programmers, and share plenty of stuff that hasn't been seen before too! This month I wanted to answer the questions I'm asked most about my job.

3 Cool Things About the Ubisoft Naruto game:

1. It's the first Naruto video game to be developed from scratch in North America-all previous Naruto games were developed in Japan.
2. It will be the first Naruto game ever for Xbox 360.
3. It'll have both an action-adventure single-player story mode and versus multiplayer to battle friends.

How did you get involved with the Naruto Xbox 360 video game?

I'm a big Naruto fan, and I'm fluent in both Japanese and English. I grew up in Japan, but went to college here in the U.S. After I graduated, I started working at Ubisoft on a few Japanese-based games and was approached by the Lead Producer for Naruto Xbox 360. My language skills, work experience and fondness of Naruto were a perfect fit.

What's a typical day in the office like?

Every day is different. Since I work with everyone involved with the creation of the game, I work with all kinds of people every day. My overall role is to help ensure we create the best Naruto experience possible. One day I might spend time with the scriptwriters to figure out how to capture moments from the Naruto anime in the game. Another day I might meet with programmers to see the latest character models. There's also more typical office work, like checking email, but I always make time to catch up on my favorite manga, like Naruto!

Do you ever get to travel?

Yes! I'm very lucky because I get to travel all over the world for work and to show fans the game. Keep an eye out, because we might be coming to a city near you.

Do you have any tips for fans who want to work in video games?

Work hard and never stop dreaming. If you really want to work in video games, look into colleges that specialize in computer programming, graphic design and business. Those are great options.

NEXT MONTH: Fun stuff, like replicating jutsu and recreating Leaf Village!


ai. 目前離線   回覆時引用此篇文章
舊 05-04-07, 05:01 PM   #16
煲機小王子
Game Master
 
註冊日期: Jun 2005
文章: 3,159
引用:
作者: skydream 查看文章
仲係舊衫....
係lor..
唔係由頭下嘩......
煲機小王子 目前離線   回覆時引用此篇文章
舊 05-04-07, 05:26 PM   #17
GimGim
God of Gamer
 
註冊日期: Jun 2002
文章: 9,014
引用:
作者: 煲機小王子 查看文章
係lor..
唔係由頭下嘩......
good, i would like this game from the beginning of the story
start as a students doing missions


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GimGim 目前離線   回覆時引用此篇文章
舊 05-11-07, 11:33 AM   #18
ai.
God of Gamer
RELEASED
 
註冊日期: Jan 2002
文章: 11,380
有影片了~
23~25sec時好似寫了360獨佔
http://www.youtube.com/watch?v=rDthJBJic_U



此篇文章於 05-11-07 11:41 AM 被 ai. 編輯。
ai. 目前離線   回覆時引用此篇文章
舊 05-11-07, 02:21 PM   #19
Tenzan
Game Master
中島艦上攻擊機天山
 
註冊日期: Aug 2004
文章: 2,524
PSN  IDTenzan_jin
XBox Live GamertagTenzan Jin
同佐助一齊練習在樹上跑果段都有, 唔知故事會去到邊呢。


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Tenzan 目前離線   回覆時引用此篇文章
舊 05-11-07, 02:49 PM   #20
Metal Gear NT
Moderator
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註冊日期: Oct 2002
文章: 20,123
PSN  IDjasonpoon
有得重現Naruto經常出現o既場面---樹林中穿梭(仲要每次都一路追一路好多對白...)

獨唔獨佔都唔重要...Naruto一年出N隻遊戲,真係人人有份


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Metal Gear NT 目前離線   回覆時引用此篇文章
舊 05-11-07, 03:17 PM   #21
普通人一個
God of Gamer
NEO ZEON萬歲
 
註冊日期: Aug 2003
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PSN  IDjackasukaHK
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但會唔會講英文架......無日文原裝配音搵鬼買......


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『等價交換』
普通人一個 目前離線   回覆時引用此篇文章
舊 05-11-07, 04:48 PM   #22
david
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引用:
作者: 普通人一個 查看文章
但會唔會講英文架......無日文原裝配音搵鬼買......
唔講英文,o的鬼點會買?對大部份鬼o黎講,英文先係原音。而家係歐美市場主導啦。

如果佢會出日版o既話,應該會有日文配音o既。


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david 目前離線   回覆時引用此篇文章
舊 05-11-07, 08:25 PM   #23
神祕人1號
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神祕人1號 目前離線   回覆時引用此篇文章
舊 05-12-07, 02:41 AM   #24
普通人一個
God of Gamer
NEO ZEON萬歲
 
註冊日期: Aug 2003
文章: 6,234
PSN  IDjackasukaHK
XBox Live Gamertagjackasuka
引用:
作者: david 查看文章
唔講英文,o的鬼點會買?對大部份鬼o黎講,英文先係原音。而家係歐美市場主導啦。

如果佢會出日版o既話,應該會有日文配音o既。
好難接受配音唔係日本動畫原本個個..........佐助把聲唔知會變成點....


__________________
—人沒有什麼犧牲的話就什麼都得不到—
—為了得到什麼東西,就需要付出同等的代價
—何かを得る為には , 同等の代價が必要になる—
『等價交換』
普通人一個 目前離線   回覆時引用此篇文章
舊 05-17-07, 09:25 PM   #25
神祕人1號
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文章: 43,898
Naruto: Rise of a Ninja - Teaser

http://download.gametrailers.com/gt_...nja_teaser.wmv
http://download.gametrailers.com/gt_...nja_teaser.mov
Naruto: Rise of a Ninja - Teaser HD
http://download.gametrailers.com/gt_...easer_h264.wmv
http://download.gametrailers.com/gt_...easer_h264.mov
神祕人1號 目前離線   回覆時引用此篇文章
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