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電視遊戲討論版>PlayStation 4 情報總合 02 → ?
sorlohk 09:03 AM 09-10-13
想問下往年都係日本遲過北美出機? 我記得之前都係日本首發 定我個人老左記錯晒?
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taikin0901 09:06 AM 09-10-13
作者: sorlohk:
想問下往年都係日本遲過北美出機? 我記得之前都係日本首發 定我個人老左記錯晒?
PS3 日本最早 2006/11/11 , 北美台灣香港都係2006/11/17
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SunSunny 09:26 AM 09-10-13
世界變左, 將首發重心放起歐美國家一定正確, 因為o個邊預約都爆到chi, D貨出唔切緊係比哂歐美, 等人人有機同XOne "撼" 亞洲地區完全唔洗擔心, 因為跟本冇左對手...之前富不過三代理論都有機打破, 有機咋...==
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now_loading 10:18 AM 09-10-13
一來冇對手, 二來軟件方面SCEJ 技術唔高生產又慢, 三來年尾GT6 谷多轉PS3 搵下錢先...
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卡柏 10:45 AM 09-10-13
ps hk個facebook答覆得非常玄妙!
有人問點解人地歐美就11月有得玩(ps4), 我地就2月先有得玩
點知ps hk官方回覆,今日(尋日)公布既係日本發售日,之後再加個"" icon..
唔通,香港真係咁勁,同歐美同步?
係就死囉,一開波實俾印巴排晒,再轉晒上大陸供奉...
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( ゚ω゚)? 10:54 AM 09-10-13
=更遲吓

作者: 卡柏:
ps hk個facebook答覆得非常玄妙!
有人問點解人地歐美就11月有得玩(ps4), 我地就2月先有得玩
點知ps hk官方回覆,今日(尋日)公布既係日本發售日,之後再加個"" icon..
唔通,香港真係咁勁,同歐美同步?
係就死囉,一開波實俾印巴排晒,再轉晒上大陸供奉...

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王小虎 11:04 AM 09-10-13
如果可以11月出,比人搶貨都唔會搶足三個月,點都好過二月先賣吧。(跟日本二月賣第一批貨一樣有人買上大陸賣,一樣...)
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now_loading 11:05 AM 09-10-13
項生亞總, 應該都有本事起碼死一百幾十部比你地AGS 排隊...
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LKC 11:18 AM 09-10-13
作者: 卡柏:
ps hk個facebook答覆得非常玄妙!
有人問點解人地歐美就11月有得玩(ps4), 我地就2月先有得玩
點知ps hk官方回覆,今日(尋日)公布既係日本發售日,之後再加個"" icon..
唔通,香港真係咁勁,同歐美同步?
係就死囉,一開波實俾印巴排晒,再轉晒上大陸供奉...
同步就難點
我個人估計12月尾可能性較大
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traveller 01:59 PM 09-10-13
原諒我沒有爬文... 請問ps4係唔係唔一定唔可以玩番ps3 D碟 ? 要玩只可以download落黎玩?
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DevilElvis 02:21 PM 09-10-13
Invest 咁多去開個Asia PSN server?唔似項總作風wor
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pet3 02:28 PM 09-10-13
如果港版是x 確定 o取消
即係迫我玩日版
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now_loading 02:30 PM 09-10-13
作者: traveller:
原諒我沒有爬文... 請問ps4係唔係唔一定唔可以玩番ps3 D碟 ?
要玩只可以download落黎玩?
唔係download, 隻game 同部 模擬PS3 都在server, 係用PS4/Vita 遙控遊玩
你現在買隻download 版PS3 game 都不是這服務範圍...
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北条加蓮 03:19 PM 09-10-13
因應joysound嘅經驗,都係乖乖等日版.最好有特別版機.
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money 04:07 PM 09-10-13
――日本におけるPS4の展開を発表した、その感想をお聞かせください。

「やっと発表できた」というところです。この発売日は最適・最善だと思っていますが、
情報が一人歩きするとよくないこともあるので、そうならずにホッとしています。

――非常に日本向けのローンチタイトルが揃った感じですね。

日本のマーケットに導入する上で、やっぱり国内向けタイトルがなければいけないだろうと
思っていました。若干発売日は欧米とズレるのですが、
その分のタイトルと日本独自のプロモーション展開がありますので、
ご理解いただきたいと思っております。

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Griffon05 04:51 AM 09-11-13
作者: taikin0901:
袋多2000幾?Ching 係邊樹放?
日版下年先出, 美版又唔訂就無, 到時會求過於供, 賣到就發達啦
爭起上嚟分分鐘賣6字頭都有人要, 希望
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maxwellduo 03:15 PM 09-11-13
其實PS4 會唔會好似PS3咁用世界牛?
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安安 06:25 PM 09-12-13
http://www.youtube.com/watch?v=tnp6nrLVzdA
Inside Sony's Massive Silicon Valley Headquarters

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Alpha 08:07 AM 09-14-13
有關ps4亞洲地區發售日,吉田修平在twitter 回覆: SCEJA conference on Sept.18 about Asia.


https://twitter.com/yosp/status/378473310217961472
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草薙さん 10:17 AM 09-14-13
咁聽返黎既12月真係有機會
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( ゚ω゚)? 10:29 AM 09-14-13
http://www.edge-online.com/news/powe...e-performance/

Power struggle: the real differences between PS4 and Xbox One performance





Comments 52
Neil Long at 11:58am September 13 2013


PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”
Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.
Microsoft is aware of the problem and, having recently upped the clock speed of Xbox One, is working hard to close the gap on PS4, though one developer we spoke to downplayed the move. “The clock speed update is not significant, it does not change things that much,” he said. “Of course, something is better than nothing.”
Even this close to launch, “the hardware isn’t locked,” said another source. Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”. Both consoles’ graphics drivers will continue to improve right up to – and beyond – launch, which will even up the difference in performance a little.

Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer.
Both platform holders are, of course, encouraging developers to take advantage of each console’s unique features (the DualShock 4’s touch pad and Kinect, for example) but there’s little enthusiasm for either among the developers we spoke to. “They really want us to make use of platform specific stuff to give their version a leg up over the other,” said one source. “But unless there’s a good design reason or incentive we rarely do.”
Indeed, despite that gulf in speed, the differences between cross platform launch window games will be negligible; with tight deadlines to meet, it’s more expedient for developers to deliberately create near-identical versions.
“The poor [graphics] drivers have made it difficult to push either of them, and the developers aren’t familiar with the hardware yet,“ said one source. Another stated that we’ll begin to see far greater use of each platform’s unique features once we’re past the first wave of releases, when developers have more time and experience with each console’s quirks.

One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.
This claim was later countered by a contact at a different studio. “It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,” they said, “unless it’s a very simple tweak.”
The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console.
Tags: PS4, PS4 Vs Xbox One, Xbox One
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POISON 11:55 PM 09-14-13
睇完song hk個fb....
咁行版即係幾時a
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SHCEHUK 06:59 AM 09-15-13
作者: POISON:
睇完song hk個fb....
咁行版即係幾時a
9月18日才確定(看#369 POST),
但我就預了下年2月左右,必要時等新型號才購買,
順便看看有沒有甚麽問題,
例如:PS3初期鎖頭,XBOX三紅.....等
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( ゚ω゚)? 01:28 PM 09-15-13
PS4手柄可連接PC:觸摸板功能仍能實現

http://digital.sina.com.hk/news/-7-1414904/1.html
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HI_Ricky 03:41 PM 09-15-13
作者: ( ゚ω゚)かおもじさん:
PS4手柄可連接PC:觸摸板功能仍能實現

http://digital.sina.com.hk/news/-7-1414904/1.html
DualShock 個for win driver, SDK 入面1直都有, developer用到好正常,但sony 比唔出黎公開咁support 又係令一回事
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標籤:PlayStation 4, 綜合情報
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