Tomorrow Bethesda hatches its scheme to coax your inner Dragonborn into speaking – well, Dragonborn with a second-language credit in English, anyway. The free Kinect updateadds over 200 different voice recognition commands to English-speaking regions; there are a bunch of new things to memorize, so Bethesda made a handy glossary for you to load up on your iPad or print out. The .pdf files can be accessed by clicking here.
Simply boot up Skyrim and install the mandatory Xbox 360 update tomorrow. After spending some time with it ourselves earlier this month, we liked how it bypassed a lot of menu work. The Bethesda Blog says the German, Italian, Spanish and French versions are all "in final testing" and that we should hear more regarding those territories soon.
Bethesda recently announced a beta program for the Xbox 360 version of Skyrim's upcoming downloadable content pack, Dawnguard. Beta testers will receive an Xbox Live code for the complete content pack, including achievements.
All it takes to apply for the program is a valid email address that is registered with Bethesda's official forums and a minute to fill out a brief survey. Applicants will be chosen in roughly one week.
Skyrim's Dawnguard DLC pack is slated to launch this summer for 1600 MS Points ($20).
Bethesda recently announced a beta program for the Xbox 360 version of Skyrim's upcoming downloadable content pack, Dawnguard. Beta testers will receive an Xbox Live code for the complete content pack, including achievements.
All it takes to apply for the program is a valid email address that is registered with Bethesda's official forums and a minute to fill out a brief survey. Applicants will be chosen in roughly one week.
Skyrim's Dawnguard DLC pack is slated to launch this summer for 1600 MS Points ($20).
The Elder Scrolls V: Skyrim game director Todd Howard and his team at Bethesda Game Studios are weeks away – if things go according to plan – from releasing the game's first DLC 'Dawnguard.' Speaking with Joystiq, Howard detailed the balance between quality and timing when planning new content for its critically and commercially acclaimed RPG.
"There's this weird line between – if you do DLC too early everyone's pissed off. We have found, if you wait too long, they're pissed off," Howard laughed. "We have a very smart audience," he continued, noting that Skyrim players deserve content that adds more than just a few extra quests or features. "We do feel the pressure to make sure it fits into the game smoothly."
To ensure DLC doesn't remove players from the experience, Dawnguard won't notify players when the additional content has been purchased; players must find it for themselves.
"One of the potential negatives to like 'Joe Consumer' is they'll buy it, they'll load up Skyrim, they'll be like, 'Where is it?' Well, you gotta go find it," Howard explained. Dawnguard adds a new, detailed quest-line focusing on vampires, new weapons like crossbows, and even a Werewolf perk system.
The Elder Scrolls V: Skyrim 'Dawnguard' is currently scheduled to arrive on June 26 for the Xbox 360.
Skyrim patch 1.6 live, adds mounted combat to Xbox 360
Bethesda has announced the availability of Skyrim patch 1.6 on Xbox 360, which brings mounted combat to the game. Now you can shoot your bow and put an ax to a frost troll’s head all while astride your horse. A host of fixes have been applied as well. Patch notes are below, as outlined in the Steam version.
Bug fixes
General stability and memory optimizations.
General AI pathfinding optimizations and bug fixes.
Optimizations and crash fixes for data leaks.
Fixed rare crash with lighting.
Fixed crashes related to loading and saving games.
Fixed crash with summoned creatures/NPCs.
Fixed rare issue where saves would be corrupted.
Improved logic for when ranged kill cams are played.
Fixed issue with ranged kill cams while killing a dragon.
Fixed rare issue with certain ranged kill cams not playing properly.
Fixed issue with nirnroot lighting not properly cleaning up.
Fixed issue where bow damage was being calculated incorrectly.
Fixed rare problem with werewolf kill moves would not finish animating properly.
In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory.
Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime.
Fixed issue where certain creatures and NPCs would fail to respawn properly.
Fixed rare issue with dialogue subtitles not displaying properly.
Fixed issue with water appearing blurry when loading a saved game after creating a save underwater.
Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360).
Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360).
Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360).