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舊 05-12-10, 08:49 PM   #101
lucky star
Crazy Gamer
 
註冊日期: Aug 2008
文章: 942
引用:
作者: fiendray 查看文章
我下午check過都係未有得DL個beta版,有無人知現在有得DL未??
原來呢個只係psp 版demo
lucky star 目前離線   回覆時引用此篇文章
舊 05-14-10, 10:32 AM   #102
KUTAR#
God of Gamer
 
註冊日期: Feb 2006
文章: 9,651
PSN  IDKU_HK
XBox Live GamertagKUHKGAF


GT.com review

Overall 7.9
KUTAR# 目前離線   回覆時引用此篇文章
舊 05-14-10, 04:14 PM   #103
lucky star
Crazy Gamer
 
註冊日期: Aug 2008
文章: 942
First Patch for ModNation Racers Will Address Loading Times

http://playstationlifestyle.net/2010...loading-times/

With less than 2-weeks until its debut, ModNation Racers is one of the hottest games to talk about so far this month. However, some reviewers have already criticized the game for having long loading times in-between races and menus. Thankfully, United Front Games is aware of the issue and have stated that they are already working on a fix.
In a new interview between IGN and United Front Games employees including Dan Sochan and Vernon Mollette, both were asked about whether or not they are aware of the load-time issues. Dan Sochan replied with the following:
We’ve seen some comments about the load times, which is something we’re aware of. It’s something we’re working on. It wasn’t an oversight on our part at all. The way that our technology was built we were able to keep file sizes really, really small for transfer times of less than a second or a second and a half. We didn’t want it to be so that you and I go online and you want to try a track I’ve built that’s 50MB and then have you have wait five minutes to download it. That immediately became an obstacle in sharing so we created a file system where everything is built dynamically and on the fly.
Dan went on to say:
The challenge with that is we’re building an entire world, an entire character, an entire kart, and 12 characters online, all on the fly. There’s a lot of compositing that happens with the stickers and all the different parts. Because of that, there are longer load times, but that’s something we’re working on for one of our first patches, to improve that and get that down significantly.
It’s official folks. United Front Games have not only already planned a first patch for the beautiful and content-rich ModNation Racers, but a core issue that several people have had with both the beta and the final product is being personally addressed. How much of a difference the patch will make is up to time to tell. Hopefully it’s significant enough to make loading times a non-issue, which will make way for more playtime in the long run.
lucky star 目前離線   回覆時引用此篇文章
舊 05-15-10, 01:16 PM   #104
Designer
Registered User
 
註冊日期: Feb 2004
文章: 8,580
其實做唔做到痛車

http://blog.us.playstation.com/2010/...dnation_051410

ModNation Racers: PS3 Demo Hits PSN May 18th!

ONE: GET YOUR MOD ON NEXT WEEK!

I’m happy to confirm that on Tuesday, May 18th, the ModNation Racers Demo goes live and you can finally sample the over-the-top kart racing action and deep creation tools the critics have been raving about. So the question is- “What will you be able to do?

Well let me break it down-

mar26_1f march_screenshot_31A

Get your Feet Wet in Single Player – Race on one of the in-game tracks against AI in Single Player and test both your driving skills and your weapon management.

mar26_2c mar26_2e

Face Off in Multiplayer! – Challenge up to 3 of your friends and race against each other in Offline Split Screen Multiplayer.

PJ33_07 mar26_4e


Design your Mod and Kart – Hop into the Creation Station to make your own Mod and customize your own Kart. See what you can do with just a fraction of the accessories from the full game!

img0018 mar26_10a

Make a Full Track and Test Drive it! – Lay down some asphalt and drive your track to life! Sculpt mountains, create lakes, and place props wherever you want. Then take your Track for a spin!

march_screenshot_34B

Save your creations and Share them in the Full game! – Keep you creations on your hard drive and enjoy them with the full retail copy of ModNation Racers. Share your creations with friends as well!

We hope you are looking forward to your taste of our next Play, Create and Share experience.

TWO: IMPROVING LOAD TIMES

There have been concerns online about long load times in the final game and while even though UFG improved load times since the beta, they are looking into further optimizing the game via a post-launch patch!

So there you go! See for yourself next week what ModNation is all about.

Stay tuned for more fun stuff on ModNation Monday!

此篇文章於 05-15-10 01:19 PM 被 Designer 編輯。
Designer 目前離線   回覆時引用此篇文章
舊 05-15-10, 02:09 PM   #105
王小虎
God of Gamer
 
註冊日期: Apr 2002
文章: 7,807
http://blog.us.playstation.com/2010/...comment-370232

引用:
All Kart performance can be tweaked (Handling, Acceleration, etc) right out the gate. You don’t need any special items.
引用:
Chuck is correct, you can change your karts performance settings, which is what we call Driver Style. This isn’t actually attached to any specific kart, but is a universal setting that applies to any kart you select. That way you can drive any creation you have made, any way you want. Driver Style will allow you to change the karts top speed, acceleration, handling and drift settings. We wanted players to be able to tune their karts to their liking, but still keep the game balanced, so these values are actually tethered. Increasing top speed for example will lower acceleration, handling and drifting are tethered in the same way. Your driver style can be changed at anytime in the Mod Spot, and in any game room. This way you can alter your settings for each specific race as you see fit.
引用:
We worked very hard to ensure that no one setting is superior overall, but tuning your kart right might give you an edge in certain situations. When going for the best Hot Lap time you will probably want to increase your max speed, but when in a frantic 12 player action race, acceleration might help you stay close to the pack after getting hit with a weapon. I’m a big drifter so I always crank my drift settings, but on the flip side some of the guys in the office swear by handling, so in the end it’s all about finding what Driver Style you prefer.
王小虎 目前離線   回覆時引用此篇文章
舊 05-17-10, 06:20 PM   #106
colus
Game Master
子龍
 
註冊日期: Dec 2003
文章: 2,045
PSN  IDColus
XBox Live GamertagColusM
今日歐版已經有貨返左,
如無意外我會入一隻,
有冇人會唔等行版?


__________________
Art Of Life
I've been roaming to find myself
How long have I been feeling endless hurt
Falling down, rain flows into my heart
In the pain I'm waiting for you
colus 目前離線   回覆時引用此篇文章
舊 05-17-10, 06:41 PM   #107
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
這隻好吸引,如果早點出我就會買,但隻RDR殺緊來就只好等中文版了

此篇文章於 05-17-10 08:21 PM 被 SHCEHUK 編輯。
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-17-10, 07:39 PM   #108
martinyau1979
God of Gamer
 
註冊日期: Nov 2005
文章: 9,828
PSN  IDmartin1979
引用:
作者: Designer 查看文章
其實做唔做到痛車

http://blog.us.playstation.com/2010/...dnation_051410

ModNation Racers: PS3 Demo Hits PSN May 18th!

Good , 聽日有demo 啦


__________________
花 接受凋零 風 接受追尋
心的傷還有一些 不要緊
我接受你的決定
你將會被誰抱緊 唱什麼歌哄他開心
我想著天空什麼時候會放晴
地球不曾為誰停一停

http://card.mmos.com/psn/profile/ma/...n1979/card.png

此篇文章於 05-18-10 10:52 PM 被 neo2046 編輯。
martinyau1979 目前離線   回覆時引用此篇文章
舊 05-18-10, 03:56 PM   #109
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
忍不住剛買了,380
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-18-10, 04:13 PM   #110
martinyau1979
God of Gamer
 
註冊日期: Nov 2005
文章: 9,828
PSN  IDmartin1979
引用:
作者: SHCEHUK 查看文章
忍不住剛買了,380
咁快出咗


__________________
花 接受凋零 風 接受追尋
心的傷還有一些 不要緊
我接受你的決定
你將會被誰抱緊 唱什麼歌哄他開心
我想著天空什麼時候會放晴
地球不曾為誰停一停

http://card.mmos.com/psn/profile/ma/...n1979/card.png
martinyau1979 目前離線   回覆時引用此篇文章
舊 05-18-10, 04:35 PM   #111
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
引用:
作者: martinyau1979 查看文章
咁快出咗
歐版/美版來的,中文版就6月尾,但現在都未連到線住
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-18-10, 05:00 PM   #112
kyo353
Game Master
 
註冊日期: Apr 2007
文章: 3,097
PSN  IDkyo353
原來有中文版,咁就等中文版順便清下D GAME先
kyo353 目前離線   回覆時引用此篇文章
舊 05-18-10, 10:54 PM   #113
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
《摩登大賽車》中文版 6 月狂飆開賽 北美 PSN 下載試玩版週二釋出
http://gnn.gamer.com.tw/2/44292.html


neo2046 目前離線   回覆時引用此篇文章
舊 05-19-10, 01:34 PM   #114
stinkychan08
Insane Gamer
星仔
 
註冊日期: Apr 2009
文章: 856
PSN  IDSTINKYCHAN
已下載PS3 Demo 985mb, 有4個分割畫面, 幾好玩


p.s. L3方向掣好難, 想轉十字掣代替, 但找不到手掣設定
stinkychan08 目前離線   回覆時引用此篇文章
舊 05-19-10, 01:47 PM   #115
fiendray
God of Gamer
未来は僕らの手の中
 
註冊日期: Jan 2006
文章: 11,600
Nintendo Switch ID8526-5981-1889
3DS Friend Code0860 3263 4537
引用:
作者: stinkychan08 查看文章
已下載PS3 Demo 985mb, 有4個分割畫面, 幾好玩


p.s. L3方向掣好難, 想轉十字掣代替, 但找不到手掣設定
我都DL左,不過要今晚先玩到
一開始還以為在UK STORE,點知在個DEMO US STORE
fiendray 目前離線   回覆時引用此篇文章
舊 05-19-10, 01:48 PM   #116
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
這GAME終於今日連到上網了,但對於點先可以跳高啲就不懂,
我見有啲位取不到粉紅色道具,
而且起步時點先可以快啲,我見電腦啲AI爆BOOST,
另外,這GAME如要取得啲BONUS我覺得有難度

此篇文章於 05-19-10 02:50 PM 被 SHCEHUK 編輯。
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-19-10, 05:16 PM   #117
BQBW
Insane Gamer
 
註冊日期: Aug 2009
文章: 673
引用:
作者: SHCEHUK 查看文章
這GAME終於今日連到上網了,但對於點先可以跳高啲就不懂,
我見有啲位取不到粉紅色道具,
而且起步時點先可以快啲,我見電腦啲AI爆BOOST,
另外,這GAME如要取得啲BONUS我覺得有難度
起步綠燈個一瞬間禁L1

d AI好鐘意臨尾先攻擊...
demo最後一跳比AI用lv3飛彈爆...用左sheld都係死左
sheld係一次次計定禁○耐d會擋得耐d?

p.s. d掣集中哂比右手母指好亂...如果可以R1做sheld會順手好多

此篇文章於 05-19-10 05:19 PM 被 BQBW 編輯。
BQBW 目前離線   回覆時引用此篇文章
舊 05-19-10, 05:59 PM   #118
hin0404
Crazy Gamer
+HiN+
 
註冊日期: Sep 2007
文章: 1,452
3DS Friend Code0645 5723 1961
PSN  IDhin0404
DEMO幾正,好期待同"人"對決


hin0404 目前離線   回覆時引用此篇文章
舊 05-19-10, 06:01 PM   #119
BQBW
Insane Gamer
 
註冊日期: Aug 2009
文章: 673
係唔係所有道具都有"向後mode"?
藍色可以做地雷
其餘三個好似無乜效果?
BQBW 目前離線   回覆時引用此篇文章
舊 05-19-10, 06:24 PM   #120
stinkychan08
Insane Gamer
星仔
 
註冊日期: Apr 2009
文章: 856
PSN  IDSTINKYCHAN
引用:
作者: BQBW 查看文章
起步綠燈個一瞬間禁L1

d AI好鐘意臨尾先攻擊...
demo最後一跳比AI用lv3飛彈爆...用左sheld都係死左
sheld係一次次計定禁○耐d會擋得耐d?

p.s. d掣集中哂比右手母指好亂...如果可以R1做sheld會順手好多
sheld??係shield(盾)
頭先我同細路打緊, 在last lap最後一跳前, 佢用lv3飛彈炮準備攻擊我, 好彩右手邊黃色計全滿, 禁圓掣不放, 成功防禦, 衝過終點!!

終搵到手掣設定喇, 原來進入比賽畫面按"start"暫停有得選。
stinkychan08 目前離線   回覆時引用此篇文章
舊 05-19-10, 06:27 PM   #121
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
引用:
作者: BQBW 查看文章
起步綠燈個一瞬間禁L1

d AI好鐘意臨尾先攻擊...
demo最後一跳比AI用lv3飛彈爆...用左sheld都係死左
sheld係一次次計定禁○耐d會擋得耐d?

p.s. d掣集中哂比右手母指好亂...如果可以R1做sheld會順手好多
按耐啲就擋得耐啲
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-19-10, 10:30 PM   #122
BQBW
Insane Gamer
 
註冊日期: Aug 2009
文章: 673
oh sorry串錯字...

道具3個lv回想起陸行鳥賽車...
不過得4種好似單調左d

連禁兩下x好似跳得遠左? 定錯覺?

另外想問知唔知點可以換圖層次序?
BQBW 目前離線   回覆時引用此篇文章
舊 05-19-10, 11:09 PM   #123
SHCEHUK
Game Master
 
註冊日期: Jan 2009
文章: 2,413
PSN  IDcshhenry
引用:
作者: BQBW 查看文章
oh sorry串錯字...

道具3個lv回想起陸行鳥賽車...
不過得4種好似單調左d

連禁兩下x好似跳得遠左? 定錯覺?

另外想問知唔知點可以換圖層次序?
攻擊道具應還有些球型爆彈,但我還未知點取得
SHCEHUK 目前離線   回覆時引用此篇文章
舊 05-20-10, 02:31 PM   #124
nefrezx
God of Gamer
 
註冊日期: Mar 2006
文章: 5,552
PlayStation®3、PSP® (PlayStation®Portable)專用遊戲軟件
『ModNation Racer™ 摩登大賽車』中英文合版6月24日登場
立即預購即有機會獲得初回限量預約特典

http://asia.playstation.com/hk/cht/n...sDetail/150280
引用:


Sony Computer Entertainment Hong Kong Limited(SCEH)宣佈將於2010年6月24日,於亞洲地區(註一)發售PlayStation®3及PSP® (PlayStation®Portable)專用遊戲軟件『ModNation™ Racers 摩登大賽車』的中英文合版。


由United Front Games開發的PlayStation®平台獨佔遊戲ModNation™ Racers是一款延續遊玩、創作與分享等概念而來的全新賽車遊戲。ModNation™ Racers將為賽車遊戲帶來一番新氣象,玩者們可完全自訂遊戲的內容:在遊戲中製作作為自己化身的Mod角色、讓自己的賽車增添個人風格,更可以在數分鐘內輕鬆製作充滿創意的賽道並透過PlayStation®Network 免費提供的網路社群和好友一同分享。便捷的工作室編輯工具將可滿足所有您天馬行空的創意需求。就算您對創作沒興趣,ModNation™ Racers依然為您準備了幽默風趣的故事、數量眾多的角色賽車、賽道以及關卡供您挑戰。


此外,為紀念ModNation™ Racers 摩登大賽車雙版本同步發售,即日起預購PS3™版本的ModNation™ Racers 摩登大賽車 中英文合版,就有機會一次擁有出自拉傑特與克拉克系列的拉傑特和克拉克、Uncharted™系列的奈森‧德瑞克、God of War™系列的克雷多斯以及小小大星球系列的Sackboy™等Sony Computer Entertainment Inc.本家遊戲人氣角色的追加下載賽車與角色。而遊戲發售後,更預計持續推出更多精彩的PlayStation®Network追加下載內容,敬請拭目以待。


SCEH今後仍將繼續爭取更多開發廠商的支援,推出更多優質的中文化遊戲,為能更加擴大PlayStation®平台規模,以及遊戲市場的更加蓬勃發展,廣泛娛樂市場的創造,這幾項目標的達成而繼續努力。


【作品概要】

遊戲特點:

競速
ModNation™ Racers是一款顛覆您的既有印象、有趣且充滿挑戰的賽車遊戲。此遊戲為賽車遊戲提供了全新的定義,透過PS3™強大的處理器,您將可和環境周遭的動態物件進行互動,高速駕駛賽車時的即時物理特效更是充滿趣味,本遊戲亦提供了免費的線上服務。除了可以和遊戲中的AI敵人或處在同一個空間的朋友駕車競速外,更可透過PlayStation®Network呼朋引伴進行連線對戰。而以往United Front Games開發小組在賽車遊戲的成功經驗更是為此遊戲提供了最佳的品質保證。

創作
玩者可自行設計在ModNation™ Racers裡頭的遊戲分身Mod角色並創作酷炫的賽車在賽道上行駛。另外更可透過便利的工具輕鬆創作出夢想中的賽道。使用和開發團隊進行開發時一樣的編輯工具,僅僅只要數分鐘的時間就能自行製作出賽道,當然您亦可仔細琢磨讓賽道盡善盡美。創作賽道時只要輕輕鬆鬆行駛過賽道就能進行即時編輯。您可加入急轉彎、危險的橋樑或是其他元素到賽道上,就連大自然的日昇日落、高低起伏的山脈等要素都能輕鬆掌握。

分享
透過PlayStation®Network和全世界一同分享您的賽道、Mod角色或賽車。玩者們更可在下載後將之加以改造並上傳至ModNation™ Racers社群,之後即可在社群中進行評價、對其他人的創作發表感言並查詢自己的賽道排名。透過此編輯和再造功能,您將能持續不斷取得各式玩者自製的角色、賽車和賽道。

容易上手且充滿樂趣 – 不論賽車遊戲迷、剛接觸遊戲的人或是經驗老到的玩家都能盡情享受其遊玩樂趣。
經典的賽車競速遊戲 – 包含甩尾、跳躍和噴射加速等動作在內的優異車輛操作以及擬真的物理引擎演算
有趣的武器 – 收錄各式經典、瘋狂的武器.
創作自己專屬的賽道、角色或賽車 – 除了可在短時間內製作出賽道,亦提供各式編輯工具讓您仔細琢磨.
生涯模式 – 化身為真正的賽車手逐步挑戰各賽事
線上社群 – 和其他玩者線上同樂,對彼此的創作給予評價或是進行改造,暢享源源不絕的玩者創作內容和追加下載內容。


商品名稱 ModNation™ Racers 摩登大賽車 中英文合版
類型 賽車/Racing
發售日 2010年6月24日預定
相容平台 PlayStation®3
開發 United Front Games
販售型態 BD-ROM
著作權標示© ©2010 Sony Computer Entertainment America LLC.
Published by Sony Computer Entertainment Inc.
遊玩人數 1~4人(連線時1~12人)
相容對應周邊 PS3™ 專用DUALSHOCK®3 無線控制器
PS3™ 專用SIXAXIS™ 無線控制器
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語音:英文
字幕:繁體中文、英文


商品名稱 ModNation™ Racers 摩登大賽車 中英文合版
類型 賽車/Racing
發售日 2010年6月24日預定
相容平台 PSP® (PlayStation®Portable)
開發 Sony Computer Entertainment Worldwide Studios San Diego Studio
販售型態 UMD版/PSN下載版
著作權標示© ©2010 Sony Computer Entertainment America LLC.
Published by Sony Computer Entertainment Inc.
遊玩人數 1人(Ad Hoc模式、Infrastructure模式:2~6人)
相容對應周邊 Memory Stick Duo™、Memory Stick PRO Duo™
收錄語言
語音:英文
字幕:繁體中文‧英文
nefrezx 目前離線   回覆時引用此篇文章
舊 05-20-10, 04:42 PM   #125
12號四分衛
Game Master
 
註冊日期: Jan 2006
文章: 2,066
XBox Live Gamertagqbgabe12
試左Demo,速度感好足,但Load入去真係好耐...
12號四分衛 目前離線   回覆時引用此篇文章
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