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舊 06-11-13, 05:30 AM   #1
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[PS3/4, Xbox360/One, PC] Dragon Age: Inquisition | 10月7日發售

http://www.onlysp.com/dragon-age-inq...ing-fall-2014/


E3 2013 – Dragon Age: Inquisition Launching Fall 2014

Posted by: Nick Calandra
in E3 2013, News
10 Jun 2013
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EA just announced Dragon Age: Inquisition will be launching in the Fall of 2014. A new trailer was released which you can check out below.
Dragon Age: Inquisition will be using the Frostbite Engine 3 and will be an open world RPG with player choice. It will be released exclusively to next-gen platforms (Xbox One and PlayStation 4) as well as Xbox 360 and PlayStation 3.


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\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 06-11-13, 09:48 AM   #2
ahleung
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ME3 ending 事件後, DA3會如何.......?
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舊 06-11-13, 10:03 AM   #3
kakajit
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我已經唔記得左morrigan有無o係2度出場
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舊 06-11-13, 10:12 AM   #4
wing
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ME3 ending 事件後, DA3會如何.......?
其實DA2已經搞衰左.


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舊 06-24-13, 01:29 PM   #5
david
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Dragon Age: Inquisition drops the '3' to drive home a non-linear narrative

by Jessica Conditt (10 hours ago)




Dragon Age: Inquisition
ditches the "3," as slyly revealed during EA's E3 press conference. This decision isn't an attempt to make the name The Game Formerly Known As "Dragon Age 3" stick – EA Labels President Frank Gibeau tells IGN it's a "tactical marketing decision."

"There wasn't anything that strategic about it, to be blunt," Gibeau says. "We just wanted to draw more attention to the fact that Inquisition is an all-new chapter inside of the Dragon Age universe, as opposed to people expecting a follow-on to Dragon Age 1 and 2 in a literal, linear sense."

The word "Inquisition" needs to stand out, Gibeau says, since that's what this Dragon Age story is all about: "There's a whole bunch of gameplay and features and big story choices related to how you go through this Inquisition that happens in the world."

We're sure this is all comforting news for Joystiq's Sinan Kubba, who definitely thought he was losing it when that "3" didn't show up during the EA conference.


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舊 06-24-13, 05:33 PM   #6
Ryokoryoko
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I hope it will be as good as Origin...I didn't play the DA II because of the bad reviews.

Morrigan looks weird


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愛情是成本很小、「進入門檻」很低的戲劇。要證明自己,所需才華、意志、毅力、資源、運氣太多,而要製造一場愛情或者說那種看上去像愛情的東西,只需兩個人和一點荷爾蒙而已。⋯⋯一個人要改變自己太難,改變別人更難,剩下的容易改變的只是自己和別人的關係。在一起,分手,和好,再分手,第三者,第四者……枝繁葉茂的愛情,讓一個可忽略可被替代可被抹去而不被察覺的存在,看上去幾乎象是生活。

My Apps
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舊 06-25-13, 08:48 AM   #7
HumanBeing
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ME3 ending 事件後, DA3會如何.......?
引用:
作者: wing 查看文章
其實DA2已經搞衰左.
我反而這次寄望比較高....ME2之後ME3 齊左2年, DA1 至 DA2 只有1年多少少....我知啲Project幕後同步進行的,但時間也未免太短...
但今次過左2年先啱啱announce, ME新作未有任何消息住,可見這次時間同focus都應該投資比較多....

此篇文章於 06-25-13 08:59 AM 被 HumanBeing 編輯。
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舊 06-25-13, 08:59 AM   #8
HumanBeing
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I hope it will be as good as Origin...I didn't play the DA II because of the bad reviews.

Morrigan looks weird
I somehow like DA2 for its Art Direction and combat. It's more stylized and cartoony but characters' expressions and animations are richer, there are more Cinematics. The combat system is more responsive.(in the console versions at least)
The story does feel incomplete and the environments are lacking tho.

此篇文章於 06-25-13 09:03 AM 被 HumanBeing 編輯。
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舊 06-25-13, 09:39 AM   #9
ahleung
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引用:
作者: HumanBeing 查看文章
我反而這次寄望比較高....ME2之後ME3 齊左2年, DA1 至 DA2 只有1年多少少....我知啲Project幕後同步進行的,但時間也未免太短...
但今次過左2年先啱啱announce, ME新作未有任何消息住,可見這次時間同focus都應該投資比較多....
同埋今次標榜唔係DA3, 唔係DA2既續集.

可能BW都想將DA2當黑歷史抹左去

此篇文章於 06-25-13 09:56 AM 被 ahleung 編輯。
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舊 08-07-13, 03:25 PM   #10
GreenTea
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15 New 'Dragon Age Inquisition' Details Revealed
http://www.forbes.com/sites/erikkain...ails-revealed/
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舊 08-14-13, 06:44 AM   #11
david
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Morrigan has 'significant role' in Dragon Age: Inquisition, but not a playable one

by Sinan Kubba (6 hours ago)




Morrigan is back in town, but don't bother inviting her to your Dragon Age: Inquisition party. As creative director Mike Laidlaw told Game Informer, the Witch of the Wilds has an important part in the third Dragon Age chapter, but it won't be as a party member.

"That's going to disappoint some people," Laidlaw told Game Informer, "but I think it's important for us to be upfront about that." Lead writer David Gaider added, "It's not a cameo, she plays a significant role."

Morrigan didn't appear in Dragon Age 2, but Laidlaw said BioWare knew the core of the Inquisition storyline, which he described as the character's "moment," since "midway through Dragon Age: Origins." Morrigan's story was the focus of Origins DLC 'Witch of the Hunt," which Joystiq chief wizard Ludwig Kietzmann felt didn't address the game's big questions convincingly.

Talking of Origins, Gaider confirmed players' past interactions with Morrigan, romantic or otherwise, will affect "the various states" her Inquisition self can be in - Bioware producer Cameron Lee recently confirmed saves from previous DA games would affect Inquisition.

We'll have to wait until the fall of next year to see what Morrigan's been brewing, when Dragon Age: Inquisition casts itself onto Xbox One, PS4, PS3, Xbox 360, and PC.


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舊 08-18-13, 11:03 PM   #12
GreenTea
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製作人訪談 戰鬥系統、種族回歸


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舊 08-29-13, 09:00 AM   #13
david
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'Dragon Age Keep' sets up your story choices before Inquisition

by Mike Suszek (24 minutes ago)




BioWare announced Dragon Age Keep today, an online tool that enables players to experiment with story scenarios from Dragon Age: Origins and Dragon Age 2, setting up the ideal starting state heading into Inquisition.

While choices made in Dragon Age: Origins and Dragon Age 2 are meant to carry over to Dragon Age: Inquisition, it hasn't been clear just how they would transfer from current-generation systems to PS4 and Xbox One.

Dragon Age: Inquisition Executive Producer Mark Darrah noted in a BioWare blog that the online solution presented by Dragon Age Keep "allows players to take their unique world state into any platform (present or future) and even other media." Darrah added that by moving the system to the cloud, the opportunity to fix issues in the plot's logic has opened up. "Under the hood, the Keep has a logic validator which ensures you'll always have a valid world state free from errors and conflicts," he said.

With regards to importing directly from previous games to Dragon Age Keep, Darrah said the team is "continuing to investigate ways in which save files from previous games could be used to populate the initial world state of the Dragon Age Keep."

BioWare is now accepting applicants for Dragon Age Keep's beta program. The app will be available in 2014, months before the game launches on PC, PS4 and Xbox One.


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舊 09-01-13, 12:27 PM   #14
( ゚ω゚)?
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۞ 发布人 AGBLeaks


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 11-12-13, 11:47 PM   #15
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Dragon Age Inquisition - 30 mins of gameplay leaked
http://www.computerandvideogames.com...meplay-leaked/

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舊 04-22-14, 09:48 PM   #16
GreenTea
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Dragon Age: Inquisition will launch for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on October 7, Electronic Arts and BioWare announced.

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舊 06-10-14, 11:48 AM   #17
安安
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https://www.youtube.com/watch?v=dogIKwZA7Ac E3 2014 MUSIC Gameplay

https://www.youtube.com/watch?v=7xgIh8K__JE E3 2014 Gameplay Demo
引用:


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舊 06-17-14, 10:19 PM   #18
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God of Gamer
Volks初音已接收
 
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人頭片要睇就快,應該好快無


۞ 发布人 AGB-Leaks


__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 08-16-14, 12:19 PM   #19
安安
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https://www.youtube.com/watch?v=-IxQVc_AM10 IGN Live: Gamescom 2014
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舊 08-17-14, 01:18 PM   #20
Pandahahaha
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XBox Live Gamertagpandahahaha
呢個系列家用機有冇出過中文版?


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親愛的寶貝.如果妳能活,一定要記住我愛妳
這就是愛
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舊 08-17-14, 05:50 PM   #21
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呢個系列家用機有冇出過中文版?
冇中文版出過
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舊 08-19-14, 07:12 AM   #22
david
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I'm sure I probably need all of this.


Here's the what's-inside shopping list:
  • Highly detailed exclusive Inquisitor Collector's Edition case produced by TriForce measures approximately 3.5" x 7.5" x 11.5"
  • The case is individually wrapped in faux reptile skin, has the mark of the Inquisitor stamped on top in gold foil, and the interior is fitted with and imprinted red silk.
  • Cloth map of Thedas drawn to scale measuring approximately 14" x 17"
  • 72 card Major and Minor Arcana tarot card deck with custom artwork depicting mythology and mysticism from Dragon Age lore.
  • Inquisitor full scale six tool lock pick set
  • One set of four full scale map markers each approximately measuring 3.5" x 2.5" x 3"
  • Inquisitor's Badge
  • Inquisitor Badge
  • Quill and Inkpot
  • 40-page Inquisitor's Journal
  • Orlesian Coins
  • Limited edition SteelBook case


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舊 08-27-14, 09:24 AM   #23
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Dragon Age: Inquisition 4 player co-op mode revealed






Dragon Age: Inquisition's Co-op Multiplayer is All About Loot - IGN.com

Dragon Age: Inquisition Multiplayer FAQ

Will Dragon Age: Inquisition have multiplayer?

Yes, the multiplayer mode in Dragon Age: Inquisition will feature action-packed, four-player cooperative quests separate from the single-player open-world story.

What does the multiplayer in Dragon Age: Inquisition include?

Dragon Age multiplayer is an action-packed dungeon-crawling four-player co-op experience that lets gamers play with their friends for the first time in the Dragon Age franchise.

Following the success of Mass Effect 3's multiplayer mode, Dragon Age multiplayer includes fast-paced matches requiring strategic team gameplay while adding Inquisition's tactical class combat and extensive loot and crafting systems.

Was multiplayer (MP) mode created by the same team that made single-player (SP)?

MP and SP were developed side by side. The multiplayer environment gave us a perfect opportunity for testing combat, creatures, and encounter design, and since the two environments are near-identical, every improvement spread to both parts of the game.

Will playing MP be required to get the full-game experience?

No. The SP campaign is separate from MP. In SP, you have the support of three specialists who can send agents to missions. MP characters are agents. At the start of a MP mission, you will hear one of the specialists explaining the goal of your mission.

Is MP going to affect my endings in SP?

No. Absolutely not. Our goal with Dragon Age multiplayer is not to affect your SP campaign. We simply want to give our fans the chance to play with their friends for the first time in the Dragon Age universe.

Will MP have in-game purchases?

Yes. Platinum is the name of the currency that you can buy with money. Our philosophy for MP—and we are adamant about it—is that you can buy anything with gold coins, which is the currency you get from dungeon-crawling. There will be no pay wall.

Why did you decide to add MP?

We wanted to give Dragon Age fans the opportunity to play with their friends for the first time in the franchise.

There was a leak of DAI achievements with exclusive MP achievements. Is that the case?

There will be no exclusive MP achievements. Achievements are one way to keep players engaged, but with Dragon Age multiplayer, we have other ways to improve engagement. We will have a full challenge system implemented at launch, letting you pursue and track dozens of different challenges. Completing a challenge may also give you a reward. The challenge system will also be used to implement weekly operations. Every week, we will launch a new operation. Complete the operation, and you will receive a reward.

Will people who pay to get that extra edge online?

First and foremost, our goal is to make a fun dungeon-crawling experience that you can play with your friends. There will be no pay walls in Dragon Age multiplayer. Everything is accessible with gold coins. You can use premium currency, but you don't have to.

How long has your team been working on MP?

Over two years. After Mass Effect 3 MP's success, we created a special team with veterans from the Dragon Age and Mass Effect franchises. Our lead MP designer and lead online programmer have been on the Dragon Age franchise since Dragon Age: Origins. The addition of designers, programmers, artists, audio, QA, and production from Mass Effect 3 MP will help us ship a really fun co-op game that suits our franchise.

Why four-player co-op instead of a full MP campaign?

In Dragon Age: Inquisition, we wanted to focus on five key aspects: Open World, Story, Characters, Visuals, and Inquisition. We also have a new engine (Frostbite 3), and we had to create many new tools to support the huge amount of cinematics and localization that a BioWare title requires. A full MP campaign would have been another layer of complexity, and we decided it wasn't the right time for the franchise to take on that feature.

How is crafting different between SP and MP?

Dragon Age multiplayer is about mastering the fight with friends in a party-based adventure, and crafting is a key element of progression. Through crafting, you will be able to create new items that will make you better at fighting. There is some overlap between SP and MP recipes, and some are exclusive to one mode or the other. Crafting also lets you create new armors. If you craft a set of Alchemist Armor, you unlock that character, who can then open up a lot of possibilities on MP missions. You can also craft new armors for characters you already own. They will give your character a new special look but no extra stats. In SP you gather materials through exploration. In MP you salvage items to get them.

What kind of loot can I get in a dungeon?

You will find gold coins and items (not potions), and at the end of a mission, you can use gold coins to buy chests. They will contain a variety of different items (weapons, weapon mods, potions, runes, armor, etc.). We are developing Dragon Age multiplayer with quick engagement in mind. We want it to be easy to play a round, acquire new loot, and jump back into the action. Now that you have new cool weapons and armor, why wouldn't you try another mission?

Is any sort of app planned for Dragon Age multiplayer?

BioWare understands that players can expend a lot of time going through their inventory and crafting new items. We also understand that when you are online with your friends, you want to get into action quickly. With these needs in mind, we developed the Inquisition HQ. There, you will be able to access all of your MP characters and their inventory. You will be able to change your loadout, salvage items, and craft new items. You can do all that on the go because it will run on PCs, tablets, and smartphones. We will give more details about Inquisition HQ in the following months.

Do I get to transfer items from SP to MP? Or vice versa?

In Dragon Age: Inquisition, you are in charge of the Inquisition, and in Dragon Age multiplayer, you control a few agents of the Inquisition. There is no connection between SP items and MP items on purpose. We wanted to make sure that the two economies are separate, which will allow a stronger progression in both SP and MP. If you play Dragon Age multiplayer, you will learn how each class plays a different role in combat, how different skills work, and how your party composition can give you a tactical advantage on the battlefield. This knowledge is transferable to SP, but items are not.

How do I unlock new characters?

In Dragon Age multiplayer, changing the party composition with new characters can be the difference between failing and succeeding. You can unlock new characters by crafting their armor. Crafting materials are acquired by salvaging items such as weapons and weapon mods. You may also get a new armor in a chest that you can buy with gold coins. Getting a new character is definitely a goal to be pursued on Dragon Age multiplayer.

How many MP characters will be available at launch?

Twelve characters, four for each class (warrior, rogue, and mage), will be available at launch. Characters from the same class can be very different. For example, let's take a Legionnaire and a Reaver. A Legionnaire can handle a weapon and shield and plays the role of a classic tank. Generating aggro and soaking up damage are his main role in a party. The Reaver is a two-handed warrior who focuses more on dealing damage and generating aggro, and her skills can buff herself or the entire party. The Legionnaire and the Reaver are both warriors, but depending on your party composition and your style, one may be more suitable than the other.

Can I trade items?

No. Dragon Age multiplayer won't have an auction house or another system to transfer items between players. If you are unhappy with an item, you can salvage it and get crafting materials. Better weapons give better crafting materials. You can use these materials craft new items in-game or at your Inquisition HQ.

What is the level cap for MP?

The level cap for Dragon Age multiplayer is 20. Once you hit level 20, you can promote your character, which will give you an extra attribute point for your MP characters. Promoting a character will also give you more Prestige points for the leaderboards.

Are you going to release new characters?

Dragon Age multiplayer will launch with 12 MP characters, and we will release new characters after launch.


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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩
\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 09-09-14, 11:07 AM   #24
outlineman2003
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註冊日期: Feb 2008
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希望單機劇情整好d


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舊 11-11-14, 04:29 PM   #25
whassupbun
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註冊日期: Jul 2010
文章: 4,189
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原來主題仲未改延期左去11月18

Reviews已出, Metacritc 暫時平均分88


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此篇文章於 11-11-14 05:19 PM 被 whassupbun 編輯。
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