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舊 11-01-12, 12:43 AM   #22
neo2046
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(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
引用:
It’s clear that the team working on Mario’s inaugural Wii U adventure has a fondness for Super Mario Bros. 3 and Super Mario World. A great fondness.
引用:
Koopalings aren’t your only boss threat.
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the game features a Challenge Mode, which tasks you with insane, incredible objectives that will push Mario veterans to their limits. Each ‘level’ is very simple in its design and execution - say a single, narrow platform surrounded by spikes - with an insane request - like dodging fireballs thrown by two devious Fire Bros. You’re then graded, and assigned a bronze, silver or gold trophy based on your performance. In the aforementioned case of fire-dodging, you must survive for over 40 seconds to claim the best prize.
引用:
For the first time ever, Nintendo will allow you to customize the level with coin placement. That’s right - you have hundreds of coins at your disposal, and can craft even crazier tasks for you and your friends, daring others to jump blindly off ledges or risk everything for just a little extra gold.
more at
The Redemption of New Super Mario Bros. U
Nintendo's packing far more into this HD adventure than you realize. Far more.
http://uk.ign.com/articles/2012/10/3...r-mario-bros-u
http://www.neogaf.com/forum/showthread.php?t=497741


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