Aonuma: Zelda team biggest Nintendo project yet
http://www.neogaf.com/forum/showthread.php?t=1234829
引用:
GameSpot: Is this the biggest team you’ve worked with, and is this the biggest team that’s ever made a Nintendo game before?”
Aonuma: “Yes, to both questions. There’s a lot of people.”
Aonuma goes onto mention the difficulty of working with a large team and general nature of producer versus staff
The biggest challenge against creativity is that staff members get really mad at me. They tell me "you don't know what's going on on the floor." Of course, that's obviously the case because I'm not in the trenches working, so I see the finished product and suggest the team should do more of this, or more of that, and obviously people come to say that there's a reason things are done a certain way. I have to say that I understand, but there's a part of me that wants to make sure this is a good game, so I have to kind of fight that as well.
Here is the link
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