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舊 01-20-17, 11:31 AM   #987
neo2046
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http://www.neogaf.com/forum/showthread.php?t=1335895
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For those concerned about the 32GB of storage, how will that work for playing downloadable games? How will it work for DLC and patches?


The Nintendo Switch system has 32GB of internal NAND memory, a portion of which is reserved for use by the system. The system’s internal memory can be easily expanded as needed using microSDXC cards.

The SDXC standard supports up to 2TB of storage. (Note that 2TB cards are not yet on the market, but Nintendo Switch will support them when they are.) External USB hard drives are not supported at launch, but we are researching the possibility of supporting them in the future.

If no microSDXC card is used, everything is stored in internal NAND memory. If a microSDXC card is used, game save data is stored in internal NAND memory while data that can be redownloaded, such as digital games, game updates, and DLC, is stored on the microSDXC card. Nintendo Switch game cards are non-writable; game save data is stored in internal NAND memory.


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